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Going to War: Creating Computer Wargames
 
 
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Going to War: Creating Computer Wargames [Paperback]

Jason Darby
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Product details

  • Paperback: 400 pages
  • Publisher: Delmar; 1 edition (9 April 2009)
  • Language English
  • ISBN-10: 1598635662
  • ISBN-13: 978-1598635669
  • Product Dimensions: 23.1 x 18.5 x 3.3 cm
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 774,327 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Jason Darby
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Product Description

Product Description

Learn how to create your very own wargames, games that simulate or represent military operations. This book shows readers everything they need to know to create wargames on the PC using the drag-and-drop game engine Multimedia Fusion 2. No previous game creation or programming experience is necessary and when they finish the book, readers will have all the tools they need to create their own wargames. Coverage includes the history of wargames, how to design a wargame, movement, terrain and weather effects, attack and defense, and more.

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

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Most Helpful Customer Reviews
1 of 2 people found the following review helpful
Format:Paperback
This book claims to let you build your own hex wargames, and it does. In that it's the first in its field, for the general public, and the freeware or shareware distribution of Multimedia Fusion that accompanies the book lets you do what it claims. However it is still a tedious and convoluted programming task, even if facilitated by some visual programming tools, object models and processes; though objectively one must admit that perhaps not much more was possible and it will take a lot of work and play to work out how to generalize and simplify these tools into something more useful without losing adaptability and power to do what one wants with the game. So a valid start; not much more than that. Justin Moore (Rokossovsky 59)
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Amazon.com:  5 reviews
11 of 11 people found the following review helpful
Going to War 5 April 2009
By Michael Rugenus - Published on Amazon.com
Format:Paperback
I've been using Multimedia Fusion for a few years now and one thing I always wanted to do was make my own war game. I used to love playing war board games when I was younger. But when making a war game there is so much to consider. How to create maps, troop movement, enemy AI, combat and the list goes on. This book covers all of that and so much more.
Jason Darby's book begins with a brief history of war gaming and then a tutorial on using Multimedia Fusion (the demo version is included). Then starting with map creation he takes you step by step through the process of creating a war game. All the files you need are included on the accompanying cd. Jason also covers such topics as terrain and weather effects, morale and using money. At over 400 pages this book contains a wealth of information
Going to War can be used to make all types of war games from ancient warfare to science fiction without the need of learning a programming language like C++. If this is something your interested in then do yourself a favor and buy this book. I'm glad I did.
9 of 9 people found the following review helpful
Going To War 4 April 2009
By Lise E. Hull - Published on Amazon.com
Format:Paperback
Going To War is the latest in a series of books by Jason Darby using Click Team products. It is also the best. The author goes to great lengths in introducing Multimedia Fusion 2 and War Gaming. The history of War Gaming is described in detail and included with the book is a CD that includes a trial period for Multimedia Fusion 2, example files, tiles, and sounds.

Jason Darby uses easy to understand, down to earth language when describing the coding you will need to make your war game a reality. Each chapter is illustrated with screen shots, side bars, and event guides. This is the best 400-page book that I have ever used for Multimedia Fusion 2.

Marvin Hull
Avoid the Kindle version 25 July 2011
By John T Taylor - Published on Amazon.com
Format:Kindle Edition|Amazon Verified Purchase
There is no way to get the CD-ROM contents electronically! Hard to believe, but true nonetheless. I called the publisher and was told to buy the hardcopy. I'm hoping I can return mine.

Enjoyed the book - but I'd like to work on the project...
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