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Getting Started with Juce Paperback – 25 Oct 2013


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Product details

  • Paperback: 158 pages
  • Publisher: Packt Publishing (25 Oct. 2013)
  • Language: English
  • ISBN-10: 1783283319
  • ISBN-13: 978-1783283316
  • Product Dimensions: 19 x 0.9 x 23.5 cm
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 479,904 in Books (See Top 100 in Books)

Product Description

About the Author

Martin Robinson

Martin Robinson is a British University Lecturer, software developer, composer, and artist. He lectures in Music Technology with particular interests in audio software development and game audio. Martin gained his BA (Hons) degree in Music and Music Technology from Middlesex University with first class honors, specializing in music composition. Later, he gained his MA in Electronic Arts (with distinction), where his thesis focused on developing a system for employing artificial neural networks for controlling audio-visual systems.

His interest in computer programming developed through his music composition practice and his desire to customize systems for manipulating music and audio. He developed the UGen++ library for developing audio applications that was based on the look and feel of the SuperCollider audio programming language. Later, he developed the Plink|Plonk|Plank libraries too, for audio application development. He also develops iOS applications.


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Most Helpful Customer Reviews

2 of 2 people found the following review helpful By C. Smout on 16 Jan. 2014
Format: Paperback
This book is for you if you have some familiarity with C++, and are looking for a robust and easy to understand way of developing cross platform applications on a Mac or PC.

The JUCE framework has a multitude of applications, and this book takes you right from starting a JUCE project and building user interfaces, through to manipulating images and audio sample playback, and much more besides.

In each section, example code is provided and clearly explained, and the conventions followed when programming with JUCE are all explained at the beginning of the book.

As the book states, a basic grasp of C++ is recommended, though makes few assumptions beyond this.

Overall, I would recommend this book to anyone wanting to learn to use JUCE, in a way that is not intimidating!
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2 of 2 people found the following review helpful By Julian B. Storer on 11 Feb. 2014
Format: Paperback Verified Purchase
I may be a little bit biased here, because I'm the author of the JUCE library itself! But it's great to see a book like this available, and I'm sure it'll be very welcome to anyone who's trying to get to grips with C++ / JUCE, where there has always been a lack of tutorials aimed at beginners.

The book's really nicely-paced, with clear walk-throughs to help beginners get rolling with the tools and basic set-up. It'd take a far larger book than this to cover in detail everything that the library can do, but I think the author has made all the right choices in picking the high-level areas to focus on and explain in detail.

All in all, excellently done - I'm proud to see such a high quality book written about my work!
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By M Bennett on 21 May 2014
Format: Paperback Verified Purchase
It's a good "getting started" guide but don't expect it to last long. It gets you in the right mind-set for understanding JUCE but doesn't teach much in the process.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 2 reviews
2 of 2 people found the following review helpful
Great book to get you up and running 31 Jan. 2014
By Ian L. McLean - Published on Amazon.com
Format: Paperback
Recently read. For those who aren't familiar with working with this powerful C++ audio application framework this is a great crash course. Getting Started with JUCE will show you just how easy it is to build audio applications of your own even without advanced programming knowledge.

If you aren't familiar with JUCE:
JUCE is a C++ framework often used for creating audio plugins (VST/VSTi) that are compatible with major DAW's. What some may not realize is that JUCE itself is also a great platform for building audio applications for the desktop.

The book covers getting started with creating your project, how to use components and create graphics for your GUI, responsive layouts, the JUCE event system (handling mouse or other interactions), working common audio formats, the JUCE undo system for building undo options into your applications, and lastly touches on concurrency. Along the the way this book does a nice job of pointing out any caveats related to the task at hand to keep you from hitting common snags. There is also a full example of how to build your own media player using JUCE.

It bears mentioning: while you can build anything in JUCE from advanced synthesizers to mutli-band dynamics processors the advanced knowledge and implementation of the required DSP processing algorithms are out of the scope of this book. JUCE provides everything you need to build cross platform, multi-daw, plug-ins and applications (this is a bigger deal than you think when you consider that each version of every DAW may implement the VST specifications differently). Throw in some DSP knowledge and this book and you'll ready to build the next great virtual synth.
OK intro to JUCE, but doesn't cover much audio 12 Mar. 2015
By Tom Campbell - Published on Amazon.com
Format: Kindle Edition Verified Purchase
JUCE is an amazing library but if you're looking for a tutorial on how to write a soft synth or VST, you're in the wrong place. This book is a capable intro to JUCE as a cross platform UI library but has absolutely nothing on generating sound, writing a soft synth, handling MIDI, or anything else at the systems level for creating your own music software.
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