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Generative Art [Paperback]

Matt Pearson
5.0 out of 5 stars  See all reviews (10 customer reviews)
RRP: 25.99
Price: 19.49 & FREE Delivery in the UK. Details
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Book Description

10 July 2011 1935182625 978-1935182627 1


Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language.

About the Technology

Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions.

About the Book

Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works.

Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

What's Inside
  • The principles of algorithmic art
  • A Processing language tutorial
  • Using organic, pseudo-random, emergent, and fractal processes


Table of Contents

    Part 1 Creative Coding
  1. Generative Art: In Theory and Practice
  2. Processing: A Programming Language for Artists
    Part 2 Randomness and Noise
  3. The Wrong Way to Draw A Line
  4. The Wrong Way to Draw a Circle
  5. Adding Dimensions
  6. Part 3 Complexity
  7. Emergence
  8. Autonomy
  9. Fractals

Frequently Bought Together

Generative Art + Form+Code in Design, Art, and Architecture (Design Briefs) + Generative Design: Visualize, Program, and Create with Processing
Price For All Three: 73.68

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Product details

  • Paperback: 240 pages
  • Publisher: Manning Publications; 1 edition (10 July 2011)
  • Language: English
  • ISBN-10: 1935182625
  • ISBN-13: 978-1935182627
  • Product Dimensions: 20.3 x 20.4 x 1.5 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Bestsellers Rank: 94,655 in Books (See Top 100 in Books)
  • See Complete Table of Contents

More About the Author

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Product Description

About the Author

Matt Pearson is an artist, coder, and award-winning blogger based in Brighton, UK. His popular blog https://zenbullets.com/ recently won "best blog" at the DiMAS awards. Matt is also the creative force behind the 100 Abandoned Artworks Generative Art project https://abandonedart.org/, where you can see many examples of his work.

Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

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Most Helpful Customer Reviews
5 of 5 people found the following review helpful
5.0 out of 5 stars Great introduction and a useful reference book 13 July 2011
Buy this book if you are looking for something in between a coding manual, reference book, discussion of and a history of Generative Art. Matt has hit upon a good balance for those who find a pure programming book makes their eyes glaze over and want to understand the why aswell as the how. The book is structured so that the introduction is gradual without getting too heavy on the coding side of things for too long. After that the book deepens your understanding and teaches you some of the more complex and beautiful algorithms used in GenArt. Not only is it an informative an interesting read in its own right it is also a useful reference to come back to again and again.
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3 of 3 people found the following review helpful
5.0 out of 5 stars geek chic 25 Aug 2011
After hiding away in bedrooms for the best part of 30 years finally nerds are cool! (in our own special way)
In this book Matt effortlessly teaches you the dark art of generative visuals
this book will appeal to techy people with a creative bent, and also artists who have a basic understanding of maths and maybe abit of scripting.
There are tons of beautiful pictures and Matt breaks down the coding for the layman pretty well.

I think the moral of the story is that we maybe dont have to understand exactly what is happening with the code in order to make pretty pictures.
often the best stuff comes unexpectedly.

Although this is written for 'processing' the teachings are equally valid in many other languages

thanks for inspiring me Matt, great work.
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2 of 2 people found the following review helpful
Written in a light and humourous style this book provides an excellent introduction to creating generative art via Processing and Object Oriented Programming. It would make a great first book for anyone wanting to learn programming from the ground up, the genertive arts focus, and the open, easy to learn nature provides the perfect framework for learning. It is in someways an up to date version of the BBC Micro, Turtle robot with a pen and the Logo programming language back I remember using at primary school back in the early 80s!

The programming side is good for artists wanting to learn programming graphics, however the arts side isn't developed enough for programmers wanting to learn about arts, however it isn't intended for that, so thats not really a critism.

I started out using my iPad 2 and the only currently availible Processing app. I managed to get as far as Chapter 5 when 3d graphics where introduced (it seems Apple havn't opened up WebGL on the iPad yet, except for advert, no surprise really, bunch of joyless, humourless, grasping meanies that they are).
I then jumped onto the PC to finish the rest off.

What I was left with after finishing was a smile and some nice code and templates for my own explorations.

Overall it's entertaining and is great for teaching anyone the fundamentals of programming (on anything, what you learn is easily transferable to say JavaScript) and fun book.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Easy and fun 16 Feb 2012
"Generative Art" is easy. And fun. It takes two things: technique and enthusiasm, and this book gives you both.

If you wanna make generative art, you have to code, and this book teaches that. Every artist needs craft. But making coding boring is easy, and this book avoids that by tying exercises in with interesting philosophical and artistic debates. Look at the chapter titles: "Emergence", "Autonomy", "The Wrong Way to Draw A Line". Take this last chapter for example. It introduces you to key generative tools like randomness, noise, and trigonometry, but with a light touch, and a continuing focus on their effect on the actual artwork, which is more ambiguous. The chapter title itself suggests this. What is the "wrong" way to draw a line? Artists have been arguing about it forever. Nowhere in this chapter is it explicitly stated. Tools are definable, art is not. Matt gives you the tools (the Processing language, emergent behaviour, Perlin noise, and the rest), and leaves the creativity to you.

Except the images of course. The book is full of illustrations from generative luminaries like Robert Hodgin, Jared Tarbell, and of course Matt himself.
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1 of 1 people found the following review helpful
5.0 out of 5 stars great book 18 Sep 2011
I am glad I bought this book -- being new to processing and generative art it was a great introduction. I love the authors writing style -- you can tell he is an artist at heart which helps when trying to understand the subject from a "visual persons" eyes -- the sprinkling of humour also was well appreciated....... I do some computer programming myself so didn't find the coding a problem - but if I was a newbie programmer I would imagine this book to be a bit daunting because although all basics are covered it does move quite quickly to advanced programming such as "object orientated" although there are other books I suppose that cover that in more detail --- great book -- write some more.
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