Get ready for the most intense and challenging Gears game yet, with a campaign that takes you back to the immediate aftermath of Emergence Day, the defining event of the Gears of War universe for the very first time, and tests your mettle in highly competitive new multiplayer modes.
Available only on Xbox 360 and Xbox LIVE, the Gears of War series has sold more than 18 million copies worldwide.
Set years prior to the events of the previous Gears of War trilogy, Judgment centres on Kilo Squad, a troop of soldiers led by Damon Baird and Augustus Cole. They are joined by newcomers to the Gears series Sofia Hendrick and Garron Paduk, as they attempt to save the besieged city of Halvo Bay from a terrifying new enemy.
The planet Sera is on the brink of annihilation by an unstoppable new Locust menace, giving you a new vantage point into one of the richest and most acclaimed sagas in gaming.
A new Mission Declassification system lets players experience more challenging gameplay scenarios and achievements by uncovering critical information during the course of the campaign.
Experience a riveting gameplay experience that gets back to basics and captures the true essence of Gears combat, and introduces a new style of combat that's faster-paced and more action-packed than ever before.
Gears of War: Judgment introduces a new Smart Spawn System [S3] for both campaign and multiplayer action. This new system ensures each encounter is unique and new, as types, timing and locations of enemies change with each new encounter.
Enjoy brand-new multiplayer experiences, including OverRun, a thrilling new classbased competitive mode that pits Locust and COG soldiers in a head-to-head battle unlike anything Gears fans have experienced yet.
An objective-oriented mode that lets 5-player teams alternate between playing as Locusts and COG soldiers, OverRun marks the first time that a class-based, competitive multiplayer experience has been introduced in the Gears of War series, and amps up the addictive gameplay with a deep player progression system layered on top of the experience.
Additional game modes will be announced at a later time.
Emergence Day. Before the rise of the Lambent. Before the sinking of Jacinto. Before the Lightmass Bomb detonated. This was the day it all changed, the day the Locust Horde burst from the ground and started Sera on a path to near-destruction.
Gears of War: Judgement takes the action back to the events following E-Day, focussing on Damon Baird, Augustus ‘Cole Train’ Cole and the rest of Kilo Squad as they battle to save Halvo Bay from the Locust siege. The campaign is playable in both single-player and co-operative modes, with up to four-players taking part through Xbox LIVE.
Told in flashback by Damon Baird as he stands trial, this is not just the early days of the Sera/Locust conflict, but the early days of Kilo Squad itself. Journalist and author Tom Bissell and partner Rob Auten have written this new instalment in the Gears of War saga, adding humanity and humour to the action and violence as Baird and cole train get to know each other and form the bond they would carry into the previous games in the series.
The campaign of Gears of War: Judgment also introduces a new Mission Declassification system, offering new challenges and achievements that may prove vital to the campaign itself – and how it is played out. Declassifications are optional missions that will pop up as you make your way through the campaign. Taking on these challenges, and even how successfully you complete them, will impact Baird’s narration of the game from that point on. So while the story will remain the same, the way it is told will change every time. Just how reliable is Baird’s testimony, then?
Despite these new narrative features, the combat in Gears of War: Judgement is more old-school, combining everything you’d expect from Gears third-person action gameplay with a new faster pace that really ramps up the action. Judgment also introduces a new Smart Spawn System [S3] within both campaign and multiplay
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