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Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers
 
 

Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers [Kindle Edition]

Dave Gray , Sunni Brown , James Macanufo
4.8 out of 5 stars  See all reviews (13 customer reviews)

Digital List Price: £15.78 What's this?
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Product Description

Product Description

Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming.

This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming.

  • Overcome conflict and increase engagement with team-oriented games
  • Improve collaboration and communication in cross-disciplinary teams with visual-thinking techniques
  • Improve understanding by role-playing customer and user experiences
  • Generate better ideas and more of them, faster than ever before
  • Shorten meetings and make them more productive
  • Simulate and explore complex systems, interactions, and dynamics
  • Identify a problem's root cause, and find the paths that point toward a solution

About the Author

Dave Gray is the Founder and Chairman of XPLANE, the visual thinking company. Founded in 1993, XPLANE has grown to be the world's leading consulting and design firm focused on information-driven communications. Dave's time is spent researching and writing on visual business, as well as speaking, coaching and delivering workshops to educators, corporate clients and the public. He is also a founding member of VizThink, an international community of Visual Thinkers.

Sunni Brown, M.P.A., is Owner of BrightSpot Info Design, a company specializing in visual thinking to support organizational and group success. Sunni was trained in graphic facilitation at The Grove Consultants International, a San Francisco-based company that pioneered the use of visuals in meetings and group processes. She is currently an Associate of The Grove, a freelance consultant for XPlane - the visual thinking company - and an Associate of Alphachimp Studios. She is also co-Founder of VizThink Austin, currently the largest visual thinking community in the United States. Sunni presents regularly on the topics of graphic facilitation, graphic recording and visual thinking. She is also a contributing researcher for Nancy Duarte's upcoming book on storytelling and presentations. Sunni holds Bachelor's degrees in Journalism and Linguistics and a Master's in Public Affairs from the Lyndon Baines Johnson School of Public Affairs. She lives in Austin, TX.

James Macanufo: As a consultant at XPLANE, James helps large technology and government clients develop their vision, strategy and communication plans. He actively obsessed with understanding what things are, the way they work, and why they matter. He is also an active gamer and occasional inventor of card games.


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Customer Reviews

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Most Helpful Customer Reviews
32 of 32 people found the following review helpful
Format:Paperback
The book is essential toolbox for everyone want to facilitate a structured process of group collaboration towards innovation, problem solving and general brain storming.
i did recognise most of the tools.. sorry... "games" but there are a few new gems, even for an experienced facilitator like me.
this is a must book for any one who is new to group facilitation, learning and development or management development professional.
I warmly recommend to have it in your "tool box".
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16 of 16 people found the following review helpful
superb cook-book 26 Sep 2010
Format:Paperback
Great set of tools for anybody who needs to get some creative juices flowing. But be careful - in case of doubt, test the tool before use, for example "anti-problem" did not seem to work very well for me. But the reason might not be in the tool, but in the fool who is using it :-). Buy it, read it, have fun with it, and as with any cook-book, go find your favorite recipes by cooking, not by reading.
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4 of 4 people found the following review helpful
Format:Paperback
A perfect combination of theory and practise - the first third of the book explains the authors' beliefs and thoughts on the concept of serious collaborative gaming and the rest of the book really is a "playbook" putting these theories into practise. I strongly recommend anyone at literally any level of business and experience to buy this book.
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Most Recent Customer Reviews
Crossing Boundaries
The Game Storming literature is something wich every CEO, CFO should pay attention carefully. This matter alowed me to look at new subjects with permanent differente glasses and... Read more
Published 3 months ago by Luis Fonseca
exciting
I am still reading the book, but it really bring a lot of best practices and practical activities to promote team work and create ideas. The book arrived just in time.
Published 5 months ago by ogonzalezfls
have fun while creating great things
If you want to came up with something you usually have two options. Either you go with some kind of process (this way is usually good one if you want to have your back covered) or... Read more
Published 10 months ago by mko
A must read creativity tools book
This is a great, at times brilliant book, for anyone interested in creativity and creativity techniques. Read more
Published 10 months ago by Andy Green
A useful resource for workshop leaders
This is a good, solid book containing many advanced brainstorming techniques. The methods are clearly explained with examples and context. Read more
Published 10 months ago by Paul Sloane
A Structure and Choices for Organizing Creative Tasks
"A desire accomplished is sweet to the soul," -- Proverbs 13:9 (NKJV)

When I meet entrepreneurs, I find that most of them lack an understanding of creative processes and... Read more
Published 11 months ago by Donald Mitchell
Great book, but why does amazon make it so much work to do a simple...
Ditto. It's a great book ok! Amazon is doing itself a great dis-service by structuring reviews in this way. Not good for customers and not good for the authors and publishers.
Published 14 months ago by John
Great book!
I was bought this book for my birthday. I run a small development team and this is a fantastic book that really gets you thinking about how to get the most of people. Read more
Published 14 months ago by dcushnan
Book: INSPIRING; KindleConversion: BROKEN
Bought the paperback, after trying the Kindle sample and suspecting it was defective.

My 4 star rating is for the paperback, which is full of interesting ideas and... Read more
Published 20 months ago by dino42
An excellent resource for problem solving
I would throughly recommend this book for all change agents and problem solvers. It is a compendium of activities, well laid out and easy to follow.
Published 20 months ago by intrinsique
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A fuzzy goal is one that "motivates the general direction of the work, without blinding the team to opportunities along the journey." &quote;
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Knowledge work is fundamentally different: workers are expected not so much to perform standard roles but to generate creative, innovative results that surprise and delight customers and colleagues. &quote;
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There are five kinds of questions for finding your way in complex challenge spaces: opening, navigating, examining, experimental, and closing questions. &quote;
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