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Games People Play: The Psychology of Human Relationships
 
 
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Games People Play: The Psychology of Human Relationships [Paperback]

Eric Berne
3.0 out of 5 stars  See all reviews (2 customer reviews)

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Product details

  • Paperback: 192 pages
  • Publisher: Ballantine Books Inc.; Reissue edition (1 Oct 1996)
  • Language English
  • ISBN-10: 0345410033
  • ISBN-13: 978-0345410030
  • Product Dimensions: 21.1 x 14 x 1.5 cm
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 203,941 in Books (See Top 100 in Books)

Product Description

Product Description

We think we’re relating to other people–but actually we’re all playing games.

Forty years ago, Games People Play revolutionized our understanding of what really goes on during our most basic social interactions. More than five million copies later, Dr. Eric Berne’s classic is as astonishing–and revealing–as it was on the day it was first published. This anniversary edition features a new introduction by Dr. James R. Allen, president of the International Transactional Analysis Association, and Kurt Vonnegut’s brilliant Life magazine review from 1965.
We play games all the time–sexual games, marital games, power games with our bosses, and competitive games with our friends. Detailing status contests like “Martini” (I know a better way), to lethal couples combat like “If It Weren’t For You” and “Uproar,” to flirtation favorites like “The Stocking Game” and “Let’s You and Him Fight,” Dr. Berne exposes the secret ploys and unconscious maneuvers that rule our intimate lives.
Explosive when it first appeared, Games People Play is now widely recognized as the most original and influential popular psychology book of our time. It’s as powerful and eye-opening as ever.

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OBSERVATION of spontaneous social activity, most productively carried out in certain kinds of psychotherapy groups, reveals that from time to time people show noticeable changes in posture, viewpoint, voice, vocabulary, and other aspects of behavior. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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4 of 4 people found the following review helpful
By calmly
Format:Paperback
In "Games People Play", Eric Berne:

1) Had moved away from his original psychoanalytic background (having studied with Erik Erikson) and by this time originated transational analysis, which he presents for lay people with this book.

2) Focuses on three "ego states", Parent, Adult, and Child. Each of these ego states is appropriate in certain situations (e.g Parent when teaching a child, Child often for creativity).

3) Presents people as having being driven by stimulus hunger (e.g. the need for strokes, which is shaped into recognition hunger as one gets older.

4) Defines games as one way of satisfying our hungers through social interactions. Other ways include procedures, rituals, and pastimes, all of which are honest ways to relate. Games, however, "a series of complementary ulterior transactions progressing to a well-defined, predictable outcome" are basically dishonest, with motivations being concealed.

5) Games may involve 2 players of more. Each step in a game (and hence the e entire set of transactions comprising the game) can be diagrammed by showing which ego states are involved for each player at each step. More than ego state can be involved in a step. Transactions can be complementary (e.g. Adult-Adult), crossed (e.g. Adult-Child directed from one person and Parent-Child directed from the other), or ulterior (e.g. two interactions at one such as Adult-Adult at the social level and Child-Child at the psychological level). Each player may shift ego states at any time. So, given the combinations of ego states, the possible multiple interactions at any one step, and the possibility of multiple steps, a game can become quite complex. Berne presents quite a few games, which he gives simple names to (avoiding psychiatric jargon) and categorizes, e.g. Life Games, Marital Games, and Underworld Games.

6) Berne presents a desired goal beyond games for the individual of autonomy: awareness, spontaneity, and intimacy. It sounds surpisingly like the Tibetan Buddhist teaching Dzogchen.

Major contributions by Berne seem to be the move to simple terms and one simple model and using it to show many examples of how dishonest interaction occurs and can be destructive (but not necessarily, there is room for constructive playfulness). That he was able himself to free himself from all the psychoanalytic teachings he had learned and find and share a simple way of understanding our interactions is no small achievement: "Games People Play" is valuable if only because it models simplicity. As a lay person, I find that helpful.
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By VICTOR
Format:Audio CD|Amazon Verified Purchase
Honestly, I could not finish listening this set of CDs. I stopped at disc 2. BORING, NOTHING PRACTICALLY USEFUL & too scientific. It is a fist set of CDs which I could not have completed listening. Don't buy it.

Find something practical and modern.
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Amazon.com:  70 reviews
163 of 173 people found the following review helpful
Sparky Stories, But Wry Wit and Overlooked Wisdom Too.... 16 May 2001
By Brian Kevin Beck - Published on Amazon.com
Format:Paperback
"Thank Psyche," that this 1963 classic is still in print. (600,000 copies; N.Y.Times best-seller list for two years.) It's not trendy and forgettable, it's timeless and fascinating. (Here are our human "GAMES" such as "Kick Me," "Ain't It Awful," and "Happy to Help")

But two more subtle pleasures (which the other reviewers here have not yet mentioned) are the doctor's wry WIT-plus real WISDOM.

His thesis is uncompromising. Dr. Berne shows we play "games" taught us by our warped childhood, or the world and culture. Rock-bottom: "Because there is so little opportunity for intimacy in daily life, and because some forms of intimacy (especially if intense) are psychologically impossible for most people, the bulk of the time in serious social life is taken up with playing games. Hence games are both necessary and desirable, and the only problem at issue is whether the games played by an individual offer the best yield for him." Specifically, Berne says we should discard bad psychological games (based on invalid old life-scripts from the past), in favor of the better social games. (And indeed, the games seem giddily-toxic, especially "Look How Hard I've Tried," "See What You Made Me Do," and "I'm Only Trying To Help You")

So alas, for the intimacy-fearful MANY people, the goal-in-life is to cure the "sick" games, and then just play the non-pathological ones. But, for a FEW fortunates, the open-calm-easy-natural responsiveness of truer psychological maturity IS possible. Berne names it "autonomy." It comprises awareness, spontaneity, and intimacy.

Okay. Skim or skip the theoretical Part ONE. But savor the 106 games in the story-time Part TWO. I mean, who can resist such peppery plots as "Courtroom," "Frigid Woman," and "Now I've Got You, You SOB"?) And then ponder Part THREE, on true autonomy: wow. Berne notwithstanding, many CAN arrive toward truer autonomy. (I know. I did. It took me decades. Worth the trip.....)

But don't miss Dr. Berne's wry WIT. He tempers his pessimism by his dubious, ironic, "hopeful realism" you might say. I found irresistible such low-key, laconic gems about the Human Condition such as these:

(1) "She and her husband had little in common besides their household worries and the children, so that their quarrels stood out as important events; it was mainly on these occasions that they had anything but the most casual conversations."

(2) [On the difference between mathematical and psychological games:] "Mathematical game analysis postulates players who are completely rational. Transactional game analysis deals with games which are un-rational, or even irrational, and hence more real."

(3) "'Beautiful friendships' are often based on the fact that the players complement each other with great economy and satisfaction, so that there is a maximum yield with a minimum of effort from the games they play with each other."

(4) (On the game "I'm Only Trying To Help You": a welfare agency worker and her client.) "There was a tacit agreement between the worker and the client which read as follows: W: I'll try to help you (providing you don't get better). C: I'll look for employment (providing I don't have to find any). If a client broke the agreement by getting better, the agency lost a client, and the client lost his welfare benefits, and both felt penalized...."

(5) (On the game "If It Weren't For You":) "(1) On the surface: Mr. White: You stay home and take care of the house. Mrs. White: If it weren't for you, I could be out having fun. (2) But in reality: Mr. White: You must always be here when I get home. I'm terrified of desertion. Mrs. White: I will be if you help me avoid phobic situations."

(6) (On the game "Wooden Leg" or the defensive, resistant "what do you expect of a man with a wooden leg?") "Slightly more sophisticated are such pleas as: What do you expect of a man who (a) comes from a broken home (b) is neurotic (c) is in analysis or (d) is suffering from a disease known as alcoholism? These are topped by, "If I stop doing this (neurotic behavior), I won't be able to analyze it, and then I'll never get better." The obverse of "Wooden Leg" is "Rickshaw," with the thesis, "If they only had (rickshaws) (duckbill platypuses) (girls who spoke ancient Egyptian) around this town, I never would have got into this mess."

Aaaach, Dr. Eric, your demeanor-dubious, doubtful, disenchanted and yet also dedicated and doughty-is worthy even of the Master himself, Dr. Sigmund, indeed.....

And then the goal of it all, "AUTONOMY." Learning to see a teapot, hear the birds sing (and interact with self and others) in the way YOU yourself were meant to, directly. And NOT the way society, culture, your family, and the grubby benefits of game-playing tell you you should!....Four times in as many decades have I re-read Berne's description of this "autonomy." And each time I see more-because I'm slowly-surely getting closer and closer to autonomy. To this natural, friction-free, appreciative, mellow, engaged, honest, for-real interaction with self and others. (Of course, I had the benefit of useful and skilled psychotherapy in the interval.) But take heart: a long road can have arrival points. Dr. Berne points the way, with the wisdom and wry wit, the doubting but dedicated stance, of the best in the psychoanalytic tradition.

95 of 101 people found the following review helpful
A new way to look at old behavior 14 Dec 1999
By Doug Vaughn - Published on Amazon.com
Format:Paperback
This book is Eric Berne's popularization of Transactional Analysis, the approach to understanding and treating realtionship disorders that he largely developed. Whatever its efficacy as a form of therapy, it is a fascinating way to veiw ordinary human interactions. I first read this book more than two decades ago and have gone back to reread portions of it ever since.

While Berne's categorizations of pastimes and games seems somewhat skimpy (after all, behavior is infinitly richer than any theory can easily handle) the basic assumptions of Transactional Analysis provide a new way of understanding much that people do that otherwise seems either meaningless or baffeling. It is a real contribution to understanding ourselves.

My life is not 'game free' but at least I recognize more of the games I play, and am less likely to mistake their arbitrary rules for life and death imperatives.

Definitly worth reading for anyone who values self examination.

37 of 37 people found the following review helpful
A Must-Have. Highly Readable. 10 Sep 2004
By Pen Name Nick - Published on Amazon.com
Format:Paperback
I was initially a little skeptical of a book that was a bit old, thinking it would be outdated, but I found this to be extremely relevant. Upon buying the book, I initially jumped to the games section, skipping over the details of Berne's theories. I was immediately struck with how many games I was unconsciously playing in both my relationship with my spouse and in my work life. With my spouse, I found the games "If It Weren't For You" and "Look How Hard I've Tried" to be hauntingly similar to some of our interactions. I've recently been analyzing my transactions with colleagues at work and noticed patterns that fit many of the games described here as well.

Berne's section on the theory behind games is fascinating. I recommend reading about some of the games first and then moving to the theories. By understanding the theories, you learn WHY you inevitably participate in these games. After I understood why I was being drawn into these patterns, I was able to understand my motives. And ultimately, after understanding my motives, I was able alter my actions and responses when needed.

Overall, I found this book to be very useful in understanding my relationships with people. It is refreshingly different than a lot of the self-help material out there. This book cuts right to the chase and gives you tools to live by. I highly recommend it. After reading this book, I also read What Do You Say After You Say Hello by Eric Berne as well as Scripts People Live by Claude Steiner.
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