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The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
 
 
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The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) [Paperback]

Edward F. Maurina
4.0 out of 5 stars  See all reviews (4 customer reviews)
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Product details

  • Paperback: 600 pages
  • Publisher: A K Peters/CRC Press; Pap/Cdr edition (8 Mar 2006)
  • Language English
  • ISBN-10: 1568812841
  • ISBN-13: 978-1568812847
  • Product Dimensions: 23.1 x 19 x 2.5 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: 429,802 in Books (See Top 100 in Books)

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Edward F. Maurina
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Product Description

Review

game programmer working with the Torque game engine must have "The Game Programmer's Guide To Torque": it teaches everything needed to design your own game, using experiences of game makers and industry veterans well versed in Torque technology. A Torque Game engine demo is included on an accompanying cd while step-by-step examples tell how to use it. Its focus on all the basics makes for an exceptional coverage for all levels of game programmer. -Bookwatch, August 2006

Product Description

The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-step examples, detailed system descriptions, in-depth references, practical tips, tricks, and more that provide readers all they need to understand the Torque Game Engine. See the Support page on the author's website for a revision of Chapter 15 (Torque Lighting). A CD is included with the book.

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

4 Reviews
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Average Customer Review
4.0 out of 5 stars (4 customer reviews)
 
 
 
 
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10 of 10 people found the following review helpful:
5.0 out of 5 stars Excellent Introduction and reference book, 24 Jan 2007
By 
Mr. B. C. Curley (United Kingdom) - See all my reviews
(REAL NAME)   
This review is from: The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (Paperback)
I have owned the Torque Game engine licence for over a year now, and until I purchased this book I was unable to make any real headway. No matter how many forum post and web based documentation I read I still felt confused and very quickly my enthusiasm drained. This book however has not only clarified a large amount of issues I had with the game engine but given me a much needed boost in my enthusiasm. I am now currently throwing together my own simple games and exploring some of my own ideas for game play. This book is an excellent reference and is already littered with bookmarks through use. But it doesn't just stop there, the CD comes with a wealth of additional information and everything you need to start using torque with excellent quick reference pdfs.

Put simply if you need that 'click' moment when working with torque game engine or you want to get into making your own games get this book.

I promise you will not be disappointed, roll on volume II.
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10 of 10 people found the following review helpful:
5.0 out of 5 stars Excellent introduction to the Torque Game Engine., 29 Aug 2006
By 
Mark Berry "AftermathStudios.com" (Newcastle Upon Tyne, UK) - See all my reviews
(REAL NAME)   
This review is from: The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (Paperback)
This is a well written and laid out book that steps into the Torque Game Engine in a logical and easily followed manner. This is essential reading for anyone new to the engine, as the Garage Games own documentation is lamentably awfull for newcomers.

Even if you are not new to the engine, this book will prove valuable, not only as a reference, but it will also teach you a few tricks by virtue of its bredth of coverage.

Well worth getting.
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5.0 out of 5 stars Essential Reading, 30 Dec 2010
This review is from: The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (Paperback)
Although this book is dated and doesn't use the new Torque3D It is still Essential reading for anyone wanting to get into Torque.

It is well laid out and easy to follow, taking you through the creation of a platform type game, Introducing you nicely to Torque Script and its power.

I would recommend this book without question. There is much in there that is dated and no longer done in that way but there is far more in there that is necessary to the understanding of the underlying Torque game engine that even though it deals with a much earlier version of Torque than today's it is still (to coin a phrase) Essential Reading
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