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GURPS: Space (GURPS: Generic Universal Role Playing System)
 
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GURPS: Space (GURPS: Generic Universal Role Playing System) (Paperback)

by Steve Jackson (Author), William A Barton (Author), Sean M Punch (Editor), David L Pulver (Editor), John D Waltrip (Illustrator), Jesse DeGraff (Illustrator), Thomas Baxa (Illustrator), Glenn Grant (Illustrator)
4.0 out of 5 stars  See all reviews (2 customer reviews)

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Product details

  • Paperback: 175 pages
  • Publisher: Steve Jackson Games,U.S.; 3rd Revised edition edition (Sep 1999)
  • Language English
  • ISBN-10: 1556343906
  • ISBN-13: 978-1556343902
  • Product Dimensions: 24.7 x 21.5 x 1.4 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 611,058 in Books (See Bestsellers in Books)

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Customer Reviews

2 Reviews
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 (1)
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 (1)
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Average Customer Review
4.0 out of 5 stars (2 customer reviews)
 
 
 
 
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2 of 2 people found the following review helpful:
5.0 out of 5 stars If you love sci-fi, buy this!, 14 Jan 2002
By A Customer
I can't say enough about this, possibly the best GURPS book I have read, if not one of the best RPG supplements I own.

This book contains everything you could possibly want to know about creating a space-based campaign in GURPS. Everything is in here, from low-tech Saturn V rockets to living metal spaceships - everything a GM could possibly want from space opera to hard science. Even if you don't play GURPS, this is still a good purchase. Much of the information is non-specific meaning that it will fit into any campaign in any game system with a little pruning.

In short, buying this is a decision you will not regret. Not only is this a must for GURPS GMs, it's also a great read. All you need is an imagination.

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3.0 out of 5 stars Not essential if you are playing GURPS Traveller, 23 May 2009
This review is from: GURPS: Space (Paperback)
I purchased GURPS Space to use in a GURPS Traveller campaign. I have to say that it is not essential for this setting. If you already have the Traveller rulebook and GURPS Ultra-Tech, there is little new information in GURPS Space relevant to the Traveller setting. I found Ultra-tech (1 & 2); GURPS Robots; and GURPS Vehicles are more useful.
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