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GURPS Basic Set: Characters (GURPS: Generic Universal Role Playing System)
 
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GURPS Basic Set: Characters (GURPS: Generic Universal Role Playing System) [Hardcover]

Andrew Hackard , Steve Jackson , David L Pulver , Sean M Punch
4.8 out of 5 stars  See all reviews (4 customer reviews)
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GURPS Basic Set: Characters (GURPS: Generic Universal Role Playing System) + Gurps Campaigns: Generic Universal Role Playing System + Gurps Magic
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Product details

  • Hardcover: 336 pages
  • Publisher: Steve Jackson Games,U.S.; 4th edition (1 Sep 2004)
  • Language English
  • ISBN-10: 1556347294
  • ISBN-13: 978-1556347290
  • Product Dimensions: 27.9 x 21.9 x 1.9 cm
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: 135,554 in Books (See Top 100 in Books)

Product Description

Hardcover

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Most Helpful Customer Reviews
8 of 9 people found the following review helpful
Strong starter 19 Feb 2005
Format:Hardcover
The new GURPS Basic (4th edition) Characters is a very good starting point for most roleplay games. If you have a germ of an idea of what type of character you want, whatever genre, it provides the tools you need to make it - easily.

I bought it (and the accompanying Campaigns book, for GMs/Storytellers) as a present to myself for Christmas, and wasn't disappointed!

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1 of 1 people found the following review helpful
Solid System 3 July 2009
Format:Hardcover
I bought this, along with the Gurps Basic Set: Campaigns (GURPS: Generic Universal Role Playing System) source book because I was tired of the other RPG systems I was playing.

The GURPS system is fairly realistic, but can be tailored to be as cinematic as you like. The rules are very flexible and allow you to do almost anything you wish. An imaginative GM will be able to utilise the GURPS system to make any sort of adventure or campaign he wishes.

The book is laid out in an easy-to-read format. Each chapter is colour-coded, so you automatically know where you are in the book when you flip it open to look for something.

Tables and charts are easy to find; the index is very useful; everything has been laid out so that it's easy to read. The illustrations are also of good quality. I would have liked to have seen more artwork, but then the book is big and heavy enough as it is!

This book gives you virtually everything you would need to play a very basic game; to do more than a simplistic hack-and-slash (or shoot-and-loot) run of it, you really need the Campaigns book. Game Masters will find the Campaigns book invaluable, while some Players might even like to flip through it (especially the sections/chapters on detailed and tactical combat, skill usage, templates, and racial templates).

I would definitely recommend this to a friend if they were looking for a good system. It's a solid, well-laid out book, and I've yet to be disappointed by its contents.
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Great RPG system 18 July 2011
Format:Hardcover
This book and "Campaigns" are all you need to start your new GURPS campaign. It requires some work on the part of the Game Master, since the rules are generic and universal. You can play in any world or setting you can imagine. Another important point is, that these books represent a system for playing role playing games. They're not a game, but a toolbox for creating your own games. There are hundreds of advantages, disadvantages and skills in the book, but in reality, you will only need a subset of the material for your own game.

I have read many RPG books during the last 20+ years, and this is one of my favourites for creating my own game, based on the many options in the book. I also like the fact, that with this book alone, I can create hundreds, or thousands, of unique player characters, NPC's or monsters - the sky, and your imagination, are the limit. GURPS may not be the best system for creating super hero games. The rules tend to favourite realism. Also, the illustrations in the book, are not the best in the business. Otherwise, I would recommend these books for any experienced Game Masters looking for generic/universal rules for role playing. I would not recommend this book for beginners. Look instead for the free GURPS LITE rules on the Internet.
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