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Strategic Command (PC)
 
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Strategic Command (PC)

by G2 Games
Windows NT / 98 / 2000 / Me / XP
3.0 out of 5 stars  See all reviews (4 customer reviews)
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Game Information

  • Platform:   Windows NT / 98 / 2000 / Me / XP
  • BBFC Rating: Parental Guidance
  • Media: Video Game
 See more system requirements

Frequently Bought Together

Customers buy this item with Strategic Command WW2 : Global Conflict (PC CD) Ł17.33

Strategic Command (PC) + Strategic Command WW2 : Global Conflict (PC CD)
Price For Both: Ł20.33

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Product Features

  • Play six major campaigns from either the Allied or Axis sides
  • Command the armies of Germany, the USA, the USSR, France, Italy, Spain and more
  • Wide variety of gameplay options - fog of war, declarations of war, strategic bombing and more
  • Unit types cover all major facets of land, sea & air combat - from HQs and submarines to tanks and aircraft carriers
  • An easy-to-use campaign editor lets players create their own scenarios

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0000CGCCH
  • Release Date: 24 Oct 2003
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: 10,267 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Manufacturer's Description

Strategic Command - European Theatre is WWII grand strategy at its best. As the supreme commander of the Axis or Allied forces, the player shapes the fates of the nations at war during the Second World War in Europe.

Political options, research and upgrade of equipment, management of supply and resources and the strategic employment of one's armed forces are some of the keys to success.

With limited phase restrictions and wide open turns you are in complete control to try many different approaches and entertain just as many possible outcomes. The future of Europe and perhaps ultimate glory is in your hands.


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Customer Reviews

4 Reviews
5 star:
 (1)
4 star:
 (1)
3 star:    (0)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.0 out of 5 stars (4 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

4 of 5 people found the following review helpful:
5.0 out of 5 stars World War 2 Strategy at it's finest, 27 Feb 2006
By 
Stuart Wilson "Movie Buff" (Glasgow, Scotland) - See all my reviews
(REAL NAME)   
This review is from: Strategic Command (PC) (Video Game)
Wow, is all I can say. Before I got the amazing "Hearts of Iron 2" I couldn't stop playing this. Playing as the Allies (UK, USA, France or USSR) you could try and defeat the mighty Axis (Germany, Italy).

The gameplay is so simple but addictive, and the campaign editor helps alot.

The only downsides are the fact it's set ONLY around Europe and North Africa where as Hearts of Iron 2 has the whole world. It would have been fun after you took out the Axis, you could set your sights on the Pacific as well. Another flaw is the lack of real units to create.

Armies, Corps, Tanks, Fighters, Strategic Bombers and a number of Ships isn't alot, espeically when you may want to create paratroopers and such.

But yeah, I'd suggest getting it as its at such a low price.

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11 of 14 people found the following review helpful:
1.0 out of 5 stars Dreadful, 28 Mar 2005
By 
This review is from: Strategic Command (PC) (Video Game)
What a truly dismal game. The best way I can describe this waste of my time and money is as a joyless version of Axis and Allies. The hex board is not the problem; it is the lack of any of your decisions deciding the eventual outcome, which is that the Axis loses. I won't even mention this game in the same breath as Hearts of Iron.

The combat system is very poor. You can choose to build either 'Corps' or 'Army' size infantry units. There is no further breakdown. It is not at all clear why you receive a choice of two sizes only, when with other units there is only one size. It could be interesting if you could combine units or numbers in some way, but this hasn't been looked at. Either way, it needlessly confuses things.

There is a very poor attempt to make the game more interesting by being able to select whether countries like the Soviet Union or the US enter the war historically or randomly. What actually happens is that if you are Germany these countries enter the war against you anyway. I tried playing as Germany on 'Easy' several times and the outcome was always the same. Germany and Italy always lose, and always in the same way, because America and the Soviets enter the war. Invading Turkey, Spain and other nuetrals is possible, but you don't get time to get round to it. If you don't invade countries in historical order, they will attack you anyway.

In short, a very dull and uninspired game. I have a copy in good condition if anyone wants it.

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17 of 22 people found the following review helpful:
2.0 out of 5 stars Poor, 18 Dec 2003
By 
Philip Spiers (Moravia) - See all my reviews
(REAL NAME)   
This review is from: Strategic Command (PC) (Video Game)
The fact that this is an old fashioned style hex based grand strategy game is NOT the problem. I bought it precisely because I really wanted that kind of challenge and wasn't bothered about filler graphics put in to pointlessly garnesh poor gameplay. The real problem is that it doesn't deliver on gameplay either.

The game lacks options. There is building units (Construct Panzer Corps) or research and development to use up your turn points, but beyond that, and attacking or defending, there is very little. Hearts of Iron offered ten times as much in terms of options and variety. The only real skill here is learning how to maximise use of your allocated points and deploying the results.

The shame is that without too much effort it could have been a really good game. What about a seperate screen to manage battles for instance? As the player I felt more like a passenger. I really tried to like this game but its just too boring and pointless.

This is the second GMX title that has really disappointed me -the first being Napoleon's battles. I think they need to take a good look at the titles they are releasing before they damage their reputation and become known as the games equivalent of a 'straight to video'film maker.

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