Most FreeHand users would agree that books, let alone decent ones, on the subject are few on the ground. In fact, I would go so far as to say there is only one worth your while, regardless of what version you're currently using--that's Olav Martin Kvern's Read World FreeHand 8. As a computer book it's in a class by itself, as a FreeHand book is it a bible/indespensible. FreeHand 10 fx & design has it's own strengths--mostly that Rockwell, the author, challenges the artist throughout to do their own drawing. There's a splendid array of tutorials and information here, most presented from an intermediate starting point--which, for anyone who has every tried to learn/master FreeHand is a plus because the basics have always been intimidating. Rockwell encourages you not to take that too seriously and to learn by doing. That's a plus. I agree with the other reviewers here but then that would be all computer books--buy one and the first thing you should do is hunt down the errata. A must have for FreeHand users, if only because there aren't too many other titles to choose from at the moment but worthwhile nonetheless.