My boyfriend found and tried the free demo last night. Looks like a completely different game all together, with dirt tracks and what seemed to be two way traffic on some 'tracks'. Has anyone else tried it?!
I have. And first remark is that you can no longer use the word "track" on Horizon. That was the biggest change for me. The open-road/world sure makes a difference and I'm still undecided if the game engine has suffered from it or not. The demo didn't make that clear for me.
It is harder to play, that's for sure.. Even if you're in the clear, way ahead of the pack, there's still a chance you go head-on with on-coming traffic. Could be frustrating, to be honest.
Dirt roads are a welcome change. And it feels different than tarmac.
Also, it seems there are loads of collectibles to pick up and roads do find and drive on.. No doubt the game will be filled with content.
My feeling is that it's too much of a change. I don't think that true forza fans will like the 'no track' aspect. It doesn't follow the winning formula of forza at all. My boyfriend described it as more of an arcade game than a racing game.
I have cancelled my order. The game engine has suffered, to arcade like - to easy to drive the cars. Forza on real roads , with lots of traffic and on coming cars = cool. What they have done is make another crappy codemasters game.
I played the demo and I liked it. It's not Forza and I don't think it should be called Forza at all. The creators claim it has Forza DNA and has the same handling and physics as Forza4, but it's obvious it hasn't. That's not all they claim, they claim a massive, massive, massive open world where you can drive anywhere you want on hundreds and hundreds and hundreds of miles of road. The demo shows the complete map, but you can only access a part of it and from that it's clear you cannot drive anywhere you want, if you get too far from the road, you hit an invisible wall. It's very obvious that this game doesn't have hundreds and hundreds and hundreds of miles of road and the map is rather small. Turn10 and Playground (the studio that creates it) made lot's of claims about the game, but a lot of those claims aren't even in the game at all. How about 65 different surfaces? That made me even laugh since all you notice are 2.... dirt and tarmac. We were told about a stunning world and even that is disappointing, it looks OK, but sure not stunning.
Besides a lot of the claims about the game not being true, it's still a fun game and I'm getting it. I love open road games, just drive around for fun. Sure it's nowhere close to Test Drive Unlimited 1 and 2, but it still will be fun. The races in the demo were a nice change from driving around on the same track over and over again, the showcase was fun and just driving around is fun.
If you expected a Forza Motorsport game, you will be disappointed, since it's not. but if you expected something new from Forza and didn't have too high expectations, you will enjoy the game. Just don't believe the hype Turn10 and Playground are creating about a stunning massive, giant, vast open world with Forza physics and handling and all the other junk they've told us. Don't expect the next TDU, it's not even close to that. Some have compared it to Burnout games, but that's an insult to those games as well. Look at this as a new lighthearted casual fun driving game, don't expect too much and you'll be fine.
Here's the thing, where do you go after number 4? Do you carry on churning out the same thing albeit slight improvements on the previous entries. Forza four is pretty faultless is it not? So I say well done for mixing it up. Where is the playable demo?
I know :-) Only parts of it are unlocked. I'm not talking about the map in the demo, but the map in the full game. That has been revealed by now and it's 6 x 8 miles. For a game with open roads (yes, take note there's no open world in Horizon, the roads are surrounded by invisible walls) that is very small. Horizon's map and Burnout Paradise's map are roughly the same size, but there are at least twice as much roads in Paradise City. Point is, T10 and PG made lot's of promises they have not followed through on in the game.
I played the demo over the weekend and almost gave up on it in the first race as it seemed very arcadey, but by the 2nd or 3rd race I was sold. It's not truely open like I hoped/believed and looking at the map in the demo it doesn't look that big, as a large percentage of it is fenced off or blocked by hills/large rocks, so that part of it is disappointing. No I wasn't expecting the map to be fully open in the demo, but if the map in the demo is the final map that the game is shipped with then I do believe it's pretty small.
I noticed in the demo you could choose different car colours, just like the other Forza games, but it's not clear as to how much customization is in the game. In the demo you have to smash into discount signs to gain 1% discount for every sign smashed so fingers crossed it's got all of the customization options and upgrades as Forza 4, or at least a fair amount of them.
I thought the voice activated GPS system with the use of Kinect was cool.