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Foundation ActionScript for Flash 8
 
 
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Foundation ActionScript for Flash 8 [Paperback]

Sham Bhangal , Kristian Besley , David Powers
5.0 out of 5 stars  See all reviews (1 customer review)
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Foundation ActionScript for Flash 8 + Foundation ActionScript Animation: Making Things Move + Foundation Flash 8 (Foundation)
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Product details

  • Paperback: 620 pages
  • Publisher: FRIENDS OF ED (1 April 2006)
  • Language English
  • ISBN-10: 1590596188
  • ISBN-13: 978-1590596180
  • Product Dimensions: 23.1 x 19 x 3.1 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 662,004 in Books (See Top 100 in Books)
  • See Complete Table of Contents

More About the Author

David Powers
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Product Description

Product Description

ActionScript is the native scripting language of Flash. ActionScript knowledge is essential within the world of Flash design and development, as Flash remains a leading tool for cutting-edge interactive design and development.

ActionScript is what gives Flash its power, but with that power comes a certain level of complexity, which can be intimidating. This beginners’ book, significantly updated since the last edition, covers all of the basics of ActionScript using version 8 of Flash. The skills acquired by working through this book will enable you to move on to more advanced friends of ED books, such as Foundation PHP 5 for Flash, Foundation ActionScript Animation or Foundation XML for Flash.

This book contains all you need to understand and make use of ActionScript, and to have some fun while learning. The Foundation series teaching style is ideal if you're a non-programmer who wants to learn Flash programming quickly and thoroughly. The authors teach the basics, and provide an all-around proficiency in ActionScript, as well as Flash components within Flash 8. You’ll gain the practical skills to build ActionScript based Flash projects, including making initial design decisions, structuring code, and testing. An ongoing case study means that by the end of the book, you’ll have constructed a cutting-edge Flash site to showcase your newly learned skills.

From the Author

David Powers writes: This is a well-loved, user-friendly guide to learning ActionScript to add extra pizzazz and functionality to your Flash movies. Kristian Besley and I have thoroughly revised Sham Bhangal's original text, bringing it bang up to date, and using all the latest best practices for working with ActionScript 2.0 and Flash 8. We've removed older techniques, such as prototypes, to make the eventual transition to ActionScript 3.0 in future versions of Flash much smoother. This edition also features a new chapter on working with XML, as well as a much expanded section on widely-used version 2 components, such as radio buttons, check boxes, and the combo box.

Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Brilliant!, 28 Feb 2010
By 
U. Sule "RV" - See all my reviews
(REAL NAME)   
This review is from: Foundation ActionScript for Flash 8 (Paperback)
I was a beginner when I started flash with little knowledge of actionscript. Now I'm using it to make a few games.

It starts with the very basics and explains completely how to use flash and actionscript together with MANY examples to guide you along the way.
The book holds your hand all the way through learning actionscript and gives useful information.

It's not that great a referencing book. Trying to find a specific topic or piece of code isn't easy.

If you want to learn actionscript, start here.
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Amazon.com: 4.4 out of 5 stars (10 customer reviews)

21 of 21 people found the following review helpful:
5.0 out of 5 stars More than an Actionscript introduction!, 21 Sep 2006
By Jody Hall "Mazoonist" - Published on Amazon.com
This review is from: Foundation ActionScript for Flash 8 (Paperback)
Although this book is ostensibly a "beginner" book on Flash Actionscript (no previous programming experience necessary), I got more out of this book than you can imagine, and I'm not done with it yet. I've already got a few favorite pages that I come back to again and again.

What struck me right off the bat was that this book wasn't code-heavy, but had much more in the way of explanations than most books, which was exactly what I have been seeking for a long time now. Then, as I got into it, I realized this book was changing my whole way of thinking about coding with Flash Actionscript, and it's because of their heavy stress on "modular" coding techniques. The authors call it "black box" programming and making "building blocks" of code. It's really encapsulation. Whatever you want to call it, they back it up with solid examples. The demonstration of the apply() method on pages 360 and 361 was alone worth the price of the book!

On pages 308 and 309, there's an example of making a movie clip containing video controls that you can just drag and drop into any movie, and bingo! you've got a set of controls for that movie (play, stop, pause, fastforward, rewind). Again, the idea is that if you build something once, you should be able to reuse it, with minor tweaking here and there.

Chapter 10, Games & Sprites, is really cool! There's a fully functioning "zapper" arcade-type video game with a complete explanation of the rationale behind how something like that is designed and coded, and what variables should be global, which ones belong on _root, and which should stay local to each object (All of the examples in the book can be downloaded from the publisher's website, BTW. In fact, you can download the examples even if you haven't yet bought the book).

Although a lot of the stuff in the earlier chapters is very basic, taking you through stuff like variables, arrays, loops, conditionals, etc, the stress on modularity is woven throughout. The main idea that you come away with (certainly the central idea of the book) is that it's worth the time it takes to design and plan something modularly. Even though at first it does take longer, in the end you wind up with something that's WAY easier to modify.

Now, I say all that from my own perspective, and I'm probably an intermediate level programmer. So maybe the stuff I'm saying about this book and it's stress on modularity would be old hat to a pro. I don't know. Then again, I've got about 8 books on Actionscript, each one having stuff unique to itself, and this one has things in it that just aren't to be found in the others.

All through the book, there's also an ongoing project for building a modular Flash website. I haven't gotten into working along with that yet, but I'm sure I will eventually (I've had the book about a month). In any case, they add a little more to the project at the end of each chapter, so that it progresses into more advanced stuff at about the same pace as the rest of the book.

There's a basic introduction to classes and oop in the last chapter. It should be understood that it's not extensive, and that's not the focus of this book anyway. It does tie in with the stress on modularity, and there's good explanations of when and how you might use classes in your programming. But if want material specifically about classes, there are other books that make that their focus.

To sum up: I would recommend this book for beginner to intermediate programmers. Although much of the stuff in the earlier chapters will probably be a rehash of what you already know, the stress on modularity is there from the beginning, and there is good material throughout. If you've heard about modular code and code reuse, but never really seen good examples of it, open this book to some of the pages I mentioned above (308, 356, 360, 361, 364) and see if any of it registers an "aha" moment. Also, if you're looking for a bit less code and lot more explanation about techniques, get this book.

I also recommend "Foundation Actionscript Animation: Making Things Move" by Keith Peters, from the same publisher.

9 of 9 people found the following review helpful:
5.0 out of 5 stars Great Book for Beginner on up ...., 5 Dec 2006
By H. Abreu "stormvisions.com" - Published on Amazon.com
This review is from: Foundation ActionScript for Flash 8 (Paperback)
I am a current animation student in California and Flash is one of the tools we are using. While I have developed some proficiency animating in Flash, the scripting tends to turn my brain to mush after a while.

I picked up Foundation Flash 8 to learn some of the basics and have been using Foundation Actionscript for Flash 8 to gradually explore scripting. I am not a programmer but got through the first few chapters easy enough. The second half of the book is somewhat tougher but but filled with interesting chapters -especially the game chapter (chapter 10).

I haven't quite cleared the hurdle of the later chapters, find them more challenging, but I keep the book on my desk to pick at stuff. It is well written and comprehensive. From my perspective as a non-programming 'art head' I'd say it covers beginner to advanced level topics by the end of the book; that's pretty cool because many books seem to be simple rehashings of the product manuals designed to part you from $40-$50 while giving you no new info.

8 of 9 people found the following review helpful:
5.0 out of 5 stars A diamond amongst coal., 1 Dec 2006
By Paul M. Carlberg "Consumer" - Published on Amazon.com
This review is from: Foundation ActionScript for Flash 8 (Paperback)
As an old UNIX hack I have read quite a few programming manuals, from the original C (Kerninghan & Richie - when it was new!), to the present. Very few, if any, (including the O'Reilly series), have come close to being so informative, easy to read, and enjoyable as the 'ActionScript for Flash 8' book. I consider myself a poor programmer partly because I never found 'print Hello World!' that interesting. In any event, this book has taken me from rank Actionscript beginner to (dare I say it...) semi-advanced! Basically, cannot recommend it highly enough! For me, I enjoy the graphical nature of Actionscript and I am glad I finally found the right book to take me there. I think beginners and experienced Object-Oriented types will get a lot or something from it. Thanks Friends of ED!
 Go to Amazon.com to see all 10 reviews  4.4 out of 5 stars 
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