- Platform: Windows 7 / Vista / 8, Mac OS X, Linux
- Media: DVD-ROM
- Item Quantity: 1
Football Manager 2014 (PC DVD)
- Windows 8 support
- EU region locked
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More than 1,000 improvements and enhancements make Sports Interactive and SEGA’s tenth Football Manager the most compelling and realistic to date!
Football Manager 2014 is the most feature-packed and technically advanced release in the series’ history. Benefitting from more than 1,000 improvements and enhancements over its most recent predecessor, FM 2014 is the most realistic simulation of football management ever released.
In addition to enhanced gameplay, FM 2014 also delivers a range of technical innovations, with the game available on Linux for the first time and the introduction of ‘cloud save’ technology, which means that managers can now pursue a single career from any computer, anywhere in the world.
The FM experience is also more customisable than ever before, as the integration of Steam Workshop tools make it easy for managers to create and share customised FM content and experiences such as photo/logo packs, new and custom competitions and even tailor-made in-game challenges using the new Challenge Editor which has been incorporated into the free-to-download Pre-game Editor.
Football Manager 2014 highlights include:
- An improved 3D Match Engine
- A tactical overhaul
- More realistic transfers and contracts
- More sophisticated board interaction
- More complex interaction between staff, players and rival managers
- A revamped news system
- An enhanced user interface
- Evolution for Classic mode
- Additional community features
- Extensive tech improvements
PLEASE NOTE: Football Manager 2014 is EU region locked. If you live outside of the EU, you will not be able to install and play this game.
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Top Customer Reviews
As has become traditional, the first few weeks of owning this game are spent waiting for patches to rectify the many obvious bugs that somehow aren't worked out in advance. Does anybody actually test the game before they charge money for it?
The 'improved' match engine is dreadful. Players wander aimlessly in nonsensical directions (your centre forward heading back into midfield as your winger prepares to put in a cross, defenders wandering away from a forward who has the ball); players stand still in acres of space and wait for a defender to come and tackle them; goalkeepers at all levels are absolutely superhuman, unless they are running out of their goal like it was on fire to gift the opposition an open goal; forwards are completely useless, constantly shooting wide from the edge of the area whatever attributes they have or instructions you give them; world class set-piece specialists send the ball drifting over the bar from well positioned free kicks every time; defenders act as though they had been given a briefcase of cash by an illegal betting syndicate. I could go on and on...but the worst thing is that it doesn't look anything like real football, there is none of the dynamism, pace, physicality or intensity that characterises modern football. I appreciate that FM is really a strategy game, but is it too much to ask that the players could move or behave in a way that vaguely represented human beings? Subbuteo footballers are more realistically animated.Read more ›
This one however anyone would think i am absolutely terrible at it. We'll come onto that soon and why that is.
The first things to note are my perceptions of whats new. The 2 main things that are new to me are interviews (nothing special, its obvious what to say and you seem to not get picked on what you say much anyway, more on experience level compared to club you want to manage), and the new tactics system (which is very different).
So at first glance the new tactics system looks impressive. It's much more clear and gives you so much more indication of what everything does to change your game. You want your players to pass shorter, then its one click and they do it. I was concerned that however, its been simplified too much and that it would be too difficult now to actually find the balance of what you want your players to do and it turns out i was right.
When i set up a game a lot of the time i have learnt the best ways to make my team play via team instructions and its 80% the same no matter what team you are playing or formation. In addition there just arent enough options. Like... "pass shorter" seems to completely dissuade any long balls over the top into space even when its the clear move to make, so why anyone would do this i dont know. What i mean by pass shorter is in general to do that but if the clear thing to do is to boot it up into space behind the defence for my striker who can make a good run then dont pass it backwards to my defender.Read more ›
The game itself, well there is nothing I can really say which hasn't been said by others already. I hasn't improved one bit from FM13 (or even 11/12 for that matter either). Its full of bugs and such that all the previous editions have also had. You'd think they would have ironed them out by now. The game play is totally unrealistic, so much so that you wonder if your tactics actually do anything at all, but rather the game just randomly decides what will happen before the game even starts. The interview/press conferences and pointless and boring and just end up making the game drag. The same could be said about the team talk element too. Good idea in theory, pointless in practice.
The defending element is abysmal. Defenders will literally stand and watch opposition strikers walk it into the net. Even when everyone is back defending in the box. I have had 1 opponent player take on 6 defenders all in the box and score, with not one of them making a tackle. And I even had it on orders to hassle and get stuck into tackles.Read more ›
Most Recent Customer Reviews
As the headline says my dream has come true!
SI Games confirms and enhances the extraordinary work done last year, making Football Manager 2014 the almost-perfect game... Read more