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Football Manager 2013 (PC DVD)

Platform : Windows 7, Windows Vista, Mac OS X
361 customer reviews

Price: £3.96 & FREE Delivery in the UK on orders over £20. Details
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Football Manager 2013 (PC DVD) + Football Manager 2014 (PC DVD) + Football Manager 2011 (PC)
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Platform: PC
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Game Information

  • Platform:   Windows 7 / Vista, Mac OS X
  • PEGI Rating: Ages 3 and Over
  • Media: DVD-ROM
  • Item Quantity: 1

Product details

Platform: PC
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0097662GO
  • Product Dimensions: 1.5 x 13.5 x 19.2 cm ; 100 g
  • Release Date: 2 Nov. 2012
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (361 customer reviews)
  • Amazon Bestsellers Rank: 828 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: PC

Football Manager. Always.

Football Manager is the best-selling, most realistic football management series ever made. Football Manager 2013 celebrates 20 years of games from the people at Sports Interactive by introducing an array of new features.

This year’s version allows you to take control of any club in more than 50 nations across the world and includes all of Europe’s biggest leagues as well as database of over 500,000 real-world players and staff.

As well as some landmark new features in the Career Mode, there are now new ways to enjoy your Football Manager experience.


Match Engine

The 3D match engine has seen huge improvements this year. Everything on the pitch looks more realistic; from the stadiums, the players’ movement, intelligence, and the way the ball moves through the air.

We’ve also introduced hundreds of new animations to make the game feel more realistic and we’ve made the whole experience more televisual by introducing new camera angles and showing the kick-off and final whistle.

Manager Roles

Another notable difference is the significant restructure of the manager’s staff and a revamp of their roles. The most obvious is that we’ve introduced the position of Director of Football into the game for the first time, which will allow managers to pass on some of their workload, such as contract negotiations, if they choose to.

In addition to this, we’ve also increased the number of specialist coaching roles within the game and given the manager greater flexibility to choose which coaches offer advice and when. The manager can also choose to complain about boardroom interference – although that particular option should probably be used sparingly.

And much more…

A brand new training system, improved international management, tones in press conferences & a new user interface.


Classic and Challenge Modes

Football Manager Classic is a less time-consuming way to enjoy Football Manager. The essence of the game is exactly the same – the manager still takes charge of a squad of players and competes at whatever level he or she chooses – but they will now find that a number of their responsibilities have either been taken over by their support staff or have disappeared completely.

For example, while the player still takes charge of training in FMC, this is carried out at a 'full team' level only – there's no individual player training. And when it gets to matches themselves, there are no team talks or opposition reports... you just go straight to a game using the same 3D match engine as Career Mode. The games are played out in a quicker 'highlights only' fashion, but you can even speed this up by going straight to ‘Instant Result’.

Players who opt for Football Manager Classic will also find that they have a couple of further options in terms of how they play the game; they can either play a full open-ended ‘Career’ or they can choose to play in the new ‘Challenge’ mode.

In Challenge mode they’ll find themselves in a particular situation which will test their management skills over a shorter game time – usually half a season. Can you win a trophy with a team consisting almost entirely of kids? Or could you guide your club to safety despite being bottom of the table at Xmas?

We first introduced Challenge Mode in Football Manager Handheld 2012 and it proved to be so popular that we’ve decided to include it in FMC too.

The game will come with four free-to-play challenges, each of which feeds in to a global leaderboard.

Network Play

The brand new Network Play is fully integrated with Steam’s network functionality which means that players should be able to set up and enjoy games against their friends far more easily than before. The Network Mode also allows people to set-up special one-off leagues and cups and to import their team from their career mode, so you can now end any debate about whose FM team is better.

The deeper integration with Steam will also allow us to manage worldwide leaderboards, so, for the first time you’ll really know how good a manager you are.

Plus over 900 other new features!

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Customer Questions & Answers

Customer Reviews

3.7 out of 5 stars

Most Helpful Customer Reviews

109 of 115 people found the following review helpful By Sierra Erdinger on 18 Dec. 2012
Platform for Display: PC
There is huge promise in this game - many of the changes Sports Interactive have made are genuine improvements: a thoroughly enjoyable transfer deadline day simulator, a simpler training system, expanded yet more user-friendly staff roles and some graphical upgrades. The new classic mode is fine - not really my kind of thing but will probably suit some users. There are some new 'unlockables' which you can purchase from SI (like injecting your club with a bunch of transfer cash mid game) for real world money - these feel like rather poorly-disguised efforts at a money-making scheme by SI, but ultimately they do not harm. Importantly, they do not interfere with the main game - you are not being forced to pay for features of the game you used to get for free, but being given (largely unnecessary) extras that you can buy if you want to. A lot of the further small changes feel redundant and unnecessary, but do no harm, and there are many areas in which FM13 has clearly improved on past iterations of this series.

Unfortunately, these improvements are outweighed considerably by one disastrous change for the new game: SI's decision to entirely overhaul their match day engine six months before the game's release. When the BETA version of the game was (quite sensibly) released early to allow the public to participate in the testing process, this was revealed to be a major regression on the match-engine of previous versions of the game. It was improved for the game's full release, but seemingly SI just could not get it up to scratch in the two weeks they left themselves to do so. It is a crippling weakness for FM13 - whilst the match engine is superior to FM12 in a couple of (relatively minor areas) it is much worse in others.
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3 of 3 people found the following review helpful By red0209 TOP 100 REVIEWER on 19 Oct. 2014
Platform for Display: PC Verified Purchase
I've been buying Football/Championship Manager since the first release of Championship Manager in 1992. I've still got the Amiga copy of that game buried in a box somewhere, although I've not bought every game since (but a good proportion). The series has evolved in many ways, but I can safely say that this is the worst version of the game that I've played. That is without even paying note to the annoying Steam installation and the fact that Sega and Sports Interactive continually release half-finished bug ridden games that take six months to patch so that they work properly. Compared to Football Manager 2012 (PC/Mac DVD), which in my opinion was generally very good, this is a massive downgrade. The match engine is appalling, visually as well as the intricacies of how it works. A lot of the player movements within the game are utterly implausible with players converging on the 6-yard box en masse, continually shooting from ridiculous angles and generally the whole thing is much less smooth, varied and intuitive than the match engine on Football Manager 2012 (PC/Mac DVD). The ball almost seems like it is skipping along on ice instead of grass, despite my computer specifications being way above the minimum recommended. The graphics really are extremely poor and it is just not at all easy on the eye. Outside of the match engine the game's features are fairly similar to previously, but the interface just has a really poor look and feel due to the graphics and typeface used.Read more ›
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23 of 25 people found the following review helpful By Cornelius on 27 Dec. 2012
Platform for Display: PC Verified Purchase
Please note that this review is accurate as of 27/12/12 - currently at patch 13.2.1. SI Games continue to patch until about March.

I was a huge fan of FM12, very addictive game in spite of its flaws. I thought that surely by the time Football Manager 2013 was released, SI Games would have resolved some of the major issues and improved on the match engine to bring us the most realistic football management game yet.

Unfortunately, FM13 seems like a massive step backwards so far. There are a load of bugs in the match engine causing the game to play out extremely unrealistically. Not only this, but whereas in the past your tactics & shouts would generally be followed by your team (for better or worse!), it seems this year round that the AI will basically do what it wants whether you like it or not.

The overall decision making of the AI is almost broken. The game plays as only about a half-realistic match of football right now & the other half is comprised of ridiculous bugs (i.e. 15+ long shots per game - most of which are extremely inaccurate, no through balls, stupid passes both offensively & defensively, wingers/fullbacks running half-way around the pitch unbeaten, 3 defenders trying to tackle one player and forgetting all their marking instructions, the list goes on & on - check out the SI Games forum feedback if you don't believe me!)

Anyway, overall right now the game is near enough unplayable in my opinion, certainly unenjoyable if you are looking for an accurate football simulation. I'm hoping that SI will be able to resolve the problems by the time the final patch is released, but why on earth should we have to buy & play a game that is released heavily bugged and takes six months to actually fix (if they even manage to fix it this year)?

I know it's becoming a cliche, but please Sort It Out, SI!
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Platform: PC