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  • Flower, Sun, and Rain (Nintendo DS)
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Flower, Sun, and Rain (Nintendo DS)

Platform : Nintendo DS
14 customer reviews

Available from these sellers.
  • A rich storyline with a wealth of bizarre outcomes to reoccurring events during the game
  • Story and universe created by the infamous, award winning game designer Suda51
  • Classic, unpredictable and off-the-wall!
  • Challenging and thought provoking puzzles
  • Easy to play: All the actions are intuitive and performed by using the stylus only
  • All the same 3D characters and backgrounds as the fantastic PS 2 version
  • Contains 18 mysterious scenarios
  • Exclusive features for the Nintendo DS version
2 new from £28.99 7 used from £0.69

Game Information

  • Platform:   Nintendo DS
  • BBFC Rating: Suitable for 12 years and over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0014FKCUI
  • Item Weight: 23 g
  • Release Date: 14 Nov. 2008
  • Average Customer Review: 2.9 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon Bestsellers Rank: 5,477 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Flower, Sun And Rain is an intriguing mystery adventure very much in the vein of Groundhog Day. You play a detective charged with locating and defusing a bomb by solving thought-provoking puzzles with a wealth of bizarre outcomes. Solving the mystery of what is happening to him and his surroundings is necessary before he eventually goes insane.

Originally released on the Sony PlayStation2, Flower, Sun And Rain was never available outside of Japan and has been high on wish lists of every Suda51 fan since Killer7 was unleashed on the western market in 2005. This updated Nintendo DS version features all the creative quirks that made the original a hit and uniquely utilises the touch screen to solve mysteries, offering players a more intimate experience.

  • A rich storyline with a wealth of bizarre outcomes to reoccurring events during the game
  • Story and universe created by the infamous, award-winning game designer Suda51 - classic, unpredictable and off-the-wall!
  • Challenging and thought provoking puzzles
  • Easy to play - all the actions are intuitive and performed using only the stylus
  • Contains 18 mysterious scenarios
  • Exclusive features for the Nintendo DS version

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Customer Questions & Answers

Customer Reviews

2.9 out of 5 stars
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Most Helpful Customer Reviews

3 of 3 people found the following review helpful By d.a.p. on 23 Nov. 2010
Verified Purchase
Flower, Sun & Rain is a remake/port of a 2001 Japan only PS2 title of the same name by the maverick games company Grasshopper Manufacture who also brought us No More Hereos and the ammmaaaaazing Killer 7. Does this game live up to these other games? In a word, no.

The port was handled by company h.a.n.d. who did an okay job of the port and of the implementation of the DS's functions but didn't really get the graphics right, they can look pretty awful at points, the original wasn't amazing looking but just had a bit more character and I think that they could have easily recreated this.

I enjoyed this game, as I am a bit fanatic for Suda 51's insane creative mind, but I can understand why people wouldn't like this game. The gameplay is based around repetitive, tedious and mathematical puzzles that often ask you to walk walk walk walk walk walk walk to get to a person just to trigger an event (which leads to more walking). The game even has a step-o-meter in the top left corner, just in case you wanted to know how many steps your badly animated explosive polygon man has walked, nice! The game is a little on the short side and doesn't really have any replay value whatsoever and some of the puzzles are near impossible without an FAQ.

So, what saves this game? It is its personality. This game is like an ugly friend with no arms or legs (or a car) but a great personality. This game is utterly unique and self-aware, for instance, each day/level ends with a plane exploding in the air, there is a pink wandering crocodile that talks, you 'jack into' objects and people, and maths has the ability to stop bombs from exploding.
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12 of 13 people found the following review helpful By Clotho on 1 Mar. 2009
Just had to put in a review in defence of this game. Although the graphics aren't brilliant, that is done on purpose and doesn't detract from game play. The story line is nice and convoluted and kept me thinking right to the end. There are lots of items to collect as well as the main story quests which are played a day at a time. At the end you can go back through and complete any missed parts. If you like the much more linear adventure games that tend to come out now and are quickly completed this isn't the game for you but if you miss the days of wandering about trying to solve totally random puzzles (like me) then this is worth a look.
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8 of 9 people found the following review helpful By Sam Walker on 5 Aug. 2009
First of all I should point out that this is quite possibly the least accessible game I have ever played. I can't whole heartedly recommend this straight to either a point and click adventure fan or a Suda 51 fan, as Flower, Sun and Rain's gameplay won't please either camp.

Flower, Sun and Rain is (as the product description states) essentially a point and click adventure game except the each puzzle is solved by using numbers and there is only one item - a guide book. Most times a story puzzle occurs the protagonist (Sumio Mondo) 'jacks' into an item or person to enter a code that can be anywhere from 1 to 10 digits long in order to progress. Most puzzles are answered by on screen events, hidden in the 49 page guide book, character dialogue or some fairly advanced mathematics, which sounds relatively straightforward but requires an awful lot of lateral thinking. The difficulty curve is steep initially but progresses at a reasonable level, as the player gets into the right frame of mind. There is also a great deal of repetition and backtracking in some sequences, which many will find off putting.

An early issue with the game is getting into that frame of mind. The clues can sometimes be confusing and have lost something in the switch of culture. For example, an early lost and found puzzle (required for bonus content) requires you to find the combined age of two statues that have "just entered adulthood". Instinctively, I assumed they were each 18, making the answer 36, but was incorrect. I then took the American 21 age, but was again incorrect. Instead, the answer is 40, as in Japan 20 is the age of adulthood, but assuming no prior knowledge few will know this.

The main problem with the game is simple, the graphics vary from scene to scene, but are largely poor.
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1 of 1 people found the following review helpful By Tee Double You Bee Esq on 28 Oct. 2014
This game seems to get a bad rap from casual players. Yes, it's massively user-unfriendly as you are plunged in at the deep end with little clue as to what's going on. However, stick with it and you'll be richly rewarded...

The feel of the game is somewhere along the lines of Groundhog Day meets Twin Peaks - as a 'searcher' you have been employed to uncover a terrorist plot but instead get involved with multiple tasks/mysteries involved with the occupants of the titular hotel on a seemingly never-ending day.
These exchanges are often very funny and very strange - a particularly memorable one involves a self-referential kid, breaking the 4th wall and deriding the unique graphics and soundtrack of the game (both of which I love).
The mysteries involve uncovering a numerical code to unlock items using clues given by people and from the hotel's guide book. These can be very cryptic or remarkably straightforward but always give a great feeling of satisfaction when you solve them.
People complain about 're-play' value in a game but do the same people say the same of films? There are many great films I've watched and enjoyed that I can do without seeing again, and I don't feel short-changed by that fact.

Overall, I loved every second of this game. No, it's not for everyone, but if you're looking for an intelligent, beautifully written game which is quite unlike anything else you'll play, I say 'go for it'... For fans of Ghost Trick, Hotel Dusk etc.
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