Have one to sell?
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

Firefly Role-Playing Game Hardcover – 13 Jan 2015

See all formats and editions Hide other formats and editions
Amazon Price New from Used from
Hardcover, 13 Jan 2015
"Please retry"
£28.45 £123.32

Product details

Product Description

Firefly RPG puts you right in the middle of the action of the wildly popular television series, outrunning Alliance cruisers and trading bullets with fearsome bounty hunters, folk who want what you have or want to put out the light of hope that you represent. This game uses a freewheelin version of the award-winning Cortex Plus System to bring the Verse to life at your table or online, including extensive rules and guidelines for creating a crew and resolving dramatic action. Also included are ship plans, system charts, an episode guide and more.

What Other Items Do Customers Buy After Viewing This Item?

Customer Reviews

There are no customer reviews yet on Amazon.co.uk.
5 star
4 star
3 star
2 star
1 star

Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 3 reviews
9 of 9 people found the following review helpful
Quick, Fun Firefly RPG by Loving Fans 2 Sep 2014
By Richard Staats - Published on Amazon.com
Margaret Weis and Co. (MWP) has done a great job capturing the feel for the Firefly universe while not bogging down the system with a lot of unnecessary rules. The system has an old school feel to it.

The system is based on the Cortex rules framework that MWP have used in their games for several years now.

There are a number of things to commend the system. First, the players actively tell the story in the game by choosing reasonable combinations of attributes and skills to determine which dice are rolled. Second, good, in-character role-playing is encouraged through the use of plot points. (The GM can assign plot points to players for a variety of reasons from preventing an untimely death to encouraging role-playing actions. The plot point can get called in as a way of having the GM add complexity and richness to the challenges facing the players' crew.) Third, the dice rolls can produce both extraordinarily good results and very bad results depending on what is rolled, and the rules cover both great rolls and subsequent adds as well as the less desirable results of poor rolls. So, players know that any time they pick up the dice, they are taking a risk. Finally, the rules encourage social interaction and information gathering as much as they promote combat and causing harm and mayhem.

All in all, joing the Browncoats ... er, buy this game!
1 of 1 people found the following review helpful
Top Design and Production Quality 12 Sep 2014
By M.G. Harmon - Published on Amazon.com
I ordered my own copy directly from Margaret Wiess Productions, so I can't speak to the issue of Amazon's shipping. However, I can say that this is a first-rate gamebook, easily of the same quality as MWP's previous award-winning Marvel Superheroic. If you're a FIrefly fan and a gamer, you will not be disappointed by this game.
2 of 4 people found the following review helpful
Thrilling Heroics are about to ensue. 17 Sep 2014
By David Bryan - Published on Amazon.com
I bought this RPG from Margaret Weis herself at Salt Lake City Comic Con. Autographed as well. I'm still going through the book learning the rules. But I can already tell they are very simple rules. Also, no spending hours on end creating a character.
Were these reviews helpful? Let us know

Look for similar items by category