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Final Fantasy XIII (Xbox 360)

Platform : Xbox 360
154 customer reviews

Price: £11.99
Only 15 left in stock.
Dispatched from and sold by zoverstocks.
Xbox 360
Standard Edition
  • A New Fantasy Begins: Embark on an adventure beyond your wildest dreams – packed with breathtaking environments to explore, unique allies to befriend, and awe-inspiring enemies to conquer.
  • An Audio-Visual Benchmark: Harnessing the power of The Crystal Tools graphics engine, FINAL FANTASY XIII pushes the boundaries of high-definition cinematic presentation, sound and gameplay.
  • A Unity of Speed and Strategy: The familiar Active Time Battle system has evolved, granting players the freedom to execute numerous commands in a single turn in real-time. Now players can enjoy all the strategy and flexibility of a turn-based system, along with the visceral thrill of an action game.
  • Turn the Tide of Battle with Paradigms: A brand-new game mechanic known as the Paradigm System enables players to assign roles to their party members at any time during battle. By switching between a variety of roles – including Commando and Medic – players can respond instantly to the needs of an ever-changing battlefield, adapting their strategy to ensure victory.
  • Unleash Devastation with Enhanced Summoning: Introducing Gestalt Mode: an exhilarating take on FINAL FANTASY’s trademark summon system that elevates the action to a whole new level. In Gestalt Mode, the player uses simple button commands to unleash the combined might of the characters and their transformed Eidolons, inflicting massive damage to any who stand in their way.
  • Lose Yourself in the Drama: An immersive storyline draws the player ever closer to a cast of intriguing characters. Will they have the strength to face their fate, or are they doomed to destroy everything they love?
17 new from £11.97 34 used from £1.69

Frequently Bought Together

Final Fantasy XIII (Xbox 360) + Final Fantasy XIII-2 - Standard Edition (Xbox 360) + Lightning Returns: Final Fantasy XIII (Xbox 360)
Price For All Three: £27.69

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Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 15 years and over Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

Platform: Xbox 360 | Edition: Standard Edition
Final Fantasy XIII Piggyback Strategy Guide Preview [8.15mb PDF]
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B001RCU95G
  • Product Dimensions: 19 x 13.5 x 1.4 cm ; 141 g
  • Release Date: 9 Mar. 2010
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (154 customer reviews)
  • Amazon Bestsellers Rank: 1,943 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: Xbox 360 | Edition: Standard Edition

Product Description

Introducing unique worlds, memorable characters and extraordinary stories with every new instalment, the Final Fantasy series has continuously reinvented itself over the last two decades, shipping over 85 million copies worldwide in the process. The series is defined by constant evolution, with each release delivering nothing less than the finest creative vision, graphical quality and gameplay system of its generation. Needless to say, Final Fantasy XIII is no exception.

In Final Fantasy XIII, players will embark on an awe-inspiring journey through the floating cityworld of Cocoon and the savage lowerworld of Pulse, encountering a diverse band of would-be allies along the way. With seamless transitions between real-time gameplay and in-game cinematics, and an evolved Active Time Battle system offering a perfect harmony of spectacular action and strategy, this is an adventure unlike any other. Do you have the courage to face your destiny?

  • A New Fantasy Begins: Embark on an adventure beyond your wildest dreams - packed with breathtaking environments to explore, unique allies to befriend, and awe-inspiring enemies to conquer.
  • An Audio-Visual Benchmark: Harnessing the power of The Crystal Tools graphics engine, Final Fantasy XIII pushes the boundaries of high-definition cinematic presentation, sound and gameplay.
  • A Unity of Speed and Strategy: The familiar Active Time Battle system has evolved, granting players the freedom to execute numerous commands in a single turn in real-time. Now players can enjoy all the strategy and flexibility of a turn-based system, along with the visceral thrill of an action game.
  • Turn the Tide of Battle with Paradigms: A brand-new game mechanic known as the Paradigm System enables players to assign roles to their party members at any time during battle. By switching between a variety of r

Manufacturer's Description

Take Part in a Gaming Experience that Sets New Standards – The first in the series developed for a simultaneous release on multiple high-definition consoles, FINAL FANTASY XIII pushes new boundaries in cinematic presentation, sound and gameplay.; Experience the Unity of Speed and Strategy with the Ultimate Active Time Battle system – The familiar system has evolved, granting players the freedom of executing numerous commands in a single turn with the multi-slot ATB gauge. Whether inputting singular commands in each slot for consecutive attacks, or expending multiple slots at once to activate a devastating blow, it’s up to the players to respond effectively to the battle conditions at hand.; Adapt to the Ever-Changing Tide of Battle with Paradigms – A brand-new game mechanic enabling players to assign roles to their party members at any time during battle, shifting between combat paradigms. Consisting of various combinations of the game's six roles, ranging from Commando, the offensive specialist, to Medic, the quintessential healer, paradigms allow players to respond and adapt instantly to any given situation to turn the tide and seize victory.; Witness the Battle Scene Transform with an All-New Summon System – Introducing Gestalt Mode, a powerful dimension of the summon system that elevates the action to a whole new level. In Gestalt Mode, characters and their transformed Eidolons fight as one, dealing massive damage to enemies through simple button commands.; Delve into an Emotional Experience – An immersive storyline connects players to an intriguing cast of characters. Will they have the strength to confront their cursed fates, or will destiny prevail over all that they believe in?

From the creative minds behind FINAL FANTASY VII and FINAL FANTASY X comes the latest installment in the critically acclaimed series. As FINAL FANTASY VII was for PlayStation, and FINAL FANTASY X for PlayStation 2 computer entertainment system, FINAL FANTASY XIII will be the first numbered FINAL FANTASY title for the PlayStation 3 computer entertainment system and Xbox 360, and will look to once again reestablish the series as the RPG brand. Players will follow Lightning, Snow, and the other heroes who are dealt a hand of fate by the god-like fal'Cie. Cursed and regarded as enemies of society, they have the world against them and nobody to rely on but each other. Will they find the strength within themselves to break free of their curse and determine their own fates, or will they succumb to this higher power? With a story that is sure to connect with players' hearts, diverse new characters from world-renowned creator and character designer Tetsuya Nomura, and exciting new gameplay features centered around an evolved Active Time Battle system, FINAL FANTASY XIII will be the pinnacle in gaming experiences.


'FINAL FANTASY XIII' game logo
FINAL FANTASY XIII
Developed for the PlayStation 3 system and Xbox 360, FINAL FANTASY XIII features the series’ most impressive graphical presentation.
View larger.
FINAL FANTASY XIII
Summons are stronger than ever before, now with the action-oriented Gestalt Mode.
View larger.
FINAL FANTASY XIII
The evolved Active Time Battle system presents players with countless methods of putting enemies away.
View larger.


Story
Cocoon - a utopia in the sky. Its inhabitants believed their world a paradise.
Under the Sanctum's rule, Cocoon had long known peace and prosperity.
Mankind was blessed by its protectors, the benevolent fal'Cie, and believed that tranquil days would
continue forever.
Their tranquility was shattered with the discovery of one hostile fal'Cie.
The moment that fal'Cie from Pulse - the feared and detested lowerworld - awoke from its slumber,
peace on Cocoon came to an end.
Fal'Cie curse humans, turning them into magic-wielding servants.
They become l'Cie - chosen of the fal'Cie.
Those branded with the mark of a l'Cie carry the burden of either fulfilling their Focus or facing a fate
harsher than death itself.
A prayer for redemption.
A wish to protect the world.
A promise to challenge destiny.
After thirteen days of fates intertwined, the battle begins.

Features

  • Take Part in a Gaming Experience that Sets New Standards – The first in the series developed for a simultaneous release on multiple high-definition consoles, FINAL FANTASY XIII pushes new boundaries in cinematic presentation, sound and gameplay.
  • Experience the Unity of Speed and Strategy with the Ultimate Active Time Battle system – The familiar system has evolved, granting players the freedom of executing numerous commands in a single turn with the multi-slot ATB gauge. Whether inputting singular commands in each slot for consecutive attacks, or expending multiple slots at once to activate a devastating blow, it’s up to the players to respond effectively to the battle conditions at hand.
  • Adapt to the Ever-Changing Tide of Battle with Paradigms – A brand-new game mechanic enabling players to assign roles to their party members at any time during battle, shifting between combat paradigms. Consisting of various combinations of the game’s six roles, ranging from Commando, the offensive specialist, to Medic, the quintessential healer, paradigms allow players to respond and adapt instantly to any given situation to turn the tide and seize victory.
  • Witness the Battle Scene Transform with an All-New Summon System – Introducing Gestalt Mode, a powerful dimension of the summon system that elevates the action to a whole new level. In Gestalt Mode, characters and their transformed Eidolons fight as one, dealing massive damage to enemies through simple button commands.
  • Delve into an Emotional Experience – An immersive storyline connects players to an intriguing cast of characters. Will they have the strength to confront their cursed fates, or will destiny prevail over all that they believe in?

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Customer Questions & Answers

Customer Reviews

3.5 out of 5 stars

Most Helpful Customer Reviews

5 of 5 people found the following review helpful By Technofreak on 2 Nov. 2011
Platform for Display: Xbox 360Edition: Standard Edition
Eagerly awaited this as im sure many did however the linear story telling and lack of towns to kick back in left me feeling pushed in one direction, this is not to say that it was not an enjoyable fulfilling experience.

I found myself rushing through the game and in the end still had the starting weapons on some characters I was shocked when the credits started to roll as I felt there should have been more to the game.

The free roaming part of the game about 20 hours in where you can do all the missions is where the game really opens up and I heard in the sequel to this game Square have listened to the fans and it should be more like this from the get go.

A loyal fan who is eagerly awaiting the next installment and would probably buy any old tripe the company turned out to be fair.
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14 of 15 people found the following review helpful By Richard Willis on 5 May 2010
Platform for Display: Xbox 360Edition: Standard Edition
As a fan of RPGs and considering all the hype focused around this game I had to buy it. This game series has been around for many years and I was more than pleased when I heard it was coming out on the 360. Then, the day came, I received my copy and I started to play.

The graphics - amazing.
The sound and music - Brilliant.
The gameplay - Fluid and responsive.
The story line - Involving.
The overall execution of all of the above - BORING!!! A PERFECT CURE FOR INSOMNIA!!!

Considering this game is supposed to be an RPG I found it to be mindlessly repetative as you lead a bunch of cliched characters from the start of the level to the end. For some reason the concept of freedom, which has been a fundamental part of RPGs since the days of Phantasy Star, has been removed from this game and it plays more like a platformer. From the very first level of this game the structure remains the same, you start with a pre-chosen group of characters, you fight a bunch of monsters and traverse a linear track through the level. And that's it. The only thing that changes are the back drops.

The only real sign of freedom comes after about 30 hours of gameplay when you arrive at a large expanse of countryside on the planet's surface of Pulse. But even this is a sly trick to make you think you have a choice of direction. All this level consists of is a larger game map, about 20 submissions (which all involve killing a unique creature) and that is all.

For a game that was supposed to be a mould breaker, a real trend setter, the greatest role play game ever invented, it falls far below all praise. If, like me, you're a fan of RPGs then please heed my warnings, this game is aweful. There are so many better RPG's out there to play. Star Ocean, for instance. Infinate Undiscovery. Even, The Lost Odyssey, completely wipes the floor with this boring, over hyped, snore fest.
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2 of 2 people found the following review helpful By xsilverbackx (psn - fighting--talk) on 15 Mar. 2010
Platform for Display: Xbox 360Edition: Standard Edition
First off, the game is a bit linear, I am up to chapter 12 now (out of 13, I believe) and apart from the map area (which I think first came about in chapter 11), there is only one route to take through pretty much every area, with only slight detours to take to gain experience points.

The story is pretty confusing, but you can get the general gist of it. Not a patch on FF7 or 8 though.

But the main part of the game, the battle system, is excellent! You only control 1 character (that is chosen for you up until around chapter 10/11), but this doesn't matter as the paradigm system works so well. You can choose so many options, from full on attack, attacking while healing, protecting your party, attacking while drawing the enemy to a particular team member, etc, the list is pretty much endless. The action is so fast paced, even when you use the auto-attack option. You are constantly switching between paradigms to attack, protect and heal your party, especially in boss battles. Although you don't have to use the auto-attack option, selecting your own attacks takes time, and in such a fast paced game, time really isn't on your side. Using manual attack is ok if you know exactly which attacks you want to use and where to find them, but I wouldn't recommend using it all that often. You can also choose which enemies you want to attack or avoid, which works better than the random battles found in earlier games.

Overall im finding the game really good fun, despite the often-linear areas, but the battle system is what makes this game. Not a full on RPG, but fun all the same!
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1 of 1 people found the following review helpful By Jonathan Elder on 7 May 2011
Platform for Display: Xbox 360Edition: Standard Edition
I was hoping for a repeat of some of Squares past performances, but unfortunately was a bit disappointed.

It has got: epic storyline, angst-ridden teens, really annoying female characters, dramatic cut scenes, varied enemies, interesting combat engine.

It's not got: Any particular roleplaying element, much in the way of sidequests.

It could have been so good, but feels like it's the core of the game and they never finished. It is almost entirely linear - the maps generally have one path with few turnings and events are always in the same order. Character development is also limited, with the characters pretty much locked into their pre-set career paths. Aside from the choice of 4 or 5 weapons per character, and the usual accessories, it's pretty pitiful compared to the subtleties and complexities of earlier games in the series.

The main story line proceeds pretty effectively, with the usual selection of bosses to fight. Sidequests, however, are limited to a selection of about 50 'go there kill that' missions. They are pretty tedious, hunting the only free roaming area looking for the next quest or monster. Some do provide a serious challenge, but something more interesting that a straight monster hunt to change the pace would have been good.

Oh, there is hunting for buried treasure, but it's a very minor part, and they do not provide a significant change to the gameplay.

Except for one large area, you generally cannot backtrack. This is good in that it naturally limits grinding, but it's bad for the completionists who want to get all the achievements, and might have missed something.
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Platform: Xbox 360 | Edition: Standard Edition