Most Helpful Customer Reviews
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26 of 28 people found the following review helpful:
5.0 out of 5 stars
Final fantasy at it's best., 13 Dec 2007
Fun:5.0 out of 5 stars
I bought the American release of this game. I was expecting a clone of Final Fantasy Tactics.
How wrong I was.
The basis of this FF game is much the same as the others in that you must save the world from some evil person who wishes to destroy everything. I won't go into more detail than that as it is nice to discover on your own.
The controls take full advantage of the touch screen. You click on single units, or use a drag box to select several. Different units are mor effective against different types of enemy. Different special abilities will heal, attack, increase defence, decrease enemy defence, and various other helpful things. The specials are selected as gambits so the differnt characters can use them automaticly, but they can be selected manualy if you decide to use a different one.
You pick up items that you can equip during the game and also resorces that can be used to make new weapons and items.
The graphics are very good for the system with no noticable lag.
All in all, it's a very good RPG that will entertain for quite some time.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars
This game threw me back!, 14 Aug 2008
Fun:5.0 out of 5 stars
When I ordered this game, i did not expect it to be anything like what it is. Since I recieved it, I have been playing it non-stop, and have played 27 hours in the past week, (excluding the fact that ive had numerous Game Overs, and moments where ive reset my DS without saving.) I have currently completed 71% of the game, all of which has been very entertaining indeed. The gameplay is superb, and the ideas are unlike any others which i have seen other games, especially within the Final Fantasy series. I am still to complete the game: Final Fantasy XII, for the PS2, yet it doesnt matter, because the story line of Revenant Wings doesnt require you to know of the events which took place in the previous game. The graphics are good for the DS's capability, and the numerous monsters or 'Espers' which you get to control, are great, including well known recurring ones, such as: Shiva, Ifrit and Leviathan. The difficulty of the game varies, and the types of units which you can control, will alter how challenging each stage can be found. This is a magnificent game, and once i (eventually) get un-stuck, and complete it, i am positive that i will want to play it again.
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27 of 34 people found the following review helpful:
4.0 out of 5 stars
Final Fantasy XII: Revenant Wings........., 11 Jan 2008
Fun:4.0 out of 5 stars
Final Fantasy XII was not a game that was met with universal praise. In terms of fan reaction, it was rather mixed. There were a great deal of people who did not like it for the lack of character depth and change to story telling. Just the same, however, there were some who were quite taken with the world of Ivalice and who loved the political and philosophical intrigue of the original Final Fantasy XII. Even if you didn't like Final Fantasy XII, however, Revenant Wings is so different that it's almost an entirely new game. That also means that if you loved Final Fantasy XII there's no guarantee you'll like Revenant Wings.
Vaan and Penelo are now full fledged sky pirates. In this adventure they're helping the Aegyl people in the land of Lemure. In truth, the story is a lot simpler than Final Fantasy XII. It is also a bit more character driven. This adventure is an all new one, though. It takes place after Final Fantasy XII but even if you didn't finish the original game, it's no big deal. There are a few familiar faces, and a couple of references to the storyline of the original, but you're not missing anything by not having played the original title.
In terms of how the game looks, Revenant Wings stands tall. The cutscenes are some of the best looking the DS has ever had by far. Even superior to Square-Enix's own Final Fantasy III. The game itself also looks pretty good. There is a good deal of unique artistic design here. Those who played Final Fantasy Tactics Advance will be able to recognize the art style instantly. Its also very colorful looking and bright. Revenant Wings also has a strong soundtrack. Much of it being remixed from the original game, but it sounds wonderful nonetheless.
Eye candy aside, how exactly does the game play? This is where it becomes harder to judge Revenant Wings. The game is a Real Time Strategy game that's not really made for the RTS crowd. Needless to say, even if you don't like RTS games, you might still get into Revenant Wings. At the same time, however, the game is a little over simplified. Especially when compared to Final Fantasy XII. Everything is controlled via stylus. You can tap units and move them or you can trace out a box to select more than one if need be.
If you're looking for a deeply strategic and challenging game, you won't really find it with Revenant Wings. It has a lot of what you'd expect from a strategy game. Such as characters who are better as ranged fighers, or better suited for melee. You'll also find that each type has a weakness. What it doesn't have that you'd expect, however, is a lot of strategy. There's a strategic element to the game but you probably won't have to utilize a lot of it. In terms of difficulty the game is incredibly easy. While there will be some missions that'll take you a while, it'll mostly come as a result of the game speed not moving fast enough. Your units move very slowly on the battlefield. You can't speed things up much either.
Along those lines, the game has been simplified a lot. Where as Final Fantasy XII had a lot of complexity--especially with its gambit system--Revenant Wings doesn't offer a whole lot at all. The gambit system has returned but there's not nearly as much tweaking and experimenting to be done with it here. You can only assign one action to characters. On the other hand, you'll probably spend a lot of your time giving orders manually anyway.
Units get bunched up a lot as well. Things can get pretty hectic on the battlefield. But it's no fun when units get bunched up and you're only trying to select one.
It's hard to judge Revenant Wings. It is by no means a bad game. On the other hand, though, its like comparing Final Fantasy Tactics Advance to the original Final Fantasy Tactics. Final Fantasy XII was a huge game filled with a lot of complexity in its story and gameplay. Revenant Wings sacrifices all that. Perhaps simplicity is key in this case, but sometimes its hard to escape the fact that Revenant Wings, like Tactics Advance, could've stood to reach a little higher. The story could've been a little deeper and the complexities to the combat could've been fleshed out and expanded more. Regardless of that, the game is still pretty fun.
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