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Most Helpful Customer Reviews
16 of 16 people found the following review helpful:
5.0 out of 5 stars
Simply superb.,
By A Customer
This review is from: Final Fantasy: Tactics Advance (GBA) (Video Game)
I was a massive fan of the Final Fantasy tactics game on the Playstation, although I never owned it, I used to play it at my friend's house a lot. I immediately bought this when I heard about it and immediately got hooked.The basic premise is that your character, called Marche by default moves to the country town of Ivalice, where you make two new friends, Ritz and Mewt. You will then have your first engagement (battle) in the form of a Snowball fight. After that Marche and co go back to his house where they read a magical book that Mewt brought round, after that Mewt says "I wish the world of Final Fantasy was real" when Marche goes to sleep at night the world changes... He wakes up in the town of Cyril in the country of Ivalice, he sees a lizard man, known as a Bangaa, and in his shock he calls it a "Lizard" the Bangaa is offended and starts a fight, luckily a Moogle by the name of Montblanc steps in to help you and you begin your battle, with that, your adventure inn Ivalice begins... FFTA is a strategy-RPG spin-off to the Final Fantasy series by Squaresoft (or Square-Enix as they're now known) the battle system in the game is excellent. Basically, you deploy units and then begin the battle, first you must move with a character (if you wish) a character can move a certain amount of tiles to make it more strategic, once you have moved you can perform an "Action" such as Fight or use an Item or ability. Abilities are different between each race and class, Human, Bangaa, Veira and Moogles. You learn abilites by becoming a certain class, such as a Soldier with a human and equipping various items to learn abilities, you can also progress through the classes by learning different abilities and eventually you will have a team of elite Dragoons and Ninjas, and that my friends, is a great feeling. The biggest innovation by far is also annoying later in the game, basically, each engagement has a Judge who is there to enforce laws, laws can disable the use of Swords or Magic for example, along with many other things. This can be annoying when you aren't paying attention and get an elite sent to prison because you attacked or something stupid, it would be better off without them. The aim of the game, plot aside, is to build up your clan and become as powerful as possible by levelling up, levelling is a slow process in this game as each character needs 100 exp each time but you only get exp in small portions. If you are a fan of RTS games or RPGs, you must buy this game, it's a gem, it will rack up hours of game time. It's compulsively addictive, you just won't stop playing until you get to Lv 50 (maximum level) even then you will recruit more characters and train them up, or just start a new game like I have done many times. Buy it now.
11 of 11 people found the following review helpful:
4.0 out of 5 stars
A big game on a little console,
By
This review is from: Final Fantasy: Tactics Advance (GBA) (Video Game)
I am a big Final Fantasy Fan and a lover of Strategy RPG's. Long have I bemoaned the fact the original FF tactics never made it over to England. So when I impulse bought my GBA SP the first thing I got was FF tactics advance.This is a smashing game! I was surprised by the quality of the graphics on a handheld unit. They are very crisp with good special effects and animations; the isometric landscapes are fun and varied and contain nice environmental touches. All the old FF favourites are present and correct (Firaga, Cure, Ifrit et al) and a huge number of new attacks and spells to fit in with the strategy elements of the game. It's all very colourful and in keeping with the Final Fantasy feel. The sound is nicely done with some great tunes that never seem to become repetitive or annoying (Use headphones for the best effect though) and the sound effects, although not spectacular, are solid and fit well with the action. The game play is fluid and easy to manage. Each character has a range of movement and can deliver either long or short-range attacks (sometimes both). Attacks from the side or behind increase the chances of a successful hit (though not the damage inflicted) so good placement of your characters is a key strategic element. Fighters can dish out and soak up more physical damage but are weak against magic and do less magical damage and magic users are the opposite. Skills are learnt by equipping weapons and accessories and the skill is permanently learned after a certain number of AP is earned (these are given at the end of battle). Skills are specific to the Job you give your character and as you learn more skills more jobs become available. Thieves, Illusionists, Archers and Jugglers (yes Jugglers) are some of the jobs on offer. You can have up to 24 members in your clan and you can choose up to 6 to participate in a battle. The population of Invalice (where the action takes place) comprises 5 different species and each have some jobs in common but also have some that are species specific. A Judge oversees each battle and there are rules of engagement that have to be obeyed and this again has an impact of strategy. If swords are outlawed in a battle there is no point in choosing a soldier for that fight, similarly is colour magic is forbidden white, black, red and blue mages are pretty much redundant. Breaking the rules will lead to punishment and maybe even prison. The story isn't as epic or vast as other FF games but it sits well with this game and moves the action along nicely. The action is mission based and there are 300 missions on offer, some move the plot along some are purely optional. Outside of battle the menu system is a little clumsy as SquareEnix has crammed a huge amount into the game and there are only so many buttons to assign the menus to, but this is only a minor niggle. Other problems; 1) Some less patient gamers may find this a little repetitive 2) The casual gamer will never get the full enjoyment out of this game because discovering everything will take some time and commitment 3) The judge system can be a little annoying sometimes 4) As with virtually all RPG's it is not a hugely difficult game 5) Die hard RPGers may find it a little dumbed down 6) Although the characters are charming and quite well developed it is a far more juvenile storyline than PS1/2 FF fans are used to. The main story will probably last about 40 hours but I have been playing for over 80 now and have only just gained all the 34 available jobs and have only completed 200 of the 300 missions on offer. As with all FF titles this is a huge game with tons to discover for the committed player, big reply value, huge charm, technical excellence and a lot of fun. Some tiny issues but all the same an essential purchase for any RPGer and a great place to start for an RPG newbie.
9 of 9 people found the following review helpful:
5.0 out of 5 stars
Final Fantasy, in the palm of your hand,
By
This review is from: Final Fantasy: Tactics Advance (GBA) (Video Game)
234hours & 12minutes. Thats what my game time counter is currently standing at, a testament to the addictive qualities that comes with Square-Enix's first foray onto a Nintendo system since the SNES. If quality of a game was derived from the amount of play you get from it, we're scoring quite highly already. Needless to say, if the game was poo, I wouldn't have persisted with it for all that time, HELL, I wouldn't have kept nicking off to the loo while I'm at work just to knock out just one more mission. For me, this game has been essential.The plot is as follows, Marche, the new boy at school, is having trouble settling in, he goes round to his friend Mewt's house with another outsider friend Ritz to check out a 'magical' book that Mewt has got his hands on. Mewt reads through the book, wishing that real life was like the monsters and fantasy that is contained in the pages of the book. They remind him of his favourite game, Final Fantasy. Overnight, the town of Ivalice transforms into the land of Ivalice. Strange races of lizards and moogles run around this strange land. Marche quickly finds himself thrust into a strange world with no idea where his friends are, where clans battle each other for supremacy and territory. As you would expect with a Square-Enix game, the plot unfolds in the most charming way as you become a fully fledged member of your clan and begin trying to get back home to your own Ivalice. Where the story is like your usual Final Fantasy, the gameplay differs. Fights take place on battlefields, where your positioning in relation to enemies effect how you can attack them, you can move set distances throughout the battlefield, judges ensure you don't break any laws of the fight (i.e. for the match, you may not be allowed to use magic etc) issuing yellow and red cards for infringements of the rules. As you would expect ... tactical planning helps you triumph in your missions, ensuring you send a balanced squad out and making sure they advance on the enemy with perfect precision. You control a clan of up to 24 people over 5 different races. Each race has different skills and abilities to learn and there is a wealth of weapons and armour to keep every Final Fantasy fan happy. The game draws you in gently, introducing you to all the nuances of gameplay, before letting you expand out and take things on yourself. Since this is the first Square-Enix game for some time on a Nintendo system, its essential for that fact. In relation to other Square games from the past, the departure from the usual style of gameplay gives this game a breath of fresh air. If you like RPGs, grab this. Also check out the Golden Sun series and the forthcoming Sword Of Mana. All essential purchases for an RPG fan. Owners of PS2s should immediately check out the Final Fantasy 10 game and forthcoming sequel, and Gamecube owners are in for a treat soon with Final Fantasy: Crystal Chronicles. Check em all!
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