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Final Fantasy X Official Strategy Guide (Brady Games) [Paperback]

Dan Birlew
2.3 out of 5 stars  See all reviews (3 customer reviews)

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Book Description

17 Dec 2001 Brady Games

FINAL FANTASY X marks the first game in the classic series to be released for the PlayStation® 2 console. In addition, the gaming community is already regarding the game as the most highly anticipated PS2 title for the first half of 2002. The premise for the latest edition centers on Tidus, a world famous Blitzball player. With the exception of a few standard characters like Chocobos and Moogles, all characters are brand-new. After surviving the destruction of his homeland, Tidus awakens to ruins in strange world. He embarks on a journey where his father's past and new friends will aid him in a mission to defeat "Sin" the creature that has annihilated most of civilization and technology. As players explore fully 3D environments, they will encounter many subtle additions like real-time rendered backgrounds and two new battle functions--Overkill and Overdrive. Not Final Cover.



Product details

  • Paperback: 272 pages
  • Publisher: Brady Games; 1 edition (17 Dec 2001)
  • Language: English
  • ISBN-10: 0744001404
  • ISBN-13: 978-0744001402
  • Product Dimensions: 27.4 x 21.3 x 1.8 cm
  • Average Customer Review: 2.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 796,071 in Books (See Top 100 in Books)

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Product Description

About the Author

Square Electronic Arts L.L.C. and Square Co., Ltd. Square Electronic ArtsSM L.L.C. is the exclusive publisher of all SQUARESOFT® products in North America. Square Co., Ltd. publishes its SQUARESOFT titles in North America through Square Electronic Arts L.L.C., located in Los Angeles, CA. Square Electronic Arts L.L.C. is a Limited Liability Company established on May 1, 1998 by Square Soft, Inc. and Electronic Arts to manage the marketing and distribution of SQUARESOFT products in North America. More information about SQUARESOFT products can be found on the Internet at http://www.squaresoft.com. Square Co., Ltd., is the leading third-party developer and publisher of home video game console software in Japan with annual sales of more than US $687 million consolidated base (based on average annual exchange rate of 106 Japanese Yen per US Dollar during fiscal year 2000) and 1,200 employees worldwide. Square Co., Ltd. became famous for its role-playing games, including its world-renowned FINAL FANTASY series, which has sold more than 30 million units to date, and now publishes other titles under the SQUARESOFT brand spanning all genres. Square Co., Ltd. is based in Tokyo, Japan, and maintains a branch office in Osaka. More information about Square Co., Ltd., can be found on the Internet at http://www.square.co.jp.


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Customer Reviews

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Most Helpful Customer Reviews
3 of 4 people found the following review helpful
1.0 out of 5 stars Not worth it. 11 Dec 2003
By A Customer
Format:Paperback
This guide is good but not good enough, if you really like this game, you should definitely try authorisedcollection strategy guide, it's much more detailed and thorough. After you complete the game with this guide again, you would regret that you bought bradygames guide, because there IS a difference. You will see if my words are right for yourself.
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2 of 6 people found the following review helpful
1.0 out of 5 stars everything you need 6 Feb 2002
By A Customer
Format:Paperback
as with any of the OFFICIAL guides it is absolutelty vital source of info if u need help in the game or if, like me, u just want to get everything in the game. Great monster info, tactics, a step by step walkthrough in case u get lost on your quest, all the secrets and character info. If u have any previous guides you'll know what to expect and it will not disappoint.
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0 of 2 people found the following review helpful
5.0 out of 5 stars this is the best thing since final fantasy IX 5 Feb 2002
By paul
Format:Paperback
This is a must have for any one who wants to complete the game quickley and effecintly with all secrets and weapons.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.4 out of 5 stars  149 reviews
33 of 34 people found the following review helpful
5.0 out of 5 stars Sometimes You Need a Leg Up 7 April 2003
By Marc Ruby™ - Published on Amazon.com
Format:Paperback
Many published guides exist for games that simply do not need umpty dozen slick pages of fan information and a simple-minded walkthrough. These are simply marketing maneuvers to increase profitability. But occasionally, a game comes along that is so complicated and secretive that simply following the linear path may win you the game, but miss the real richness and effort put into it. Final Fantasy X (FFX) is one of those games that come along so rarely, and the possession of this strategy guide will greatly enhance play.
Technically, this guide is typical in format. It starts with an introduction to the game, its main characters, and the spiritual forces called Aeons. There is a discussion of the unique system for acquiring enhancing abilities, discussions of weapons and armor, key items, shops, etc. Following the walkthrough are sections on side quests, secrets of the game, how to play blitzball (something I never mastered), an extensive bestiary and some interviews with the creative staff. This is a glossy, 270-page dissertation on the game - an alarming amount of information.
The walkthrough itself is quite thorough, complete with the customary maps, illustrations, and directions. The discussion, however, is not always in the best order, creating the possibility that over reliance on the guide may lead the player to make some irritating, but not fatal mistakes. Some of the diagrams for the puzzles are also a bit hazy, perhaps deliberately. In any case, this is a complicated game, and even a guide like this will miss some details. I think this is for the best, actually. It keeps the player from simply connecting the dots.
There is a real danger that the extra quests, etc., will lead the player to over-level the characters. It is possible to get to the point that the final series of battles is something of an anti-climax. Keep this in mind when using the guide. Some help is a blessing, but too much can spoil the show. Even so, this is the best resource for extending game play. If you want to squeeze the last few drops of value from the game, this is what you need.
28 of 29 people found the following review helpful
5.0 out of 5 stars The Best FFX resource 3 Jan 2002
By S. Rhodes - Published on Amazon.com
Format:Paperback
If their are two reviews by me sorry about that I wasn't sure if the other was posted.
Anyway, I believe this is the best Final Fantasy guide I've ever seen. It has detailed maps, great walkthrough, boss strategies, and bestiary, plus much more where that came from.
The best part about this guide is that there is no referall to playonline every paragraph, and boss strategy. The guide is actually concerned with helping you get through the game rather than trying to get you to explore a new website.
The walkthrough is very detailed. Again, they tell you all the objectives and then explain it all. The maps are detailed showing you the location of every item in an area, and if it doesn't than it tells you in the walkthrough. The guide also doesn't spoil the plot and there are no story spoilers in the guide. The walkthrough also has crystal clear screenshots. Also, enemies in an area are listed so you don't have to flip back through to the bestiary all those 100+ pages. Also the maps are right there in the walkthrough rather than in the back of the book.
The boss strategies actually help you. They display the HP and AP the boss haves, the amount of damage needed to trigger an overkill, and the weakness, half damage, immunity, absorbtion listing.
The bestiary is quite possibly the best I've seen. They list the number of HP it has, they list how much damage you need to do in parenthasis to get an overkill and they list the number of AP the enemy gives. They also list status effects you can do to the boss, and the sensor reading below. Not to mention the items they drop and how much gil it takes to bribe them, and what you can steal. The only problem is that the bestiary doesn't tell you where you can find the enemy to fight him.
The guide has a sphere chart and a listing of all the overdrives and what it takes to make each character learn them. The sphere grid pin-points out everything (Ability nodes, HP nodes etc.) so that you may decide what route they take.
Every secret is revealed and all the side quest are fully exploited in the guide. Airship passwords revealed, coordnates also revealed.
A poster also comes with the guide and shows you the sphere grid on one side, and the Rikku's overdrive Mix chart on the other. Being that the sphere grid is in the guide you should probably put it up on the mixing chart.
Secret Aeons and legendary weapons are revealed, and in the back of the book are exclusive interviews with the creators of Final Fantasy X. If you want to learn of the development of FFX look at these interviews.
Lastly, the guide completely covers Blitzball! It covers the teams, free agents, and gives you a stats chart for everysingle player of the sport. Letting you know who to hire and you may want to pass up. It tells you of all the Blitzball Basics.
Have I left anything out? Well, aside from character bios and overdrive listings this guide is pretty much all you need for FFX. I can't find too many errors in the guide so I'd say that this is the best FFX guide you can buy.
8 of 8 people found the following review helpful
5.0 out of 5 stars FFX Strategy guide review 31 May 2004
By Sly - Published on Amazon.com
Format:Paperback
An excellent guide book features 2 page charecter info for all 6 main charecters tells you how to find the 3 hidden aeons and tells you how to use the sphere grid tells you all 64 mix combonations Rikus overdrive can make! Comes with awsome two sided poster 1 side with the sphere grid and one with the mix combonations riku can make!
Has an EXCELLENT walk through for every area!
Defenitaly buy this book! Don not be hesitant to buy this cause of the authors horrible guide book he made for IX this one is much better!
6 of 6 people found the following review helpful
4.0 out of 5 stars Good Guide that doesn't hold your hand 6 Mar 2002
By Daniel A Moir - Published on Amazon.com
Format:Paperback
Getting a perfect guide book is rare, Brady games usually gets it right though. After the horrid guide to Final Fantasy IX, which was virtually useless as it would merely referr the reader to the Play Online Website for the solutions, I was really hesitant to buy this book. The game is pretty staright forward and I found myself referring to the book on very few occasions, which is abnormal for an FF game. I used this guide for the not so obvious secrets, but not a lot. The guide does not hold your hand in it's walkthrough, but thankfully doesn't leave you hanging either. However, some of the secrets could have been, and should have been incorperated into the main walk through, having to bounce between sections of the book was aggrivating, and I think that Brady should reevaluate their format and consider throwing the secrets into the main walkthrough. Also, some of the secrets were vague and unclear. I opened the secret path in the frozen forrest, but couldn't get to the crystal to charge the clouudy mirror because some blockhead was standing in the way. The book says nothing about how to get that person to move. Also the Cactuar ghost side quest, Some of the rocks you have to touch would glow, but would stop glowing as I approached, and when they stop glowing it won't do anything. The book offers no remedy for this dillema as well. I did beat the game, but with many of the side quests unfinished, and for the first time in my long history of Final Fantasy with none of the ultimate weapons. The guide was efficent, but could have been a little more elaborate without guiding me by the hand.
6 of 6 people found the following review helpful
5.0 out of 5 stars Great Guide 2 May 2002
By R. Cash - Published on Amazon.com
Format:Paperback
This is a great guide that covers nearly everything in the game; however there are a few things missing, but in an attempt to make up for that there are a few extras as well. This guide gives a comprehensive look into the game, and gives you great directions, but doesn't spoil every little surprise in the game. Sometimes a section will direct you to look up a chart, picture, hint, etc. in the back of the book, but it sure beats having to go online to get more information like in the Final Fantasy IX guide. Overall this is a great guide for someone who is stuck in a spot in the game, or for someone who just wants to play through the game again and get everything that they missed the previous time through the game.
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