First things first....
This game is NOT suitable for young children!
besides it having a PEGI 16+ age rating Fighters Uncaged has quite a steep learning curve, and you'll definately need to be phyically fit to play it.
Contrary to popular belief Fighters Uncaged isn't that bad a kinect game to be perfectly honest, however this is just my opinion so I would definately suggest that you try before you buy, I managed to pick the game up on sale brand new for £19.85 online :)
I've read many reviews critising this game pretty harshly since it launched, so at first I thought it best to steer completely clear of the game, however being the sort of person that I am (one that likes to try games out for myself before writing them off) I decided to give it a shot, and I'm very glad I did.
To my surprise this turns out to be a pretty decent game, the fights can get quite tactical & very challenging, so you really have to learn to pull off the huge amount of different fighting moves via the training mode first, or else you won't stand a chance of winning.
Many people have complained about serious lag issues in the game, but TBH I don't seem to have a problem with lag, plus I downloaded and installed an update before playing for the first time so maybe this patch has resolved the lag problems.
The game reacts just as it should which is pretty much instantly for me, so I'm not sure what the problem is that other folks are having, assuming that you have kinect setup correctly.
On the downside many of the characters in Fighters Uncaged appear to be very cheesy looking with a couple of exceptions, and the repetitive comments the characters say when trash talking before and during matches don't help either.
During a match I find that pulling off the majority of moves works really well as long as you are fighting within the games parameters, meaning that you have to execute your moves correctly just as you were shown in the training sessions, or your Kinect won't be able to recognize which particular move that you are trying to do, therefore you may end up doing something totally unexpected.
There are a total of 70 different moves which you can learn in this game so you have to remember how to correctly execute each one of them, afterall this is still only a game and is somewhat limited to a specific set of movements that Kinect can pick up.
Fighting in a well controlled and timed manner appears to be the key to winning in this game, and it suceeds in this area very well.
You have remind yourself that this is only a game and that you can't just go off on a tangent throwing wild kicks & punches etc as you will end up KO'd before you know it, plus totally exhausted.
One thing that is certainly frustrating is that you have to constantly improve your score against each fighter everytime you fight them, failure to beat an opponent and the previous high score you've set against them before the timer runs out will not increase your score and you won't be able to move up through the ranks and new lock any of the games new characters.
Unfortunately there is no multiplayer option in this game which is a shame as I feel the game would've definatley benefitted from this feature.
Another minor gripe is that the so called story behind your character is pretty much non exsistant, though for me this is no deal breaker.
Overall Fighters Uncaged is not the worst fighting game ever created as many are calling it, however with a bit more time in development and a few tweaks here and there it could've been a real gem.
I look forward to a much improved sequel.