Norton 360 v6--only £24.99 when you spend £30 or more
Spend £30 or more at Amazon.co.uk and you can get Norton 360 v6 - 1 User 3 PCs for just £24.99 when you enter the promo code 'NORTONV6' at checkout. Here's how (terms and conditions apply).
Product details
|
Play with this tool for any length of time and it soon becomes obvious that the shortcomings are more than made up for by DIV's strengths. It's a joy to code with the command set given, which includes pre-built functions for collision detection, distance between onscreen objects, full screen scrolling and more. Everything is handled by the custom development environment that incorporates a graphics manipulation environment text editor--with full syntax colouring, full debugger and sundry other utilities designed to help pull all the bits together to create an identifiable game. The gaudy yellow manual is worth keeping by the desk. It falls short in some areas but in others excels with its description of the command set et. al., which hopefully won't hold too many people back. a thriving community of users has sprung up at the official Web site, so users are always on hand through a series of online message boards to give help and coding advice--and to clarify the bits of the manual that haven't translated well from Spanish to English.
To claim that this package will turn the user into a games expert would be wrong, and don't expect to be able to churn out games by the minute. First and foremost, this is a programming environment with its emphasis completely on games. It requires time and patience from the newbie and a little understanding from the older hands to get over the initially high learning curve and to start to get the best out of it. That said, from a cold start this reviewer had a passable, if graphically dire, version of Defender up and running inside of two hours--no mean feat if you've ever wrestled with the intricacies of packages like Visual C++. Nor is this a tool for the gaming professional. That said, if you're a weekend coder with a yen to finally create that electronic version of a table top wargame, a retro fan who wants to recreate the halcyon days of Chuckie Egg and Space Invaders or a newcomer with patience and a desire to create rather than just to play this is a great way to have a crack at games coding. But if your creating is tood, there's nothing to stop you turning out Shareware or even commercial(esque) games, since the distributors grant owners full rights to distribute their creations without paying royalties. --Gordon James
Tag this product(What's this?)Think of a tag as a keyword or label you consider is strongly related to this product.
Tags will help all customers organise and find favourite items. |
I RECOMEND IT!
DIV takes a lot of the pain away, dealing with stuff like setting up graphics screens, initialising sound cards etc and leaves the programmer free to get on with the really important bits - like creating the game code!
This package isnlt for everyone and I suspect there's quite a few people will snub it without a second thought. For a start it's based on the BASIC programmin language, there's no internal support for Quake-esque 3D games, it's integer only (no floating point) and it runsd through a DOS shell - no NT or Windows 2000 support.
That said, it's great fun to play with if you want to learn the tricks of the trade from scratch or you have a couple of hours to spare and fancy knocking together a clone of arcade days gone by.
The development environment is good if a little clunky and includes a rudimentary graphics editor and a text editor for creating game code as well as some other useful bits & pieces including a CD player.
The command set contains some groovy functions including the facility to detect collisions betweens sprites/bobs/whatever you like to call them and the software supports display modes up to 1024x768, though the colour palette is limited to 256 shades which can be a bit of a pain.
Despite the negatives, DIV is a class act, giving the enthusiast the power to create anything from platform games to shoot-em-ups to C&C style RTS affairs. It still has a fair number of faults (add the manual to the stuff I mentioned above) but the fact remains that for the price this is incredibly good value.
Also add to the mix an excellent website run by FastTrak which has managed to build a thriving community of folks who'll help out if you have any problems or queries.
One important thing to note: DIV will NOT create your games for you, it will only help in the development process. Keep this in mind and the possibilities are massive.
I started using DIV Games Studio 3 months ago. Within 3 weeks I had created my first game.
The programming language is very easy to learn and implement. Read more
|
This product's forum
Active discussions in related forums
Search Customer Discussions
|
Related forums
|