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  • Isla Dorada
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Isla Dorada

1 customer review

RRP: £32.98
Price: £28.99
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  • Explore the wonders of Isla Dorada and search for treasure
  • 3 character figures
  • Playing Time 60 minutes
  • 3-6 players
  • Ages 10+
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£28.99 Only 1 left in stock. Dispatched from and sold by tablet_books.

Product Information

Technical Details
Item Weight1.6 Kg
Product Dimensions29.8 x 29.8 x 7.6 cm
Manufacturer recommended age:10 years and up
Item model numberVA74
Main Language(s)German
Batteries Required?No
Batteries Included?No
Additional Information
Best Sellers Rank 337,899 in Toys & Games (See top 100)
Shipping Weight1.6 Kg
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available8 Nov. 2010

Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months

Product Description

Product Description

Guide your expedition through hazardous terrain and hostile territory, exploring the wonders of Isla Dorada while you compete to find the most treasure among your fellow explorers. Designed by the creative team of Bruno Faidutti, Alan R Moon, Andrea Angiolino, and Piergiorgio Paglia, Isla Dorada is a board game of strategic bidding and exploration for 3-6 players. In Isla Dorada, players join together to form an expedition, navigating through a mysterious and treasure-ridden island. However, since each player is competing to be the one explorer to find the most treasure, they each have their own treasure maps and their own secret motivations. To move the expedition, players bid cards that allow them to move the expedition through certain terrain. Whoever wins the bid gets to move the expedition and potentially find their hidden treasure.

Box Contains

  • 1 copy of Isla Dorada

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    Customer Reviews

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    Most Helpful Customer Reviews

    2 of 2 people found the following review helpful By Wendelius on 24 Feb. 2011
    Format: Toy
    Isla Dorada was delivered on Saturday and it proved to be a huge hit with the kids. We played one game a day from Saturday to Tuesday. Considering it takes 90-120+ minutes to play a game, that's not bad at all!

    The setting:

    The year is 1934. A band of merry adventurers have crash landed on an island rumoured to contain many ancient treasures. Sticking together for safety, they set out to try and be the one who collects the most treasures.

    Box contents:

    This game impresses as soon as you open the box. All the components (even the board and cardboard piece with the detachable gold coins) are safely stored in their own ziplock bag.

    Once you unpack it all, you'll find a game board, various tokens, somewhere between 200-300 cards for various purposes ([i]treasures[/i] to collect, [i]adventure[/i] cards to move around the board and play for beneficial / detrimental effects, [i]curses[/i] you try to stay clear off and [i]destiny[/i] cards which give you the opportunity to earn more points by completing a secret objective). The box contains no dice. Card draws mean this game is still luck based to a degree, however.

    That being said, the real stars of the show are the pieces. They are really distinctive and well crafted.


    With only 1 player piece on the board and no dice, it's cards and bidding for the role of "expedition leader" which decide where the character is going to move.

    Treasure and Curse cards correspond to locations on the map. We all have a set of them.

    Adventure cards are used for the bidding process. They contain the means to travel by land (various line colours on the map), river/sea (blue lines) or even by air.
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    Most Helpful Customer Reviews on Amazon.com (beta)

    Amazon.com: 5 reviews
    9 of 10 people found the following review helpful
    Great Island Party Game 27 Jun. 2011
    By Mark - Published on Amazon.com
    Format: Toy Verified Purchase Durability:    Educational:    Fun:   
    While this game is a little more in depth than I would usually break out at family gatherings at my house we have found similar co-operative games such as Forbiden Island to be quickly requested by both family and friends any time we get together lately. We have shared this game with many of the "non-gamer" friends and family members I have and it has become popular enough with both so that we plan nights to get together specifically to play it!? (which we have labeled as Isla Party Nights and bring "island type food and drink" to snack on while playing)

    This game is slightly less co-operative than others of the genre as you all move together as a party BUT you have your own objectives areas you want the group to reach and cursed areas you want the group to stay away from.

    The competitive/cooperative nature of the game has pleased both my competitive and non-competitive friends and each exciting game we play leads to us planning the next game as soon as possible so that we can take the crown of victory from whoever the current winner was!

    After six games of Isla Dorada we have still never seen a simliar game so replay value is high as well.

    I highly suggest this game to even the casual board gamer due to its great components, amazing art on the board and cards, easy to understand ruleset (each player gets a reference sheet which is useful to a first time player), and great themed play which will minimize arguments and maximize fun.

    Only negative I have found is that 3 players minimum are required to play but Im sure I can figure out or find online a balanced two player rules option in time.
    1 of 1 people found the following review helpful
    The "Golden Isle" is a treasure of a family game 12 July 2012
    By N. Christensen - Published on Amazon.com
    Format: Toy Verified Purchase Durability:    Educational:    Fun:   
    Initially I bought the game thinking it would be cooperative, based on the description "Players join together" as they search the island for treasure. What this actually means, is that all of the players are forced to move together around the board, but where they move is actually determined by a competitive bidding process.

    Happily, the game is still a great deal of fun. Being forced to move together means players are going to have to put on a poker face and occasionally bite their lips. You don't want to tip off to other players where a curse will affect you, and likewise you don't want to let on which destinations will give you big treasure bonuses, because they will bid to prevent the party from moving there. There is not much downtime because the group changes location each round, and based on where you end up and the cards you draw, you have to figure out how to get to the places that will give you treasure bonuses, avoid curses, and fulfill your secret goal.

    If you are a fan of "Ticket To Ride," you will find three very similar elements, likely a result of Alan R. Moon being a co-designer of this game. First, the basic movement cards you bid must be of the same type of animal, and their number determines how far the party can travel along a certain type of path (desert, jungle, etc). This is similar to playing train cards of the same color to claim a matching route in TTR. Of course there are special cards that add variety and fun to this process. Second, each player has a secret goal to achieve over the course of the game that will earn more points at the end, as well as a curse that will remove points if activated. This is similar to the bonuses and penalties of the destination tickets in TTR. Third, when you draw a card, you can either take one face-down from the deck, or from a face-up row of cards, just like TTR.

    It's great fun to throw in a surprise special card to steal a bid, or act disappointed when someone else moves the party somewhere that actually plays right into your strategy. Make no mistake, this is a competitive game, but it's pretty lighthearted and ends up feeling like being on a tropical treasure-hunting vacation with a bunch of people you personally like, but wish you could get rid of. Bad in real life, but as a board game theme it's very cool.

    "Isla Dorada" ranks right up there with games by Days of Wonder in terms of its excellent cartoonish, colorful artwork, and top-quality plastic and wooden pieces. The molded resin figures are HUGE. You will enjoy looking at this game for an hour, and that's about all the time it takes to play. Good for family time, or for getting non-gamers into something way more fun than Rummy, but less complicated than Settlers of Catan. Highly recommended, especially if you played (and enjoyed) "Ticket To Ride."
    1 of 1 people found the following review helpful
    EXCELLENT PARTY GAME!! 22 Aug. 2012
    By JahnieDez01 - Published on Amazon.com
    Format: Toy Durability:    Educational:    Fun:   
    Isla Dorada is a family game in which 3-6 players compete to get the most points at the end of the game by influencing the expedition pawn's movement across the board. All players are given 'Destiny Cards' (ala Ticket to Ride's Destination Ticket) which provide the player with a goal they have to reach by the time the game is over. They are also given Treasure and Curse cards that add + and - points to your total score- these add tension during your play session which makes the game much more enjoyable!

    My only problem with the game is that the rules may be a bit misplaced in the book. I often find myself trying to find the answer to question the players bring up when playing and I cant seem to remember where to find the answer. However, this only happened one time and it didnt affect our overall impression of the game.

    Great game to pull out during parties (of course, with the right crowd)! I cant recommend it any higher- 5 stars!!
    1 of 1 people found the following review helpful
    A hidden gem on the island of games 7 Sept. 2014
    By Jeremy C. Glasser - Published on Amazon.com
    Format: Toy Verified Purchase
    A hidden gem! A relatively unknown game that is an exceedingly fun surprise. If you like Ticket to Ride, you'll find a few similar mechanics, but this is a distinctively different game. Much more interactive. Extremely easy to teach and play, so even your less-strategic friends/family can enjoy. As someone who owns a lot of games, I highly recommend it!
    Fun for a range of player types 26 Aug. 2013
    By Katie W - Published on Amazon.com
    Format: Toy Verified Purchase
    As someone who plays board games with friends that have a wide range of gamer experience levels, finding games that offer the right balance of depth and simplicity can be a real challenge. I was first drawn in by Isla Dorada's art and theme-- islands, explorers, fancy statuette game pieces, high quality card and board art... visually, this game sold itself really well.

    I'm pleased to say the game play was equally pleasing. I read the instruction manual before bringing it to a friend's house and found the rules to be relatively straight-forward. Unusually, this game has both cooperative and competitive mechanics. Ultimately, it is a competitive game. A single token represents all players and takes up a single location on the board. Players take turns bidding on where they would like to move the token next by offering up land cards and modifiers that match the paths leading to their desired destinations. Besides land cards and modifiers, each player holds a set of positive and negative locations (secretively) in their hand. The goal is to travel to the positive locations to collect points/treasure, and avoid the negative locations. Since each player has different positive and negative locations, there is a competitive strategy to interpreting where your friends are trying to visit/avoid and force them to or away from those places.

    If you hate long setups and complicated rule sets, fear not! This game is quick-paced and contains reminders in multiple locations to remind you what cards do. A full game can be completed in under an hour, easily.

    If you like depth and strategy, and get bored with shallow board games, don't let the simplicity of the rules fool you out of trying Isla Dorada. There is a Poker-esque quality to the game play that allows more adept players to tune into what cards are being drawn/played, what locations people push towards or adamantly avoid, and who might be holding some dangerous modifiers. There are a LOT of modifier cards that change up a round, so each playthrough can feel a little different in a good way.

    I would highly recommend Isla Dorada for any board gamer's collection. It is incredibly unique, but has a comfortable, familiar feel that beckons any level of player.
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