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False Gods (The Horus Heresy) Mass Market Paperback – 15 Jun 2006


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Product details

  • Mass Market Paperback: 416 pages
  • Publisher: The Black Library (15 Jun 2006)
  • Language: English
  • ISBN-10: 1844163709
  • ISBN-13: 978-1844163700
  • Product Dimensions: 10.6 x 2.8 x 17.1 cm
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (28 customer reviews)
  • Amazon Bestsellers Rank: 174,177 in Books (See Top 100 in Books)

More About the Author

Graham McNeill: Hailing from Scotland, Graham McNeill narrowly escaped a career in Surveying to join Games Workshop, where he worked for six years as a games developer. In addition to many novels, including False Gods, Fulgrim and Mechanicum for the prestigious Horus Heresy series, Graham has written a host of sf and fantasy short stories. He lives in Nottingham, UK. Visit his website at www.graham-mcneill.com

Product Description

About the Author

Graham McNeill hails from Scotland, where he narrowly escaped a career in surveying nearly six years ago to join Games Workshop's Games Development team. As well as seven novels, he's also written a host of short stories for Inferno! magazine and takes on more freelance work than can be healthy.

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Customer Reviews

4.1 out of 5 stars

Most Helpful Customer Reviews

22 of 24 people found the following review helpful By Mr. M. R. Churchill on 7 Jun 2006
Format: Mass Market Paperback
Graham McNeill had a lot to live up to with this book, the successor to Dan Abnett's superb Horus Rising, which was widely acclaimed as one of the best Warhammer 40,000 novels that the Black Library has produced. In False Gods, McNeill continues the story of Captain Loken and the Sons of Horus, the elite superhuman Space Marines that are destined to fall under the corrupting influence of the dark gods of Chaos. So, is it any good?

Emphatically `Yes'. Though all Warhammer 40,000 fans will be well aware of the tragic fate of the angelic Primarch Horus, there is a grim fascination in following his downfall and I found it very difficult to put this book down. Unusually for a Black Library book (the publisher is known for its tendency to deal out mass bombardments of death and destruction from the word `Go'), there's a good deal of build-up before the first confrontation takes place. And - without wishing to spoil the moment - what a confrontation it turns out to be!

In many ways, this book was what I expected Horus Rising to be. Much of the story is told from Horus' point of view, whereas the previous book relegated his magisterial presence to the background. In False Gods we follow Horus both physically and metaphysically through his struggles with powers divine and diabolical. I am sure that most Warhammer 40,000 fans will prefer this direct approach to telling Horus' story, but it does have its flaws. The divine ineffability that had previously veiled the godlike Primarchs is fast wearing thin as the Horus Heresy series continues. And there's the rub - it's unavoidable that the more familiar we become with these fantastic beings, the more mundane they seem.
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2 of 2 people found the following review helpful By Morty on 9 May 2011
Format: Mass Market Paperback
What can I say. Pity the man who has to follow Abnett in a novel series, especially Abnett on form.

Horus Rising was a supreme success, and as good a teller of space marine action stories as McNeill is, he is simply not the writer that Abnett is. And unfortunately this book makes it obvious.

That being said, it is still a good book, enjoyable, and makes a noble effort to carry on the style, pace and scope of the first book. And it does not fail. Its just... not as good. Sorry Graham.

That being said, the change in the Mournival is worth it, and is rather well done, and Loken and other key characters are written with amazing continuity.
Unfortunately, I hated the bits with Horus in the warp. Frankly they were not enough to explain why Horus falls (though I will give McNeill this - his description of a 40k shrine world is absolutely fantastic - and almost enough on its own - its just a shame that the rest of Horus' acid trip is not nearly as poignant or strong).

So, a damn good effort, but simply not as good as Horus Rising.
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By Detra Fitch TOP 1000 REVIEWERVINE VOICE on 20 Jan 2009
Format: Mass Market Paperback
Iterators and remembrancers have not yet become an official part of the Crusade fleets. The civilians and scholars still follow the expeditionary forces, moving among them and writing of the glorious truths of the Imperium. Even Warmaster Horus decides to choose a personal documentarist, Petronella Vivar.

Horus is tricked into leading his men to Davin's moon where he is critically injured. Petronella witnesses as Horus falls unconscious from his wounds. While Horus is still unaware, he is transferred to a place of sorcery and the void. It is there Horus is swayed in his thinking to Chaos.

Garviel Loken, the Company Commander of the Sons of Horus Legion, and Tarik Torgaddon watch in horror as events play out before them. When Horus falls from his wounds, the Astartes begin to fall apart in confusion. Loken and Torgaddon are no exceptions to this. The death of the universe may just have begun.

**** In book two, author Graham McNeill continues the series of the Horus Heresy. As talented as I believe this author to be, I cannot help but notice the huge changes in the mood swings and attitude of Horus. The character is no longer as careful and seldom checks for facts any more. No longer does The Mournival whisper words of wisdom and advice in the Warmaster's ear. To me, it did not even seem to be a gradual change. The character is simply not believable to be the same Horus from the first book's foundation. I found the men of the Astarte to be just as unbelievable in their undisciplined behavior while Horus is in the void. Thankfully, that did not continue as long as I thought it might. Everything else is done well. The ending is a bit rushed to me, but still well done. Small threads (such as mentioning "the saint") are planted for book three to pick up and carry onward, just as the first book left small threads for book two's continuation. I look forward to more! ****

Reviewed by Detra Fitch of Huntress Reviews.
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Format: Mass Market Paperback
'Horus Rising' was rightly considered a success, and the responsibility falls to Graham McNeill to keep up the qualty with this pivitol edition to the story of the fall of Horus.
He broadly succeeds, and it's surprising just how much story is crammed into these pages. This is where Horus is tempted and turned, and his feverish journey to evil is a particular highlight. A protracted nightmare sequence is rendered convincingly when it could have come across as a stoner-trip, and the tension as Horus choses his destiny is as palpable as any battle scene.
On the topic of battle, 'Gods' contains a corker, as the Space Marine legions descend on a creepy, rotten swamp planet, only to be assailed by the living dead. It's exciting, gory stuff, and another highlight of the book.
By the end, there have been some shocking deaths, and the trajectory of the series is set. 'Gods' can't escape it's trappings however. Like, say, 'The Two Towers' in Tolkien's Lord of the Rings epic, 'Gods' doesn't feel much like a story in it's own right, which, of course it isn't.
But as an addition to a so far enjoyable series, this is great stuff, well paced, exiting and enjoyable.
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