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Fallen [Paperback]

Tim Lebbon
2.8 out of 5 stars  See all reviews (8 customer reviews)
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Product details

  • Paperback: 528 pages
  • Publisher: Allison & Busby; paperback / softback edition (6 April 2009)
  • Language English
  • ISBN-10: 0749079983
  • ISBN-13: 978-0749079987
  • Product Dimensions: 19 x 13 x 3.6 cm
  • Average Customer Review: 2.8 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Bestsellers Rank: 558,248 in Books (See Top 100 in Books)

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Tim Lebbon
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Trade edition paperback, fine

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Customer Reviews

Most Helpful Customer Reviews
2 of 2 people found the following review helpful
Format:Paperback
In the unexplored regions of Noreela there are rumours of the Great Divide, a massive cliff which demarcates the end of the known world and something else, something unknown. Ramus and Nomi obtain a parchment from a voyager who claims to have visited the region and it indicates that there are other, even greater, mysteries to be explored. Faced with the dangers of the unknown but also potential fame and fortune they set off on the ultimate challenge and potentially lethal expedition.

Tim Lebbon has created a fantastic adventure novel reminiscent of the classics, think "Journey To The Centre Of The Earth" or "The Lost World" but in a unique and imaginative fantasy setting. The main characters are rich and detailed but many retain an aura of mystery which is never fully explained allowing for interesting tension points to develop. They are motivated by that inexplicable need to explore, at any cost.

The true star of the show in Noreela itself. Tim Lebbon avoids most of the fantasy cliches in his writing (the book doesn't even have a map) but instead creates a land populated with mysterious beings, creatures and landscapes. Cleverly avoiding exposition the author allows the descriptions of the places and sites to tell their own stories, its a great skill to be able to invoke the feel of a place with a few choice adjectives but it's a skill that Tim Lebbon shows frequently. This allows the narrative to roll along without the pauses and long winded explanations normally required to fill in the backstory, it also retains mystery and intrigue right to the end.

The plot itself is fairly simplistic but add in the characters and mysteries found along the journey and it evolves into something much greater than the sum of it's parts. Tim Lebbon has created more mystery, intrigue and downright thrills than most fantasy writers achieve in an entire trilogy but more importantly he creates an emotional attachment to the main characters that many lesser writers never achieve.

Reading fantasy can be something of a guilty pleasure, tortuous world building, generic, bland characters and creatures and frankly, childish plots abound. Of course writers like Joe Abercrombie have shaken the genre up with their adult themes giving it a much needed maturity boost but there has also been a tendency to shock just for the hell of it (not from Joe Abercrombie I hasten to add). This book, I think, achieves the perfect balance, mature in tone (sex, violence and swearing are all present but never gratuitous) but still with that element of escapism which is, after all, why we read and enjoy fantasy in the first place. Above all, however it's a bloody good read, a fast paced, emotionally charged and skillful masterclass in fantasy writing. It might not go down well with the purists who may miss the dwarves, goblins and Thrustbladder Axecrumpler type characters but for readers who want something different, and are prepared to explore a little, its highly recommended.
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1 of 1 people found the following review helpful
Format:Paperback
Tim Lebbon's one of these interesting cases: a New York Times best-selling author, a winner of multiple awards including a British Fantasy Award for his novel Dusk, and yet his name rarely seems to crop up in online discussion.

I'd been meaning to check out Dusk ever since I read part of an excerpt and quite liked it. I was therefore pleased when Lebbon's UK publisher, Allison & Busby, kindly offered to send me a copy of his latest book, Fallen.

Taking place in the world of Noreela - the same world that features in Dusk and its sequel Dawn - Fallen is both an adventure story and an examination of how sometimes the personal psychological journeys we undertake are more significant than the physical.

Ramus and Nomi are members of the Guild of Voyagers, an organisation that seeks to explore the untamed wilds of Noreela and reveal them to the rest of civilisation. When they obtain some obscure documents from a mysterious traveller, they set about preparing for the voyage of a lifetime. Their destination is the Great Divide - a massive, sheer cliff that borders one edge of Noreela and rises up into the clouds. They're travelling into the unknown, as no one has ever scaled the cliff. While the thrill of discovery is a motivating factor, it's the promise of what is hidden away atop the Great Divide that drives them on. If the ancient documents are accurate, then what they will find at the top of the Great Divide - if they ever reach the top - will change the world and re-write history.

I think what attracted me to Fallen was the adventure angle. I wouldn't go as far as calling it a 'quest novel' (why does that term seem so negative these days?) but it's certainly a book about journeys, both mental and physical, which is a throwback to the kind of stories I read when I was younger. It had been a while since I'd read a novel that focused solely on the travels of a group of companions, so I was eager to see what Lebbon could do with the idea.

The crucial thing for this sort of story, in my opinion, is to get the characterisation right (of course, this is crucial for all novels - but particularly so when the entire story focuses on a handful of people). Sure, the characters can battle all sorts of monsters and explore cool exotic locations, but if there's no conflict within the group, no friction in their relationships, then the whole novel is going to fall flat.

Fortunately, Lebbon does a commendable job here. The relationship between the two protagonists, Ramus and Nomi, is both complex and believable. I very much enjoyed seeing them struggle with their feelings towards each other, and the problems that were caused by the involvement of a third party (which resulted in an intriguing triangle of emotion). Ramus and Nomi's relationship is really what drives the story on in the earlier part of the novel. You know an author is doing something right when not a lot is really happening, yet you're utterly hooked. It only becomes more intriguing as dark secrets start to be revealed.

With the strong characterisation firmly in place, the stage is set for a decent adventure. Lebbon delivers again, giving us some exotic locations and plenty of confrontations with nasty flora and fauna. He also drops a few interesting hints of worldbuilding into the mix that I would like to have seen more of - the wraiths, for example (perhaps these appear more prominently in Dusk and Dawn, or if not then maybe they will appear in future books). There's even a Mieville-esque aspect concerning a multi-limbed character, with reference to a 'chop-shop' which I really liked, and again would like to see/hear more of.

Another strong element is Lebbon's prose. Rich and fluid, his action scenes are tense and gripping, while his descriptive writing benefits from his ability to throw in a bit of lyrical verve. Fallen is subsequently a joy to read - I flew through it at rapid speed, which doesn't tend to happen a lot these days. Character introspection is present and correct, adding depth without hindering the flow of the story, and exposition likewise (one of my pet peeves are authors that can't handle exposition properly - more than a few popular new writers seem to have no idea how to do it).

Unfortunately, despite the novel's strong start, it unravels in the final third. I once remember reading someone's complaint about the inevitable moment in adventure fantasies where the group of companions splits up, and how the story often seems to nosedive afterwards. This is not a complaint I would level at Fallen, though it does happen and I must admit I enjoyed the story more pre-split than post-split. Hard to say why without giving spoilers, but I felt the split had a negative impact on the characterisation of the novel, which for me is its strongest point in the first third.

The main complaint I have with Fallen concerns the events in the final third of the book - it just felt like a bit of an anti-climax. Again, it's hard to say why without spoiling the story, but I felt like the whole book was building up to what they might find at the top of the Great Divide, and most of what they did find just seemed to fall a little flat. That's not to say that the ending isn't suitably epic (it is), but even here we have a problem in that there's no real resolution, and this rankles.

Verdict: Despite the anti-climax resulting from a weaker final third, Fallen is still an enjoyable and very well written novel. Lebbon's skilled characterisation adds serious depth to a standard adventure story and his accomplished prose means the story flows well and is hard to put down. He also shows flashes of worldbuilding that possibly hint at more intriguing things to come, and I for one will definitely be checking out his next novel in the Noreela series, The Island.
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Disappointed 7 July 2011
By Karen
Format:Paperback
This book is a perfect example of how not to mix genres as three-quarters of the book is a straight-forward fantasy adventure/journey/quest yarn followed by a discordant leap into an alien/horror shocker with many unanswered questions. The writing style is simplistic and clichéd. The two main protagonists are equally unpleasant and the way tension is introduced into their relationship feels very artificial. The most likeable characters, having been well developed during the "journey" disappear very quickly. The book is full of clunky plot devices and some sections are completely unbelievable. Unfortunately some of the most unpleasant scenes are very well described and leave a lasting memory, particularly the baby tree image.
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