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Europa Universalis II

by Focus Multimedia Ltd
Windows 2000 / 98 / NT / Me / XP
 Ages 3 and Over
3.6 out of 5 stars  See all reviews (9 customer reviews)
Only 1 left in stock.
Dispatched from and sold by Digizoneuk.
  • Take control of any nation in the world
  • New units and technology
  • More than 1600 land and sea provinces
  • Detailed and historically accurate building armies
  • Optimised for multiplayer EUII
  • More than two hours of quality audio
  • Tutorial and manual
  • Scenario Editor

Game Information

  • Platform:   Windows 2000 / 98 / NT / Me / XP
  • PEGI Rating: Ages 3 and Over
  • Media: Video Game
 See more system requirements

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0000AHO9Y
  • Release Date: 3 July 2003
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Bestsellers Rank: 33,784 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Manufacturer's Description

Europa Universalis II is the sequel to one of the greatest strategy games ever made. It invites you to a global struggle for supremacy from the dark ages of Joan of Arc to the flaming wars of Napoleon. More than 400 years of Gameplay!

Lead any of over 200 playable nations guiding domestic and foreign policies. Engage in religious struggles, set up expeditions to claim the New World and lead your country to prosperity and victory. Send your privateers to roam the seven seas, muster mercenaries to bolster your defences and send missionaries to convert infidels to your State Religion. Interact with true historical events and persons through the course of history.

You will change the world and create history!

Take part in the civil wars of England and watch the rise of the Habsburg dynasty! Choose sides in the struggles of the Ashikaga Shogunate in Japan that for 200 years was torn by civil wars! Discover, conquer and colonise a New World, and enter the age of liberalism with the American and French Revolutions! As if this was not enough, Europa Universalis II also lets you play through the Napoleonic wars. Game Highlights:

  • Take control of any nation in the world from Feudal Japan, America, Russia, The Qing Dynasty of Manchu to the traditional countries such as Spain, France and England.
  • Includes new units and technology from the High Middle Ages, The Renaissance, The Baroque and the Napoleonic Era.
  • Huge map spans the globe with more than 1600 land and sea provinces!
  • Detailed and historically accurate buildings armies, navies changing with time.
  • Optimised for multiplayer EUII enables players to easily meet over the net within several scenarios specifically designed for multiplayer games.
  • More than two hours of quality audio of period music and new sound effects truly bring the massive era to life.
  • Intuitive interface, tutorial and manual offer a controlled and immersive gaming experience for Novice and Hardcore gamer alike.
  • Scenario editor to make your own events and set ups to create thousands of variations of the game.

    Conquest, trading, diplomacy from the middle ages to Napoleon.

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    Customer Questions & Answers

    Customer Reviews

    Most Helpful Customer Reviews
    34 of 34 people found the following review helpful
    5.0 out of 5 stars Not for the faint of heart! 1 Jan. 2004
    Europa Universalis 2 is probably the hardest of the hard in terms of strategy games. Don't be fooled by the real-time aspect of it, it's a straight-down-the-line hardcore strategy game.
    It has both depth and breadth, two qualities which normally come at each other's expense, and the basics are reasonably easy to pick up. The devil, as always, is in the details, and the intricate economic model couples with the military, diplomatic and social fronts to keep players permanently occupied in all speed settings but "Paused".
    The game is played in campaigns, which see the player assuming the 'power behind the throne' for a nation of the Earth in 1419 or one of a good half dozen times later than that. The game ends at the latest in December 1819, and players can choose their own victory condition from a preset list, or play without a set one.
    Starting countries range from the standard (and easy) choices like England, Spain, France... through the less normal (and harder) ones like Prussia, China, Aztec... to the downright insane, like Tibet, Navaho, Albania. The vast range of starting options makes sure that players never run out of things to try. The long campaigns (incidentally the most interesting ones) will take a solid thirty hours' of play to play through well. But I think that's a Good Thing.
    Events keep the game... interesting, and specific events sets are tailored for most of the nations in each campaign. These have a range of minor notables, diplomatic crises and economic issues to deal with, frequently presenting the player with tough choices. The AI is also very well-maintained, and generally well-suited to the role it is given.
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    30 of 30 people found the following review helpful
    4.0 out of 5 stars Classic Strategy 11 Aug. 2004
    An excellent upgrade to Europa Universalis, this game is a tremendous pausable strategy simulation of a euro-centric (although the map includes the entire world) history from the end of the middle-ages to the Napoleonic era.
    A variety of scenarios are available, enabling you to play as any Nation (eg France, Spain, etc..., or even Burma, Iroqois, Eire, Ukraine, Bavaria, Castile, Aragon, Brittany....), in a variety of periods.
    I sense that the makers of this game were perhaps inspired by an old board game called Empires in Arms which was created by the Australian Design Group (sold to AH) which represented the pinnacle of board gaming.
    In any case, EUII has many of the good design features of that board game, although army supply rules are perhaps over-simple for my liking (ie, you can't build campaign supply depots, so rich nations don't have any advantage when it comes to Supply, which I think is wrong).
    The map is divided into small geographical regions, such as Yorkshire, Croatia, Galway, Alsace, etc... and the player controls one or more of these areas to form their nation. Your nation can be expanded through diplomatic resolutions to declared wars, colonisation of unclaimed lands, or other nations' rebelling provinces joining you spontaneously (rare but worth waiting for!). And it can shrink due to wars or internal rebellions (playing as Britain can be disturbing when half the country suddenly decides to form a new nation as the Royalists, during Cromwell's time....).
    Warfare is fairly simple - Inf, Cav, or Art can be purchased (if you have developed the technology), and they each have their own movement rates and combat effectiveness. Combat is divided into two alternating phases which continue until one side has broken. One phase is firepower, the other melee.
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    17 of 17 people found the following review helpful
    4.0 out of 5 stars Risk with bells on 16 July 2003
    Europa Universalis 2 (EU2) has a novel layout; you navigate the game world across a large map of the world with various territories (think Shogun map) and attack them. However the game is played in real time, not turn based, with a variable speed to allow you to speed through or micromanage. Think of it as a longer and more detailed version of Risk. You send out settlers and missionaries to the uninhabited regions of the map, and war or subjugate the other empires. This as well as accepting tasks, such as conquering a specific region in 5 years, or holding on to a territory for 5 gain you the points you require to win by the end of the game.
    The military system is a little simplistic, probably the most disappointing feature of the game, you have no real input on the fighting once it has begun. Although this is historical, it is not as fun as Shogun.
    That of course is the aim of the game, to be as historical as possible. Events are placed before you every so often, as and when they happened in reality, with two choices that affect your empire in a different way. The level of knowledge is remarkable, did you know there were protestants in Eastern Europe well before Luther, or that Spain and Portugal divided the rights to the new world between them? Me neither till EU2
    Another problem with EU2 is the empires, fine you can play as any country that existed in that era, and there are an awful lot, but most condemn you to annihilation, or worse sitting around for 100 years waiting to be conquered. However when you play as Portugal and expand further and quicker than they ever did, or as England and never lose your hold on France, you get a nice warm feeling of success.
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