Lately, the are a number of novels sporting ROBERT LUDLUM's name up front - yet they are ghostwritten by in-stable-writers of his publisher. And, of course, they feel nothing like LUDLUM's novels.
SIERRA, the owner of the FEAR franchise, is putting out this official (stand alone) expansion - whilst, MONOLITH, the original team that actually created FEAR, has announced its own upcoming expansion named PROJECT ORIGIN.
As with ghostwritten books, the in-house elves do not feel confident to create anything new and instead take baby-steps around the original story. Thus, the PERSEUS MANDATE is actually the same story as the original FEAR - seen from the perspective of a different F.E.A.R. agent on a timeline that runs parallel to the original.
To make this idea more palatable, a new set of weapons and gadgets are available (you will love the UV scope that helps targeting in foggy rooms) and the set of enemies is refreshed with some new additions. Paxton Fettel, the original villain gets replaced by, well, Perseus (whose Mandate we are concerned with), Alma (the scary little grungy girl) only makes fleeing appearances - and Shade fits the shoes of the scariest spectral beast around.
The graphics, although somewhat improved, do not veer far from the original - which may not be a bad thing, since they were quite good, yet somewhat dated today. What has clearly improved is the sound: PERSEUS MANDATE may not be as visually scary as the original but it sure is aurally scary!
All in all, a slightly improved game with a clearly weaker story.
The cookie-cutter at work...