When Eyepet, from Sony, first appeared back in 2010 we were instantly hooked. The on-screen little fur ball was great fun - being one of those games that you need a camera for. The game saw you interacting with your own eyepet and what was a fresh and compelling idea was only enhanced by making a Move version. We loved Eyepet, and spent, as a family, many a happy hour playing with our virtual pal, unlocking challenges and generally marvelling in the wonder of technology. When, at the end of last year Sony released a new title "Eyepet and Friends" we were first in the queue to pre-order online. The five year old was beside herself with excitement and told every Father Christmas within a five mile radius how another Eyepet was on her list. Having enjoyed the original the premise of playing with two on-screen pals at once could only add to the enjoyment, interest and fun, right? Wrong. This game is, quite simply one big disappointment from start to finish.
The original game saw you hatching and nurturing one pet. Here along the same lines, but with the addition of a rather too talkative narrator, you get two eggs. This is where the frustration starts, play together and inadvertently swap over controllers and nothing happens, the game from the off is slow to load and prone to falling over for no obvious reason and when you do play it's really not at all obvious what the actual purpose of the game is. Where, previously, there were day to day challenges to unlock and things to do, the new game sees you trying to find your way through a maze of menus working out what the point of the whole thing is. Any concept about the original game that was good has been removed and so you find yourself pottering around the game, earning random tokens for random things and getting more frustrated and, actually bored the longer you play because what was a simple game for children to play seems to have been transformed into a poor Tamagotchi clone which fundamentally misunderstands what children enjoy, and makes the bits that they may actually enjoy really hard to find within a mass of pointless activities.
Instead of growing food we get making a soft play circuit using the move controller as a mouse - tedious and bewildering. Where previously playing sports or with the toys was fun, now we have to earn tokens to buy toys and when you do so it's not clear why you would really want to, unless for some reason uploading pictures of your pet onto the web is what you really want to be doing. The basic things you have to do to keep your Eyepet happy, like feeding them and washing them are now over complex and - the Move controller is not used to full advantage either, using it as a laser pointer to "train" your pet by making eg circular movements so he rolls over is unintuitive and tedious. Somehow amongst this mess of a game where before you could forgive the inadequacies of the Eye camera and the rather grainy picture of you playing with the pet that was always inevitable, when this is coupled with far too frequent freezing and just downright pointlessness even the most devoted to Eyepet five year old (that would be my daughter) is going to get disillusioned and frustrated. Gaming really should be more fun than this.
Yes this game does provide two pets, (assuming you have two Move controllers of course) but two near identical pets with added clothes options but a highly increased likelihood of crashing, freezing and just generally being annoying. This game really is not an improvement on the first one despite the increased ability to draw and create cards and your own toys, there are just too many aspects that are less good. That the price of this game has plummeted is I suppose telling. Where before my kids loved this game and could play happily by themselves, now they need supervision and help and are not sure what they are supposed to do - I'd like to be able to tell them but in all honesty I find it all pretty pointless and frustrating myself. Not recommended on any level - buy the first game instead.