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Eye Classics: At the Mountains of Madness Paperback – 14 Oct 2010


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Product details

  • Paperback: 128 pages
  • Publisher: SELFMADEHERO (14 Oct. 2010)
  • Language: English
  • ISBN-10: 1906838127
  • ISBN-13: 978-1906838126
  • Product Dimensions: 23.9 x 16.3 x 1.5 cm
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (25 customer reviews)
  • Amazon Bestsellers Rank: 63,549 in Books (See Top 100 in Books)

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14 of 14 people found the following review helpful By F. S. Ord on 29 Dec. 2010
Format: Paperback
I received this as a Christmas gift as i'm quite a fan of the stories of H.P. Lovecraft. I was quickly taken by the obvious love that Ian Culbard has for the source material, and was immediately reminded by the art style of Hergés' Tintin books and the Zombieworld: Champion Of The Worms graphic paperback by Mike Mignola and Pat McEown. I enjoyed it so much that I was saddened that it was over.
I can only hope that Ian Culbard decides to do more of Lovecrafts stories (The Call of Cthulhu or The Shadow Over Innsmouth) or perhaps dabble with the stories of M.R. James (Oh Whistle and I'll Come To You, A Warning To The Curious).
Anyway this comes highly recommended!
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35 of 36 people found the following review helpful By Murray on 7 Nov. 2010
Format: Paperback
It is 1930, and a team of scientists sets out from Miskatonic University, Arkham, intent on venturing further into the Antarctic than any previous expedition. What they find at first promises to revolutionise the scientific view of human history: fourteen perfectly preserved specimens of a completely alien lifeform buried in a thirty million year old strata of Antarctic ice. One of the expedition nicknames them "Elder Things", taking his cue from an ancient, worm-ridden volume of forbidden lore back in the Miskatonic stacks, The Necronomicon of Mad Abdul Alhazred. And then the terror begins...

Culbard's pacy adaptation of H P Lovecraft's most extended, and successful, foray into the realms of science fictional cosmic horror captures the awe (those towering mountains, that ancient cyclopean city) and vertiginous, creeping terror of Lovecraft's original in a bold, direct style that nevertheless leaves room for some nice subtleties of build-up. The brief glimpse of movement in the ancient city, for instance, is particularly nicely done -- to single out but one moment in this excellent retelling of a weird fiction classic.
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3 of 3 people found the following review helpful By ScS on 5 April 2012
Format: Paperback Verified Purchase
This graphic novel expressed the feeling of At the Mountains of Madness in a way that few other tributes have. The cosmic horror of this ancient city was brought to the page with skill worthy of the Elder Things themselves. I really enjoyed the art style as well, which called to mind comic work of that same time period. The real star of the book is Antarctica, depicted in all its terrible glory.
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1 of 1 people found the following review helpful By C. Nicholas on 5 Oct. 2014
Format: Paperback Verified Purchase
My teenage son loved the book. He had read the original story by Lovecraft a couple of times and it is one of his favorites. He is convinced that John Carpenter took the original story line from George Campbell's "Who Goes There" and Lovercraft's "Mountains of Madness" to come up with his screenplay for "The Thing". I will take his word for it. We have enjoyed the graphic novel renditions of his works in Lovecraft Anthology's 1 & 2: but my son says this book has them beat on artwork and storyline. I am waiting my turn as it makes the rounds through the family, but all thumbs up so far.
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Format: Paperback
This work does not seem like a comic. It attempts a much grander claim to fame. If there was a category called graphic literature then this might be its first occupant.

The story is taken almost verbatim from the H.P. Lovecraft novella of the same name published in 1936. Lovecraft was and still is heralded as one of the godfathers of modern horror/ science fiction. His tale and the way he tells it evokes as much power today in this new format as the original short story did. Like many of his works it deals with normal, rational people uncovering otherworldly secrets that man was not meant to know. It concerns an Antarctic expedition that discovers something unexpected.

The original story is told by a narrator remembering the tragic fate of the expedition he was on. Much of it is told through reports, journal entries and frightening radio broadcasts. Whilst these don't necessarily lend themselves to a visual retelling they have been captured with consummate ease. You do get the claustrophobic feeling that you are peering into another's memory of the past. Like a grandfather's tales of mysterious sea voyages this work manages to evoke an `edge of your seat' wonder that Lovecraft used so well.

The art is exceptional. It really reminds me of Tintin in so many ways. There is less detail than many modern comics but more use is made of lighting. This story does not feel drawn but animated. Many of the panels are composed cinematically and you almost get the feel that the frames are illuminated, giving them an atmospheric flicker as the oil lamps sputter and cast sinister shadows over the characters. This is the first time I have seen such a technique used and it really elevates this work beyond any of its contemporaries.
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Format: Paperback Verified Purchase
Having just read Lovecraft's 'At the Mountains of Madness' (which is brilliant btw), I rushed to get this graphic novel to see with my own eyes the author's stunning descriptions of the art and architecture of the 'lost' city. I was really let down by the artist's rendition of the 'lost' city and its interior decorations which, to me, were among the story's strengths. The city's art felt lazy, unrepresentative and sells Lovecraft's vision short. I realise that every artists' work based on the written word will be his/her personal 'interpretation' of it, but I can't help feel that in this case shortcuts were taken.

Storytelling-wise, it feels rushed, clipped and for lack of a better word, pretty 'meh'. Do yourself a favour by reading the full story and let your imagination fill in the artistic blanks since it will undoubtedly do a better job than this graphic novel. For the sake of brevity and space, plenty of the dread and foreboding is unavoidably lost in the graphic novel too.
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