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Essential RenderMan Paperback – 20 Jul 2007


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Product details

  • Paperback: 300 pages
  • Publisher: Springer; 2nd ed. 2007 edition (20 July 2007)
  • Language: English
  • ISBN-10: 1846283442
  • ISBN-13: 978-1846283444
  • Product Dimensions: 15.5 x 1.8 x 23.5 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 920,337 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Product Description

Review

From the reviews of the second edition:

"RenderMan is a rendering application programming interface (API) associated with film production, an essential tool for creating many of the effects and images in recent animated films. This book is a self-paced tutorial that facilitates the understanding of many of the features of RenderMan. … The book has three parts: overview, geometry, and shading. … Overall, I found the book interesting, helpful, and a good introduction to the subject … ." (Howard Whitston, ACM Computing Reviews, Vol. 49 (12), December, 2008)

From the Back Cover

RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects and images in recent animated films (such as Monsters, Inc., Finding Nemo and The Incredibles). RenderMan is widely available and, with the demand for higher quality images, is now used by computer-based artists at all levels of the graphics industry.

Intended to provide a straightforward and easy introduction to the basic techniques involved, this book provides an excellent grounding, enabling readers to confidently move to more advanced texts. This second edition includes a new chapter on global illumination, and, with plenty of illustrations and hands-on examples, Ian Stephenson:

• gives an overview of RenderMan

• explains how scenes are described

• illustrates (among other things) how to create surfaces; colour; lighting; shadows; and depth of field, using RIB and the C API

• introduces the techniques involved in creating shaders, applying textures and using global illumination


Inside This Book (Learn More)
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Front Cover | Copyright | Table of Contents | Excerpt | Index
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Most Helpful Customer Reviews

1 of 1 people found the following review helpful By David on 16 Jan. 2014
Format: Paperback Verified Purchase
This book is being used as reading material on my uni course. Fantastic book to bring you up to speed on everything you need to know. It's not meant to be used as a reference, rather just get you up and running so you can explore render man and practice. (Reading is not an excuse not to practice :)
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 1 review
7 of 7 people found the following review helpful
basic graphics operations 12 July 2007
By W Boudville - Published on Amazon.com
Format: Paperback
Stephenson's book is a deliberately light introduction to what Renderman can do. The software is considered one of the most sophisticated graphics packages available. It has been worked on for over 20 years. But this book eshews the high end functionality. It goes over the basic rendering operations that any graphics package should have.

So long as you have used graphics elsewhere, then the book will be an easy read. No new concepts here. Just how to create various primitives and the like. With some simple shading. The maths is mostly that of matrix manipulations.
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