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The book is divided to three main sections:-
1. Part I: The ActionsScript 2.0 language: discusses the theory of OOP in general, and itsimplementation in Action Script in particular. Colin really is great in clarifying the concepts in a simple manner with examples.
2. Part II: Application Development: discusses the concepts for the practical application, which is covered in the first section with examples describe the process of designing and deploying and object-oriented application.
3. Part II: Design Pattern Examples: Colin means by that how to apply OOP strategies to a many approaches to various programming situations in Macromedia Flash.
· New to OOP Programmers will learn the basics and how to apply it.
· Familiar with OOP Programmers will gain experience with Flash-based OOP.
· Experienced Flash developers and programmers coming from other languages will enjoy the deep coverage and expertise in Essential ActionScript 2.0.
Finally and in sum, this book reviews the Object-Oriented definite structures in ActionScript 2.0 realistically to get benefit from applying these concepts through the abstract theory and the practical tips.
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