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Essential ActionScript 2.0 [Paperback]

Colin Moock
3.7 out of 5 stars  See all reviews (7 customer reviews)
Price: 25.99 & FREE Delivery in the UK. Details
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Book Description

26 Jun 2004 0596006527 978-0596006525 1

In September 2003, Macromedia released Flash MX 2004, and with it, ActionScript 2.0, a dramatically improved version of Flash's programming language. ActionScript 2.0 introduces a formal object-oriented programming syntax and methodology for creating Flash applications. From a developer's perspective, the new OOP-based techniques in ActionScript 2.0 make applications more natural to plan and conceptualize, more stable, more reusable across projects, easier to maintain, change, and expand upon, and much more. In short, they enhance the entire development process.In Essential ActionScript 2.0, bestselling author Colin Moock--one of the most universally respected developers in the Flash community--covers everything you'll need to know about the new ActionScript language and its methodologies for producing movies, animation, and applications on the web. Moock guides readers through this important new territory with his trademark easy-to-understand style and expertise. Moock's goal throughout the book is not just to get you to use object-oriented programming in your daily Flash work: he wants you to reap the benefits of OOP; he wants you to understand ActionScript 2.0 completely. And without question, Moock is the author who can make this happen.Essential ActionScript 2.0 begins with a tour of the language, including the fundamentals of object-oriented concepts, syntax, and usage. Those who are new to OOP will learn the basics and how to apply their understanding. Those who are familiar with OOP will leverage their prior experience to learn about Flash-based OOP. The next part of the book shows how to structure entire applications with ActionScript 2.0, teaching you best practices and techniques to build scalable, extensible, stable apps. Next, you'll explore a variety of approaches to various programming situations by applying object-oriented programming strategies, known as design patterns, to Flash.Experienced Flash developers and programmers coming from other languages will enjoy the sheer depth of Moocks's coverage and expertise in Essential ActionScript 2.0. Novice programmers will appreciate the frequent, low-jargon explanations that are often glossed over by advanced programming books. As usual, Moock guarantees quality and accuracy by working closely with Macromedia Flash engineers, including Rebecca Sun, lead developer of ActionScript 2.0.Whether you're ready to make the move to ActionScript 2.0 now or simply assessing it for the future, you'll find everything you need to know within this book. Essential ActionScript 2.0 is the one book every ActionScript coder must own.

Product details

  • Paperback: 502 pages
  • Publisher: O'Reilly Media; 1 edition (26 Jun 2004)
  • Language: English
  • ISBN-10: 0596006527
  • ISBN-13: 978-0596006525
  • Product Dimensions: 23.6 x 17.8 x 2.5 cm
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: 104,506 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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"An intelligent view of ActionScript" -- Computer Shopper, March

Book Description

Object-Oriented Development with ActionScript 2.0

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

Most Helpful Customer Reviews
11 of 11 people found the following review helpful
If you, like me, got very good at designing prototypes and objects for Flash MX and want to know how to migrate to AS 2.0, or if you simply want to learn how to build proper object oriented classes, then this is an extremely well written book which has an in-depth explanation of all that you need.
It is not a beginners' guide, but for those who already understand ActionScript, it is the way to go.
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5 of 5 people found the following review helpful
4.0 out of 5 stars OOP and Actionscript 2.0 30 Oct 2005
First of all, Colin makes this book an extension for his exploration of Flash Programming after his book ActionScript for Flash MX The Definitive Guide, which explain the ActionScript Fundamentals but Essential ActionScript 2.0 focuses almost exclusively on the Object-Oriented Programming aspects (in) ActionScript.
The book is divided to three main sections:-
1. Part I: The ActionsScript 2.0 language: discusses the theory of OOP in general, and itsimplementation in Action Script in particular. Colin really is great in clarifying the concepts in a simple manner with examples.
2. Part II: Application Development: discusses the concepts for the practical application, which is covered in the first section with examples describe the process of designing and deploying and object-oriented application.
3. Part II: Design Pattern Examples: Colin means by that how to apply OOP strategies to a many approaches to various programming situations in Macromedia Flash.
· New to OOP Programmers will learn the basics and how to apply it.
· Familiar with OOP Programmers will gain experience with Flash-based OOP.
· Experienced Flash developers and programmers coming from other languages will enjoy the deep coverage and expertise in Essential ActionScript 2.0.
Finally and in sum, this book reviews the Object-Oriented definite structures in ActionScript 2.0 realistically to get benefit from applying these concepts through the abstract theory and the practical tips.
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6 of 6 people found the following review helpful
5.0 out of 5 stars Write real applications with Actionscript 23 Jan 2005
By Raff
Format:Paperback|Verified Purchase
Actionscript 2 has effectively promoted AS1 to be a 'real' programming language for big, complex Flash applications that would be difficult to do with AS1. This book covers all you need to create robust AS2 OOP classes and full applications in a style that Java & C++ programmers will be familiar with. Moock's writing style is just so good at explaining fiddly subjects in pleasant bite-sized chunks. The examples are excellent, taking you step by step through the creation and structure of full AS2 applications. The coverage of how to use and create your own flash components is also excellent. An essential purchase for the serious Flash developer and a perfect partner to 'Actionscript: The Definitive Guide'
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6 of 8 people found the following review helpful
2.0 out of 5 stars My God man, will you get to the point! 26 Sep 2006
I feel very strongly about this book, and just had to write a review.

I'm a very experienced AS1 programmer, and have been so busy with working that I wanted a solid, expert jump start to AS2. I saw the word "Essential", read the reviews of the book and thought - great! However, I can honestly say that this book could have been written in a quarter of the pages. So much of it feels padded out with overly wordy paragraphs and conceptual rather than practical examples, and I feel quite angry about that.

Mr Moock's style seems to be the following:

1 - do some theory

2 - get lost in tidbits of information about said theory, and potentially, some history

3 - explain said theory using an abstract and fairly conceptual argument

4 - explain the first half of the correct way to do it in mind-numbing detail

5 - explain a wrong way to do it, also in mind-numbing detail

6 - explain yet another wrong way of doing something related ... in yes, you've guessed it, mind numbing detail

7 - finally get round to explaining the last half of the STILL conceptual idea, whilst reminding you of several things that you probably leant on day 1 of learning AS1.

You can read 10 pages and you feel like banging your head against a brick wall as he takes a paragraph to explain that class names are case sensitive:

"If you name your class ImageViewer (with an uppercase "V") but mistakenly named your .as file (with a lowercase "v"), Flash won't be able to find the ImageViewer class. In that case, when you attempt to use the ImageViewer class, you'll see the following error in the output panel.

Read more ›
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