Well, after many a dodgy tie-in game, finally a game based upon the Simpsons IP that isn't a complete failure. It's not ground breaking either, but a middling, fun game.
If you're a Simpsons fan, then the humour is spot on and the cutscenes superb to watch - as you would expect given that the Simpsons writers themselves were involved in the game.
The bane of all platform games (camera angles) makes an occasional appearance, but doesn't ruin the game completely. It's not as good as say, Lego Star Wars II, but much better than many platformers.
In my opinion, there's too much emphasis placed upon collecting things - Duff bottle caps, Marge's saving coupons, Malibu Stacey's, Krusty stuff - it's like the developers needed to pad the game out - and they did, because you will complete the story line fairly quickly.
The video game cliches are reasonably funny and at least take a different tact on the collectibles approach, but again, they are just padding.
So, aside from a collectible overdose, you might be thinking I like this game. As a Simpsons fan, you're right. I loved the main story, enjoyed it and thought it was a reasonable game. However, there's a problem with the Simpsons on the 360 which others have also found and been left annoyed by - the autosave mechanism.
As you progress, the game autosaves. It does so when you get a collectible, cliche or complete a chunk of the story. However, the autosave is buggy and is known to corrupt the save file. Theory seems to be that it sometimes takes much longer to save than the game indicates, so after the autosave logo disappears, you exit the game and hey presto - your save is corrupted. This is shocking and something EA should have picked up in QA.
Unfortunately I fell foul to this bug after completing the main storyline and was about to embark on getting the missing collectibles - what a kick in the teeth!