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Spore (Mac/PC DVD)
 
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Spore (Mac/PC DVD)

by Electronic Arts
Platform:   Windows XP / Vista
1.8 out of 5 stars See all reviews (600 customer reviews)
RRP: £29.99
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Game Information

  • Platform:   Windows XP / Vista
  • Media: Video Game

Frequently Bought Together

Spore (Mac/PC DVD) + Spore Cute & Creepy Part Pack (PC/Mac) + Spore Creature Creator (Mac/PC DVD)
Total RRP: £44.97
Price For All Three: £37.94

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Product Features

  • Take complete control of your creature's fate as you guide it through the following six evolutionary phases:
  • Tidepool phase: Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level
  • Creature phase: Venture onto dry land and help your creature learn and evolve with forays away from your safe haven. Carnivore or Herbivore? Social or Independent? The choice is yours
  • Tribal phase: Instead of controlling an individual creature, you are now caring for an entire tribe of your genetic craftwork. Give them tools and guide their interactions as you slowly upgrade their state of existence
  • City phase: Bring your creatures' race into a new golden era by building up the technology, architecture, and infrastructure of their city
  • Civilization phase: Once your city is established, your creatures begin seeking out and interacting with other cultures. You can have them do so with an olive branch or a war cry either way, the goal for your creatures is to unify the planet
  • Space phase: The time has come to move on to other worlds in your solar system. Make first-contact, colonize, or terraform, then venture further to find other solar systems scattered throughout a magnificently rendered galaxy. A 'mission' structure provides new goals and paths to follow as you begin to spread through the universe
  • A suite of flexible, intuitive creation tools leverages the creative imagination of the player. Creating an entire universe of creatures, plants, buildings, vehicles and planets has never been so easy or so fun. An infinite variety of design choices is just the beginning
  • The world you explore is populated with creatures, plants, buildings and vehicles developed by other gamers and downloaded from a central database. The server chooses creatures and civilizations that best match your chosen environment, your experience level, and your creature's ability. In turn, your creatures are uploaded to the server to be shared with other gamers
  • With procedural animation, your creatures and vehicles move based on how you construct them. They behave and interact based on your input and by their in-game encounters. That means there's no pre-determined path you must follow the game evolves based on your decisions
  • Wonder what another gamer was thinking when they created and evolved a creature? Uncover information about each creature's origin in the Sporepedia, yet another way to explore the truly endless universe of creative expression that is SPORE.

Product details

EA Response to Questions on DRM in Spore [PDF]
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000FN7K2S
  • Release Date: 5 Sep 2008
  • Average Customer Review: 1.8 out of 5 stars See all reviews (600 customer reviews)
  • Amazon.co.uk Sales Rank: 204 in PC & Video Games (See Bestsellers in PC & Video Games)

    Popular in this category:

    #5 in  PC & Video Games > PC & Macintosh > Games > Simulation

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Product Description

Amazon.co.uk Preview
From the creator of The Sims comes the most ambitious video game ever made: here you don’t just control a single family or city but control an entire species from a single cell organism to a galactic conqueror. As impossibly complex as that might sound, the most impressive thing about Spore is just how accessible and fun it all is. The game is split into six evolutionary phases, starting with almost action-style gameplay at the microscopic level. From there you move to the creature phase on dry land, before going on to the tribal phase and the beginnings of society and technology. From there it’s onto the city phase, which plays a bit like SimCity, and from there to the Civilisation phase which plays something like, you guessed it, Civilization. The final phase takes part in outer space where by hook or by crock your species must reign triumphant.

Each phase has its own editing tools associated with it for things like vehicles and buildings. By far the most fun though is the creature tool, which allows you to create your own fully animated lifeform from scratch using a huge range of limbs, facial features and colourings. What’s also interesting is that the other planets in the galaxy aren’t all pre-populated by the game. Instead, by connecting online you can upload your races, and download those from other people, to fill the galaxy with civilizations from other players around the world. Any one of the six phases would normally be enough for any one game on its own, but this looks like it’s going to turn out to be the world’s first everything simulator.
HARRISON DENT

Manufacturer's Description
The next evolution in gaming is upon us. From the mind of Will Wright, the creator of The Sims, comes SPORE, an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.

Begin your odyssey at the dawn of life as a simple microbe just trying to survive, then use the fun, intuitive Editors to evolve the creature from its microscopic origins into an intelligent, tool-using race. Guide your species as it builds (and the player designs) villages, buildings, cities, and vehicles. Along the way to becoming a global civilization you can choose whether to hunt or forage, attack or trade, be nice or play rough!

All the action takes place in a huge, lush world populated with creatures evolved by other players and shared over SPORE's central servers. When it's ready, your one-time pond scum launches into space in its UFO on a grand voyage of discovery, planet forming, or destruct-ion! As you explore and play in this limitless universe of unique worlds, your personal Sporepedia tracks all the creatures you've met and places you've visited.


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Customer Reviews

600 Reviews
5 star:
 (63)
4 star:
 (47)
3 star:
 (30)
2 star:
 (55)
1 star:
 (405)
 
 
 
 
 
Average Customer Review
1.8 out of 5 stars (600 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
577 of 628 people found the following review helpful:
1.0 out of 5 stars DRM is worse than you think., 12 Sep 2008
By F. Bryant - See all my reviews
(REAL NAME)   
Fun:1.0 out of 5 stars 
If you buy spore you'll probably be tempted to take it back to the shop after a couple of hours play. I know it can be tempting to see what its like, so find a friend who has it and try it out. Whatever you do, don't spend your money.

First, the DRM aspect:

If you're thinking: "Why is everyone annoyed at the DRM thing? I only install games once or twice anyway."
That is exactly what EA want you to think.
The install limit is not just deducted everytime you reinstall the game, there are many other factors such as windows or hardware updates which will result in your limit reducing. Say you or a parent upgrades your PC or reset windows, you will be losing install numbers without even noticing. If the game is having problems and you need to reinstall, EA says that's your fault, and it will cost you. If you install the game on your laptop and PC, that will cost you too.

"So what's the problem, if I reach my limit I'll just phone up EA?"
Heh, the last word is definately the one to emphasize. Many have already reported having to wait days to get more points on their limit, some are simply denied. You will need to take time (and money, yes you pay for the call per minute) out of your day to beg EA to let you continue playing YOUR game. You will need to apologize to EA for installing YOUR game that YOU paid for with YOUR money too many times. Exceeding the installation limit is seen as an error on your part and EA arn't pleased they're having to waste their time fixing your game so you can play more. Thus, they charge you whilst you call.
That call centre won't be around forever, in a few years time you won't own the game, you'll just have a useless CD and case, you're effectively renting the game for full price.

If you don't protest, this will become the industry standard.
It doesn't matter what you're thinking at this stage.
You CANNOT let EA get away with this.



For those of you interested in the actual game:

I guarantee, this part was written with all DRM thoughts out of my head.

Without a doubt some of the worst gameplay ever.

Imagine with this concept how amazing a game like this could be, then scrap it and replace it with some mini and incredably limited design program which lets you attach horns to your creature, the result will be similar to Spore. In other words, the game is a prime example of something that "lowers the bar".

The idea of being able to evolve your own creature is incredably tempting and Spore had the potential to be a ground breaking innovative game. The problem? It's unbelievably basic and oh so simple you'll feel a desperate urge to do something more productive with your time. Unfortunately in this case, despite the gameplay being incredably basic it's also very tedious and you'll be doing the same thing over and over again.
That's the first real problem with the game, a 6 year old wouldn't struggle. The other problem is the stages.

The creator of the Maxis games responded to critical reviews with: "I've all kinds of people say they hate different stages, there's no consistant critisism."
Yes it's true, some stages are far better than others, but it's the staging of the game that ruins it, I'm amazed the developers didn't realise this. The game would've been far better if it had run consistantly (i.e. you build a city on your planet, then have all that city and the ability to operate it whilst you're exploring space) but sadly this is not the case. There are 5 stages, whenever one starts, only your creature data is passed over (which isn't much, just the visual appearance really) and nothing else. Once you've finished the stage, there is very little point continuing as you will have maxed out most things. The huge flaw is due to the fact the game is simply split into these 5 stages, thus effectively making 5 "mini games", not one of these games is worth the money you're paying for the game, and so it's never actually all that fun.

The first "Water" stage is one of the best, which is incredably worrying since it's a very simple 2D minigame of a fish swimming around collecting food and DNA points. This is the one point in the game where the evolution idea actually works, its well implemented (adding spikes to the right parts makes a difference), and it's actually fun. It lasts about 15 minutes and you'll soon be excited about developing your creature further.

That all changes with the second "Creature" stage, your creature has evolved legs and can now walk on land. The planet looks incredably dull and you won't be looking at anything whilst moving around as there's nothing to grasp your eye. Your objectives for this stage are to kill or make friends with other species, and change your appearance and skills. Once again, it's incredably basic and any form of combat involves constantly clicking a button or two. If you've ever played an MMORPG, it is very much like an offline version. That's right, the tasks are all "Kill X amount of Y, go back, do it again". The result is something dull, tedious, effortless, pointless and it's at this point where you'll be planning your journey back to the video game store. Infact I still find it incredably they've taken one of the major flaws with MMOs (grinding) and topped it off by putting it in an offline game...

The next "Tribe" stage is the icing on the cake. Your creature is now fully developped and you can't change it's appearance or features anymore, that part of the game is completely over and it never was put to much use anyway. The whole concept of Spore is over in a couple of hours, of which included about 15 minutes of fun. The stage itself is practically laughable, you'll be fighting other tribes in one of the worst attempts at an RTS (real-time-strategy) of all time. You'll be doing very little and end up leaving your computer on, hoping that it eventually completes to the next stage itself. Here I have to mention something about the advertising and hype of the game, here is a quote from the game author on this stage:
"A lot of people don't realize that there are actually some simple strategies for gathering food in Tribe. You can steal it from other tribes. You can domesticate wild animals and they'll come live with you. You don't have to hunt other creatures; you can domesticate them. If you manage to domesticate a really strong creature and he's sitting in your pen behind your hut, he'll actually help defend your tribe as well."

Sounds interesting huh, all those possibilities... Well guess what. All those activities are done with more or less 1 or 2 clicks of the mouse in Spore, and they are down-right pointless. This is the problem. There is no real multi-tasking involved and very little to actually do. You're always following a strict path which is very dull and tedious, if you take alternate routes, they are pointless and not worth taking. This is what annoys me, the way the game is talked about and hyped by the developers and some reviewers which could only have been bribed or played the first stage only. The game is actually incredably cheap and takes huge amounts of short cuts in order to give the player something to do.

The gameplay in areas is just absolutely awful, it's as if it wasn't planned at all. It's not entertaining to just sit there clicking the same two buttons for 2 hours.
I won't go into the last 2 stages, but I will admit that they are slightly better. There is more effort put into them and they do at least have a reasonable amount of gameplay. However, this is instantly countered by the fact you may aswell go buy another game similar to the genre of that stage and it will be a great deal better. The game does not flow very well between phases, and thus the programming behind Spore is reasonably basic with no clever outcomes.

Infact, the game really shouldn't have taken long to make at all. Most likely so much time was made on each and every stage, it stopped the game from really excelling anywhere. The game does a good job at making the creatures "cute", but that won't blind many people of how empty it actually is.

This review is long I'm aware, but I'm really hoping I got the point across. Do not buy this game, if you are tempted to try it then find alternative methods such as playing with a friend.

Spore is a massive dissapointment and is quite frankly, a pathetic attempt at what could've easily been a ground breaking game, had they put in the effort and planning.
Comment Comments (15) | Permalink | Was this review helpful to you? Yes No (Report this)



 
9 of 9 people found the following review helpful:
1.0 out of 5 stars Bad DRM & Short Life, 23 Sep 2008
By C. Millward - See all my reviews
(REAL NAME)   
Fun:3.0 out of 5 stars 
DRM restrictions allow only 5 installs (as of 23rd of Sep 2008). It's about time these companies realised that DRM is a complete waste of time and puts people off their products.

The game itself is pretty good but the various stages are too short, particularly the cell stage, I expected a lot more of this stage. The space stage (stage 4?) is way too repetative and it soon becomes boring.

Stage 1 6/10
Stage 2 7/10
Stage 3 6/10
Stage 4 6/10

Great for younger players or Sims fanatics. Tbh, the sims had a lot more gameplay if you ask me...
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
234 of 264 people found the following review helpful:
1.0 out of 5 stars Too short and easy with crippling DRM, 8 Sep 2008
By M. Dyson "Keozen" - See all my reviews
(REAL NAME)   
Fun:2.0 out of 5 stars 
Firstly the DRM, it's SO very restrictive. You have 3 activations and 3 activations only with this product. All must be done over the internet and when you are done with those 3 and want another you must call EA and ask them for a new one with proof of purchase and explaining why you have run out of your 3.

Now, the game itself.
Don't get me wrong, it can be fun. However, if you were looking forward to the long fun game that the trailers and hype have promised then please, take your money elsewhere, or wait until the game is in the bargin bin a few months down the road. I am by no means a hardcore gamer, far from it, but I had gotten to the UFO level in my first day of playing on the normal (not easy) level (that's 4/5 [80%] of the game).

Wait 6 months and pick it up as a budget title.
Comment Comments (6) | Permalink | Was this review helpful to you? Yes No (Report this)


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Most Recent Customer Reviews

5.0 out of 5 stars great for kids
This game is great for kids.

As an adult I found the game shallow and boring and would have given it 2 stars. But my nephew loves it and plays it endlessly. Read more
Published 2 days ago by Bryn O'Connell

3.0 out of 5 stars Neither very bad or very good..
Spore is the first in its kind and in that sense it's alot of fun to play as the gameplay is fresh and different. Read more
Published 9 days ago by Jamie

4.0 out of 5 stars 10 year old is delighted
My 10 year old is delighted having passed through a phase of being very cross with certain levels (moving out of the sea onto dry land, for example).
Published 13 days ago by P.M.F

1.0 out of 5 stars Rubbish
A poorly cobbled together collection of what amount to pathetic mini games. For a game that was so long in the making i think the people involved should be ashamed of the... Read more
Published 28 days ago by S. HILL

5.0 out of 5 stars Spore
Purchased as a gift and the kids seem to love it. Seems dreadfully dull to me so..........definitely not for old fogeys... Read more
Published 1 month ago by forsfortis

5.0 out of 5 stars spore
This is the worst thing that I could have possibly bought for my teenage son. I come down in the morning and he is playing it, he gets home from school and it is a battle between... Read more
Published 1 month ago by F. J. Ashton

3.0 out of 5 stars SPORE GRIPE
A good game and lots to do BUT the constant attacks on your planets is REALLY annoying, as soon as you go off to get things done up come the pirate fleets and your usually way off... Read more
Published 1 month ago by Martin R. Read

1.0 out of 5 stars Spore - a great game if your idea of fun is watching paint dry...
Spore starts of very promising, I really liked the first stage - swimming around and trying to fend off bigger bugs (think Savage Pond if anyone else can remember that on the BBC... Read more
Published 2 months ago by D. Dickinson

5.0 out of 5 stars Oh my God you cant rate a game cause of EA!
the story is people got annoyed with EA Spore and Bethesda softworks and kicked them into space creating a big bang, you choose your planet you want the unlucky EA and Bethesda... Read more
Published 2 months ago by Oliver Ashworth

5.0 out of 5 stars Great for younger kids
Ignore the DRM issues, ignore the duff adult reviews on the games content and listen to a different perspective. Read more
Published 2 months ago by J. Mailer

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