Taking its lead from the simple interface of games such as Theme Park, Sid Meier's Sim Golf is very easy to get to grips with, courtesy of intuitive controls and a helpful tutorial mode. You can choose to set your golf club up in one of 16 locations across the globe, and thanks to an inheritance from your late Uncle, you've got limited funding to help you get things going. Naturally enough, you'll start small, building up and expanding as you get more successful, and it'll take some time until you can finish building the 18th, at which point you can try and attract tournaments whilst constructing a new course elsewhere in the world.
Admittedly, the premise may not initially generate excitement, but credit where credit's due, for this is a challenging, enjoyable strategy game that never leaves you bewildered, yet still presents quite a job to start generating profit. The lack of an overall objective beyond that won't endear it to those who like a predefined goal to achieve, and the laid-back gameplay style may similarly leave some players cold. Yet there are so many intricate little challenges to the game, particularly when attempting to construct the best holes you can, that it's an easy way to lose track of time and relax for a couple of hours. An ideal next step for fans of Tycoon-style games.--Simon Brew
The concept is simple: Build a golf course and make it profitable. There are two modes-either with a budget or with an unlimited cash balance. To be honest, I prefer the second mode, because your imagination and ability to create great courses is not constrained by money worries.
Building a course is surpisingly easy-just choose different terrain features e.g fairway, sand, green, and place them wherever you want. Sounds easy enough, but to create a good course, you really need to think about where you place everything. A good course is one which makes the golfer think, and rewards the brave and imaginative, punishes the hot-headed, and is a good challenge for the average golfer. You can embellish your course with landmarks, celebrity homes and other extras, all of which add to the enjoyment of the golfers who play it.
An added bonus is that you can actually play the course yourself. It's a really innovative method of playing the course. Whereby you select the type of shot you want to play e.g. straight, draw, fade, chip, and then set the general direction of the shot by moving the trajectory line of the ball. Very simple, but very, very effective.
This is my favourite game of the past few years, mainly due to the fact that I have a great passion for golf. If you love golf, you'll love this, and even if you aren't a fan of the sport, this game can still provide a lot of fun.
However, this game has an unusual addictiveness that easily overpowers the downsides of the game. The options are fairly wide, and the gameplay is amazing. Although obviously based a lot on The Sims, it has a unique quality that makes it different (in a good way) from all other business simulations and sports games.
I strongly advise you to buy this game.
SimGolf lets you design your very own coarse (shrubbery and all) & lets you play on it.
Cant be bad can it!