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SSX (PS3)

Platform : PlayStation 3
111 customer reviews

Price: £14.95 & FREE Delivery in the UK on orders over £20. Details
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PlayStation 3
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Game Information

  • Platform:   PlayStation 3
  • PEGI Rating: Ages 7 and Over
  • Media: Video Game
  • Item Quantity: 1

Product details

Platform: PlayStation 3
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00511POTU
  • Release Date: 2 Mar. 2012
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (111 customer reviews)
  • Amazon Bestsellers Rank: 5,808 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: PlayStation 3

Manufacturer's Description

A modern day reinvention of one of the most critically acclaimed arcade franchises of all-time, EA SPORTS™ SSX will allow players to experience the franchise’s signature fun and adrenaline-packed gameplay across iconic mountain ranges all over the world.

Using NASA topographical satellite data, we’ve mapped out a Massive World for players to explore. Throughout nine expansive mountain ranges, SSX packs reality-defying gameplay into every run letting players Race, Trick, and Survive down huge open mountains. In addition, Explore, Global Events and RiderNet - SSX’s recommendation engine - headline an online feature set that will revolutionize social competition for gamers, making it fun and easy to compete with friends on your schedule.

Key Features:

  • Conquer the Planet's Mountains— From Antarctica to Africa and the Himalayas to the Alps, players will drop into nine of the most iconic mountains ranges on planet earth. Using NASA topographical data and our proprietary Mountain Man tool, each of these iconic mountain ranges have then been exaggerated to deliver a gameplay experience that is true to SSX
  • Race it —Way beyond your typical racing experience, SSX allows players to race down huge open mountains with multiple elevations and no invisible walls to hem the player in.
  • Trick it—Defying the laws of reality, SSX will enable players to pull off tricks that would make even the world’s greatest snowboarders cringe. Forget a 1260° Double Mctwist, in SSX if you still have both feet strapped to the board while you’re spinning 200 feet in the air then you’re still a beginner. With a refined trick system and levels designed to deliver trick opportunities at every turn, filling your Tricky meter is a must
  • Survive it — A new gameplay element inspired by big mountain snowboarding, SSX asks players to survive some of the most treacherous descents on earth. Challenged by the power of Mother Nature, players will have to survive avalanches, white outs, freezing cold temperatures and much more, as they make their way down these natural boss battles.
  • Advanced Physics—Harnessing the power of the current generation of consoles, SSX introduces a revolutionary physics engine that will allow players to ride and trick off almost anything in the environment, unrestricted by invisible walls and barriers.
  • Upgradeable Gear —From boards of varying speeds to wing suits that let you glide for longer distances, upgrade your gear to ride faster, trick higher and survive longer
  • Characters Old and New —Favorite characters, as selected by the fans, make their return to SSX along with some new faces that will be joining the franchise. Returning characters include: Elise, Kaori, Mac, Psymon, Moby and Zoe.
  • Explore - Explore every drop in the massive world of SSX. Set your fastest time on Race Drops, post your highest score in Trick Drops, and descend as far down the mountain as you can in Survival Drops. In addition to a traditional leaderboard showing friends’ times to beat, ghosts of your friends’ runs are also visible in your world showing you exactly how they tackled a run. Challenge your friends’ ghosts or let your own ghost chalk up wins and losses, while you’re away from your console.
  • Global Events - Constant global competition at every drop point the SSX universe against real people in real-time. Events can last for a single run, hours, or even days, with your friends and closest competitors phasing in and out of your immediate surroundings at all times. Post a time and move up or down the leaderboard even after you turn off your console.
  • RiderNet - Inspired by the incredible Autolog engine from Need for Speed, RiderNet will be the players guide through the world of SSX. It will allow players to ‘like’ their favorite drops, recommend new drops and friends to the player, point players to ghosts that are beating their scores and much more.

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Customer Questions & Answers

Customer Reviews

3.9 out of 5 stars

Most Helpful Customer Reviews

41 of 45 people found the following review helpful By DR J on 13 Mar. 2012
Platform for Display: PlayStation 3
SSX Tricky and SSX3 were great games. This is not. It isn't a bad game as such but it does give the impression that it has not been properly thought through. As other reviewers have said, the HUD is a mess and the unbelievably dumb positioning of the timer, which pops up right in front of you blocking your view, give the impression that the game wasn't properly tested before release. Perhaps a patch could fix these gross errors?

There is a huge number of tracks, but the problem is that not many of them are what you would call fun. Many are very similar, despite apparently being in different countries and many of them are just too difficult to have a meaningful race on. I'm not against difficulty per se, but the number of blind landings which are actually cliff edges and hidden crevasses make some of the tracks a lottery and more frustrating than fun; especially when coupled with the poor steering.

The addition of ice axes and oxygen and wing suits etc just look like gimmicks. Unnecessary gimmicks at that.

My biggest gripe though is with the genius at EA who decided that no one would want a 2 player mode. Unbelievable! Yes, you can race on line against `friends' (ie strangers mostly) but why not against a real friend or family member in your own living room?

UPDATE

After ploughing through this game and getting my platinum this is going back on the shelf and will, very likely, never get played again. I don't have a huge collection of PS3 games but this is one of the least enjoyable games I've ever played and after Tricky and SSX3 a real disappointment.
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20 of 22 people found the following review helpful By ReckonerUK on 7 Mar. 2012
Platform for Display: PlayStation 3
I have always been a huge fan of SSX and have been looking forward to this version since it was announced,Graphically this looks great and runs very smooth,
i will say character personalization is pretty poor but thats ok because you never get to see what others look like online...however styling your own racer would have been far better than predefined outfits for each racer.I would much rather create a character and build them from start to finish but SSX has a story and characters,not just any story a really bad and dull story.Apparently we have to own every mountain before Griff.WOW edge of the seat stuff there...Shame Griff is awful and i beat him first time on every challenge.

Come on EA surely you have been creating games long enough to get rid of weak background stories and concentrate on gaming.

The online features im quite happy with,i actually prefer live mountains with whoevers playing it and a ghost of record holders.
I also like the fact you can play your own music.

The tracks range from great to just stupid,yes you can get down them all but snowboarding is meant to be fun and a lot of the tracks are made to be so dangerous that they are not fun to play,i love a challenge in gaming so its not that they are hard... its that they are frustrating and when you do go off the edge there is no respawn(that would have been ok).Noooooo they have a rewind button that i am forever pressing by accident when i want to grind tree trunks ect....
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2 of 2 people found the following review helpful By Ron Ishham on 14 Jun. 2012
Platform for Display: PlayStation 3
My main feeling on playing this game was of frustration; the tracks are overly tortuous with far too many holes (crevices) in them. These holes (when one falls in them) cause one to have to either restart the level or "rewind" (literally) back to a point of your choosing to have another go at missing the hole. This rewind mechanism is VERY tedious and one often has to rewind several times to overcome one's "mistake", the clock is also ticking on races as you rewind at 1.0x speed meaning generally that you lose if you rewind. The word "mistake" in the above sentance is in quotation marks because so many of the holes in the game are invisible to one until one is actually heading into them, requiring one to take a long winded trial and error approach to getting down a track.

This game could have been a lot better by simply improving the track design and rebooting the "reset" option when you go wrong, as in previous games. However the basic game "physics" are very good; the sense of speed is great, the graphics are great and the whole things runs very smoothly but these things are not enough.

The trick system is actually quite good and occasionally I found myself enjoying the trick competitions quite a lot (when I wasn't avoiding irritatingly placed obsticles).

This game lacks a convincing storyline, doesn't feel fun and the extra game mechanics (gliding, racing in the dark etc) feel tacked on or are excruciatingly frustrating (the tunnel level in Africa especially so).

I tried to enjoy this game as I did greatly the previous incarnations of the series however I was just spending too much time going slowly around obsticles, down holes, reloading and just getting frustrated.

Summary:

Mediocre; definitely not the great game we have all come to expect from an SSX.
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Platform: PlayStation 3