I enjoyed the first My Sims game, but I didn't fancy My Sims Kingom, which was followed by My Sims Party, and My Sims racing. So when I heard about My Sims agents it just sounded like another way to milk the franchise....and it probably is, however, this has actually been done pretty well, and I found myself playing it to completion.
Essentially, this is more like a detective style game. You have a case to solve and must talk to other characters, use your gadgets to find footprints, analyze objects etc. This part of the game isn't too taxing unless you happen to overlook an item or incident that triggers the next lead. The ease of the game is worsened though by "hints", that pretty much hold your hand throughout the entire game -not that you'd need them mind. Still, its relaxed nature is strangely involving, and the cases and characters entertaining enough to keep you playing.
Various mini-games occur during gameplay, say when your hacking a computer or fixing a machine. Bizarrely though, these are much more difficult that the rest of the game. So if you buy this for a younger gamer, be prepared to lend a hand every now and again.
Thankfully it isn't all so straight forward. It's worth scouring the landscape as you can uncover extra colours and items for your HQ. These extras can be used to furnish the various floors and also add stats to your recruited Agents. You have other characters that join your team, and you assign them on various missions. You don't control them directly, they'll just text you back - a little too often - with either an update, or a question. These questions normally only have 2 answers, and the correct one is never obvious. So if you fail you have to send them out again, read the same messages, and then select the other answer. It's not the best part of the game this, but it's another way to gain more items, costumes and characters, so it's worth doing.
In a nutshell, I enjoyed this, and if they can up the difficulty i'd certainly buy a sequel. It's probably closer to a 3.5/5 though.