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Emperor: Battle For Dune
 
 

Emperor: Battle For Dune

by Electronic Arts
Windows 98 / 95 / Me
4.1 out of 5 stars  See all reviews (29 customer reviews)

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Game Information

  • Platform:   Windows 98 / 95 / Me
  • ELSPA Minimum Age: 11
  • Media: Video Game
 See more system requirements


Product Features

  • Experience the Dune universe in 3-D in this strategy game
  • Command three unique sides and five powerful subgroups
  • Choose large-scale strategic advances or ground-level tactics
  • Fight over four gameworlds
  • Wage war online head-to-head and cooperatively
  • Also available: Official Strategy Guide

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000058EHJ
  • Release Date: 15 Jun 2001
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (29 customer reviews)
  • Amazon Bestsellers Rank: 8,683 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

OK, it's a prequel but Emperor: Battle for Dune is based on a science fiction classic that advocates planetary war and intergalactic drug dealing. How can it lose? Especially when you consider that Dune II and the Command and Conquer series are testament to Westwood's capability in the RTS arena. Thankfully, after a long wait, they've turned out another oasis of a strategy game with Emperor.

Three great houses have been granted the right to war with each other in a bid to dominate production of the Universe's favourite tipple, the spice melange. Playing as the Atreides, Harkonnen or Ordos, you must strive to gain control over the Dune planet, its spice resources and, ultimately, the galaxy. Harvest spice and earn money to build facilities and resources, whilst usurping your rivals' own hold over spice production. Needless to say, your two rivals are out to do the same, so fold in some alliances to broker and break and you are presented with over 150 missions (50 for each house) of well-plotted and compelling saga. The move from 2-D to 3-D works brilliantly, with impressive camera zooming, panning and rotation, enhancing the building and battling scenes no end. Sound is generally good, save for odd units' cheesy mottos, which we'll dismiss as a nod to the film.

Emperor: Battle for Dune could easily have been just a grain in the vast RTS desert but Westwood have taken the significant elements of the Dune universe and woven them into a technically superb and innovative title, packed with missions, features and (even) great cut scenes. A treat for fans of both genre and story and for those wanting to ease their way into the gentle art of strategy and war. --Tae Mawson

Product Description

Emperor returns gamers to Dune, land of sand, home of the spice--and the first real-time strategy. This all-new game presents the Dune universe in full 3-D. As in the classic Dune 2, players can command three unique political houses: noble Attreides, evil Harkonnen and insidious Ordos. Five powerful subgroups add to the volatile political climate. There are four gameworlds to battle on, and players can choose large-scale strategic advances or ground-level tactics. Gamers can wage war online both head-to-head and cooperatively.

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Customer Reviews

29 Reviews
5 star:
 (12)
4 star:
 (12)
3 star:
 (3)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (29 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

15 of 15 people found the following review helpful:
5.0 out of 5 stars An Excellent Return To Dune, 15 Jun 2001
By A Customer
This review is from: Emperor: Battle For Dune (Video Game)
Dune 2 was the first RTS game (something which many people seem to forget these days), and, in my opinion, wasn't ever beaten.

The newer games that came along did indeed boast superior graphics, but the gameplay was abismal and strategy taking the back seat with mass producing tanks being the way to win against a stupid AI.

Dune 2000 was a disapointment, with it basically being Red Alert on Arrakis. Nothing had been improved.

Now, with Dune Emperor, things have taken a turn for the better. There are actually improvements beyond graphics for the first time in the Westwood RTS series.

The strategy here is far greater than ever before, and the different Houses far different from one another. The strategy does not end on the battlefield, with important decisions being made between missions, that do drastically alter the gameplay.

Alongside all this, you have the different factions from the novels being represented, such as the Bene Tleilax and the Spacing Guild, whom can become allies if you play your cards right.

And, continuing this expansion, you not only war on Dune, but also on the homeworlds of the three houses !

Plus, especially on Arrakis, you have more than just the enemy to contend with. With storms and sandworms, there's more than enough. But, then there's also Shai Hulud lurking in the deep deserts, capable of swallowing whole squadrons of troops or vehicles ! (Scale is finally right here !).

The interface itself is drastically improved, and you can even zoom in on the map, zoom out, spin around ... Imagine that watching a battle !

All in all, this is a fantastic game, and the step forward in RTS gaming we've all been waiting a decade for. And what better setting than the greatest science fiction epic of all time - the Dune Saga.

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5 of 5 people found the following review helpful:
5.0 out of 5 stars BEST STRATEGY GAME EVER!, 23 Jun 2004
By A Customer
This review is from: Emperor: Battle For Dune (Video Game)
I cannot tell you how many hours I have spent on this game. Think of the addictiveness of the first Red Alert, spruce it up with acceptable 3D graphics (far too many people say the graphics are bad, but they're nit-pickers and shouldn't have a say). With 3 sides, and a fully environmental planet: there's enough to keep you occupied for months, but you learn something new about it every now and then (new tactics + techniques which you actually feel you have a part in). Well, if the three campaigns aren't enough for you with the GREAT, GREAT, GREAT gameplay (don't forget the price either!) then what about the subhouses - really make alliances, not just some manufacturer's promise to gain sales, but a real good aspect of the campaign, which can affect the missions you take part. Not only that, but for each campaign you can choose whichever province you wish to attack and so you can choose which mission you take part in and against which enemy. Needless to say that all the other reviews will add on what I've said. Just buy it!
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5 of 5 people found the following review helpful:
4.0 out of 5 stars RA2 on sand... but thats no bad thing!, 17 Sep 2002
By 
Mr. J. Green "Jonnu G" (Coventry, UK) - See all my reviews
(REAL NAME)   
This review is from: Emperor: Battle For Dune (Video Game)
Emperor is essentially Red Alert 2 on the desert planet Arrakis, however, I in fact prefer this to RA2.

The Dune saga is a compelling setting for the war, much better than the usual USA vs. Russia fare. The full-3D is an excellent transition from the old C&C interface, instantly playable and so much more rewarding. The graphics are gorgeous, especially special effects like sandstorms and worms.

Cut-scenes are great, casting and attention to detail in them particularly good and faithful to the Dune universe, right down to the Sapho juice stains on the lips of the Mentats. (Dune fans will understand!)

The sub-houses are a great addition, as assisting one can eventually give an 'alliance' - the ability to build their units. All the units are very balanced and all lend well to strategic use, far better than Tiberian Sun. However, some units surviving from Dune 2 have undergone a number of changes. The Harkonnen Devastator, formerly a Mammoth Tank style machine, is now ridiculously slow and has become a weird 3-legged mech. Ordos Deviators are now shielded hovertanks (with great gas effects!). The Fremen are now fully-controllable units and very deadly (as they should be), not just computer-controlled cannon-fodder as before. Even the Guild Navigators inside their tanks and planes look true to the film. Unit voices are mostly excellent, although some are a bit cheesy and we don't really need to know that the Devastator driver "feels sick"! The main complaint in terms of the battles is the odd and downright stupid 'super' weapons. The Atreides use a 'Hawk Strike', a large bird image that scares off enemy troops. Hmm.......

Overall though, a top game for all RTS fans, and Dune fans will be totally immersed.

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