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Emperor: Battle For Dune

by Electronic Arts
Windows 95 / 98
4.1 out of 5 stars  See all reviews (32 customer reviews)

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  • Experience the Dune universe in 3-D in this strategy game
  • Command three unique sides and five powerful subgroups
  • Choose large-scale strategic advances or ground-level tactics
  • Fight over four gameworlds
  • Wage war online head-to-head and cooperatively
  • Also available: Official Strategy Guide

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Game Information

  • Platform:   Windows 95 / 98
  • ELSPA Minimum Age: 11
  • Media: Video Game
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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000058EHJ
  • Release Date: 15 Jun 2001
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (32 customer reviews)
  • Amazon Bestsellers Rank: 12,628 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

OK, it's a prequel but Emperor: Battle for Dune is based on a science fiction classic that advocates planetary war and intergalactic drug dealing. How can it lose? Especially when you consider that Dune II and the Command and Conquer series are testament to Westwood's capability in the RTS arena. Thankfully, after a long wait, they've turned out another oasis of a strategy game with Emperor.

Three great houses have been granted the right to war with each other in a bid to dominate production of the Universe's favourite tipple, the spice melange. Playing as the Atreides, Harkonnen or Ordos, you must strive to gain control over the Dune planet, its spice resources and, ultimately, the galaxy. Harvest spice and earn money to build facilities and resources, whilst usurping your rivals' own hold over spice production. Needless to say, your two rivals are out to do the same, so fold in some alliances to broker and break and you are presented with over 150 missions (50 for each house) of well-plotted and compelling saga. The move from 2-D to 3-D works brilliantly, with impressive camera zooming, panning and rotation, enhancing the building and battling scenes no end. Sound is generally good, save for odd units' cheesy mottos, which we'll dismiss as a nod to the film.

Emperor: Battle for Dune could easily have been just a grain in the vast RTS desert but Westwood have taken the significant elements of the Dune universe and woven them into a technically superb and innovative title, packed with missions, features and (even) great cut scenes. A treat for fans of both genre and story and for those wanting to ease their way into the gentle art of strategy and war. --Tae Mawson

Product Description

Emperor returns gamers to Dune, land of sand, home of the spice--and the first real-time strategy. This all-new game presents the Dune universe in full 3-D. As in the classic Dune 2, players can command three unique political houses: noble Attreides, evil Harkonnen and insidious Ordos. Five powerful subgroups add to the volatile political climate. There are four gameworlds to battle on, and players can choose large-scale strategic advances or ground-level tactics. Gamers can wage war online both head-to-head and cooperatively.

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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
15 of 15 people found the following review helpful
5.0 out of 5 stars An Excellent Return To Dune 15 Jun 2001
By A Customer
Dune 2 was the first RTS game (something which many people seem to forget these days), and, in my opinion, wasn't ever beaten.
The newer games that came along did indeed boast superior graphics, but the gameplay was abismal and strategy taking the back seat with mass producing tanks being the way to win against a stupid AI.
Dune 2000 was a disapointment, with it basically being Red Alert on Arrakis. Nothing had been improved.
Now, with Dune Emperor, things have taken a turn for the better. There are actually improvements beyond graphics for the first time in the Westwood RTS series.
The strategy here is far greater than ever before, and the different Houses far different from one another. The strategy does not end on the battlefield, with important decisions being made between missions, that do drastically alter the gameplay.
Alongside all this, you have the different factions from the novels being represented, such as the Bene Tleilax and the Spacing Guild, whom can become allies if you play your cards right.
And, continuing this expansion, you not only war on Dune, but also on the homeworlds of the three houses !
Plus, especially on Arrakis, you have more than just the enemy to contend with. With storms and sandworms, there's more than enough. But, then there's also Shai Hulud lurking in the deep deserts, capable of swallowing whole squadrons of troops or vehicles ! (Scale is finally right here !).
The interface itself is drastically improved, and you can even zoom in on the map, zoom out, spin around ... Imagine that watching a battle !
All in all, this is a fantastic game, and the step forward in RTS gaming we've all been waiting a decade for. And what better setting than the greatest science fiction epic of all time - the Dune Saga.
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5 of 5 people found the following review helpful
4.0 out of 5 stars RA2 on sand... but thats no bad thing! 17 Sep 2002
Verified Purchase
Emperor is essentially Red Alert 2 on the desert planet Arrakis, however, I in fact prefer this to RA2.
The Dune saga is a compelling setting for the war, much better than the usual USA vs. Russia fare. The full-3D is an excellent transition from the old C&C interface, instantly playable and so much more rewarding. The graphics are gorgeous, especially special effects like sandstorms and worms.
Cut-scenes are great, casting and attention to detail in them particularly good and faithful to the Dune universe, right down to the Sapho juice stains on the lips of the Mentats. (Dune fans will understand!)
The sub-houses are a great addition, as assisting one can eventually give an 'alliance' - the ability to build their units. All the units are very balanced and all lend well to strategic use, far better than Tiberian Sun. However, some units surviving from Dune 2 have undergone a number of changes. The Harkonnen Devastator, formerly a Mammoth Tank style machine, is now ridiculously slow and has become a weird 3-legged mech. Ordos Deviators are now shielded hovertanks (with great gas effects!). The Fremen are now fully-controllable units and very deadly (as they should be), not just computer-controlled cannon-fodder as before. Even the Guild Navigators inside their tanks and planes look true to the film. Unit voices are mostly excellent, although some are a bit cheesy and we don't really need to know that the Devastator driver "feels sick"! The main complaint in terms of the battles is the odd and downright stupid 'super' weapons. The Atreides use a 'Hawk Strike', a large bird image that scares off enemy troops. Hmm.......
Overall though, a top game for all RTS fans, and Dune fans will be totally immersed.
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5 of 5 people found the following review helpful
5.0 out of 5 stars BEST STRATEGY GAME EVER! 23 Jun 2004
By A Customer
I cannot tell you how many hours I have spent on this game. Think of the addictiveness of the first Red Alert, spruce it up with acceptable 3D graphics (far too many people say the graphics are bad, but they're nit-pickers and shouldn't have a say). With 3 sides, and a fully environmental planet: there's enough to keep you occupied for months, but you learn something new about it every now and then (new tactics + techniques which you actually feel you have a part in). Well, if the three campaigns aren't enough for you with the GREAT, GREAT, GREAT gameplay (don't forget the price either!) then what about the subhouses - really make alliances, not just some manufacturer's promise to gain sales, but a real good aspect of the campaign, which can affect the missions you take part. Not only that, but for each campaign you can choose whichever province you wish to attack and so you can choose which mission you take part in and against which enemy. Needless to say that all the other reviews will add on what I've said. Just buy it!
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3 of 3 people found the following review helpful
5.0 out of 5 stars Fantasmagorically amazingly brilliant 8 Dec 2003
By Jill61
I bought this game as a sci-fi fan who owns the books and movie, also as a strategy fan and a command & conquer fan. Much to my satisfaction the game was great with only one drawback which I'll mention later.
Firstly there are the three great houses:
House Harkonnen of Geidi Prime are a veil people knowing only hatred, their well trained, armoured and armed army is the only thing keeping them in power.
House Ordos of Draconis IV are a sneeky and untrustworthy mercenary people concerned only with the gaining of wealth, the regeneration powers of their units allows for damaged units to perform again as if they were never hurt.
House Atreides of Caladan are a noble people who take care of their men and allies, they are not however incapable of doing damage, their troops are trained to the higheat standard and more experienced units can even move in enemy territory undetected.
All houses are capable of winning and the differences compensate themselves. The other houses in the game allign themselves with whoever is nicest to them and offer two new units each, the sub-houses are the sarduakar, fremen, ix, guild and tleilaxu.
Secondly there are the graphics, a fully rotatable map with the ability to zoom in to see peoples teeth meant I was able to appreciate the quality of the graphics, sharp picture and a well mixed use of lighting and textures on a 3D landscape.
The terrain is different from normal games allowing buildings only to be placed on rock, not on sand, which is common sense really. Your harvesters collect spice which gives money to build units which kill people (always good) and sand worms wipe out anyone who stays on the sand too long. Very Command & Conquer style gameplay except in a sci-fi environment.
All in all, a good buy for all westwood, Command & Conquer, strategy and sci-fi fans a like.
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Most Recent Customer Reviews
4.0 out of 5 stars Four Stars
Easy to make, does the job
Published 1 month ago by M. Herschell-smith
5.0 out of 5 stars Excellent service
Please pass on my comments to the seller. I love this game -not played it for years after my game refused to load. Read more
Published 7 months ago by nicolas gould
1.0 out of 5 stars not a good experience
I received the game but after the description saying almost new I was suprised to find one of the disks was missing. Also there was no cd key. Read more
Published 14 months ago by Tony Joyce
5.0 out of 5 stars Another retro classic
Great gameplay, huge lastability. Another wonderful, quality game from a long lost era of PC game innovation and attention to detail. Read more
Published on 19 July 2011 by McPoohser
4.0 out of 5 stars 98/
i love this game im running the latest windows 7 64 bit os but cant get this to work i no its not the seller or teh game but something to do with old soft ware working with new but... Read more
Published on 8 April 2011 by Wayne Butler
4.0 out of 5 stars Awesome Game!
A tiny bit old but much much fun :)
It was westwood's first strategie game with a 3D engine :)

A must of every dune fan, I think
Published on 30 Oct 2010 by Dominik Pich
5.0 out of 5 stars Emperor
What an amazing game, the graphics are brilliant and the detail in every item : soldier, building etc is excellent. To be able to zoom in is brill too. Read more
Published on 21 Jun 2009 by Mrs. Tanya Natasha Scott
5.0 out of 5 stars WESTWOOD GOES OUT WITH A BANG!
THE SPICE MUST FLOW! I loved the original story (even though NOT the franchised series been ghostwritten as you are reading this). Read more
Published on 27 Sep 2007 by NeuroSplicer
5.0 out of 5 stars Best. Game. EVER!
Well, effectively... certainly the best RTS I've played. Emperor seemed to be what I _wanted_ Star Wars: Empire at War to be. Read more
Published on 26 May 2006 by R. Foster
5.0 out of 5 stars "Bi-la Kaifa!!"
"Amen!!" in the Fremen tongue to the previous review.
Yep, Emperor: Battle for Dune is the best game of this style I've ever played and I can't imagine it getting much better! Read more
Published on 17 Mar 2006 by Gavin Moore
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