With the odds stacked heavily in the enemy's favour, the player can only succeed by learning a new style of attack&. be bold, be aggressive and use the physical environment as an ally. In Black, it's not just who you shoot, it's what you shoot. Signs, walls, statues, doors, ceilings, and windows can all be destroyed to surprise, stun, wound or kill your enemy with devastating results. Every bullet has an impact, every impact has an effect
*Quite short - only about 8 levels
*Plot is a bit pointless - Just seems tacked on & you dont really care about the outcome.
*Cant jump - Backtracking is prevented by strategically placed tiny ledges that you cant pass. You get used to this after a while though.
*No multiplayer - Again, this doesnt really bother you so much because the single player mission is so good.
I really enjoyed black, and although it seemed a little short, I still feel compelled to play it again and again, on harder difficulty levels. Its loads of fun to play, and can be tricky to achieve all of the secondary objectives. Its got nearly everything that Killzone did so well, but without the samey gameplay and bad AI. Its the best, most intense and fun shooter ive played since Halo2 - i highly reccomend it.
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