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by Electronic Arts
 Ages 3 and Over
4.4 out of 5 stars  See all reviews (645 customer reviews)

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  • Models the emotions of all 22 players on the pitch for contextual in-game reactions
  • Teams have contextual awareness of the game and dynamically adjust their tactics
  • Authentic player visuals, rendering lighting system, and realistic environmental effects
  • More responsiveness and control, giving personality to recognised world players
  • Improved mechanics for man-to-man battles; correct contacts; and set piece control

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FIFA 15 (Xbox 360) + Official Xbox 360 Wireless Controller - Black (Xbox 360) + Minecraft (Xbox 360)
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Game Information

  • Platform:   Xbox 360
  • PEGI Rating: Ages 3 and Over
  • Media: Video Game
  • Item Quantity: 1
 See more system requirements

Product details

Platform: Xbox 360 | Edition: Standard Edition
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • Release Date: 26 Sept. 2014
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (645 customer reviews)
  • Amazon Bestsellers Rank: 20 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: Xbox 360 | Edition: Standard Edition

Product Description

FIFA 15 brings football to life in stunning detail so fans can experience the emotion of the sport like never before. Witness the intensity of crowds chanting and cheering like on match day, and listen to commentators guide fans through the story of the g

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From the Manufacturer


FIFA 15 brings football to life in stunning detail so fans can experience the emotion of the sport like never before. Witness the intensity of crowds chanting and cheering like on match day, and listen to commentators guide fans through the story of the game with dynamic match presentation. For the first time ever, all 22 players on the pitch are connected with emotional intelligence – now players will react to opponents and teammates within the context, and relative to the narrative of the match.

Next-generation visuals put fans on living pitches with grass that wears and tears as the match progresses. Authentic player visuals make players lean, athletic, and true to their real-life appearance. Player control heightens the responsiveness of player movement, gives athletes more control and personality on the ball, and makes man-to-man battles more rewarding than ever before.

Football is the greatest drama on earth and FIFA 15 puts fans centre stage, allowing them to feel the emotion and intensity of the world's greatest sport.

Key Features

Emotional intelligence

For the first time ever, FIFA 15 models the emotions of all 22 players on the pitch, giving fans a chance to experience first-hand the attitudes and personalities of the world's best football players during a match.

Players now recognise situations that trigger an emotional response and react naturally based on the game context. For example, a player that is being repeatedly fouled by an opponent could confront that opponent depending on the severity of the challenge and context of the competition. Players will respond authentically with new reactions to decisions, bad tackles, missed chances, goals, and other pivotal moments throughout the game.

There are over 600 potential emotional reactions that could play out over the course of a game.

Dynamic match presentation

Match day will feel more dynamic and alive than ever before, immersing you in the match action and never taking you out of the moment. Crowds will now be distinguished by cheers and chants designated to their club, league, country, or continent; fans at Anfield in Liverpool feel and act differently than the fans at La Bombonera in Buenos Aires. Commentators will mention specific fan behaviour triggered by unique fan moments like the Poznan or club songs.

New bench reactions, ten player goal celebrations, ball boy animations, and contextual commentary will keep FIFA 15 fans engaged in the story of the match.

Team tactics

Teams will now have contextual awareness of the game and dynamically adjust their tactics according to the situation. For example, your opponent could be leading by a goal in the 88th minute and decide to hold the ball in the corner in an attempt to run down the clock. The end result is a more humanlike opponent that takes more risks when trailing, and potentially a more conservative approach when leading.

Park the bus, in the mixer, and time wasting are just some of the team tactics fans will recognise in FIFA 15.

Authentic player visuals

The FIFA 15 development team created the next-generation football player, ensuring players appear true to their physical form. An all-new physically-based rendering lighting system changes the way players look, ensuring users are able to see a level of detail in players' faces which hasn't been possible before. New body rigging and character models make players feel powerful and athletic, while kits move realistically and react with the environment, becoming dirty with mud and grass as the match unfolds.

Living pitch

Pitches will never be the same. Slide tackles and boot marks are now visible on the pitch, and as the match progresses the playing surface becomes increasingly weathered, just as it would in a real football match.

Fans playing in rain or wet weather will notice mud and debris on the pitch. Corner flag physics, goal frames that shake, and animated LED advertising boards are just some of the new details that bring FIFA 15 to life.

Set piece control

FIFA 15 fans now have more freedom in attack with the ability to take control of teammates during throw-ins, corners, and free kicks. Using the right stick,

FIFA fans can now control teammates off the ball to put them in the optimal spot to receive a pass during dead ball situations.

Man-to-man battles

Dispossessing your opponent in FIFA 15 is more rewarding and physical than ever before. Players use full-body defending to win possession and keep it.

Possession tackles will reward great defending, helping players keep the ball close to their feet when a challenge is won. New shoulder barges, push/pull mechanics, and big fall physics allow fans to feel the battle; shirt pulling is also visible thanks to new character visuals and improved cloth technology.

Agility and control

FIFA 15 adds an all-new level of responsiveness and control. Run touch dribbling allows players to better keep the ball under control in a sprint and in close-touch situations, giving personality to the most recognised players in the world – Leo Messi will dribble and move like he does in real life.

Updated player biomechanics means that players will now react and move with balance and closer control when in possession of the ball. More precise steps and turns at low speed, and closer control at high speeds give fans more control and increased mobility when commanding players on the pitch.

Correct contacts

Physically correct contacts revolutionises the way the football interacts with the players and their environment. Every dribble, touch, pass, shot, and deflection moves corresponding to the spin of the ball in relation to the position of the body part or object that it connects with – this gives the football accurate spin, curl, and movement, as well as varied trajectories.

The movement of the ball in FIFA 15 changes the game.

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Customer Reviews

Most Helpful Customer Reviews
13 of 14 people found the following review helpful
4.0 out of 5 stars improved but some more needed 18 Oct. 2014
By lee
Platform for Display:Xbox 360| Edition:Standard Edition|Verified Purchase
vast improvement on fifa 14 although admittedly this is not a difficult challange, graphics much better, crowd and stadium effects are a joy and gameplay is brilliantly fluid and realistic, however I would have liked more changed to the manager mode home hub with some new features, same old press nonsense and news feed with hideous errors in the transfer sums payed for players on man utd team, also my biggest bug bares are the international offers which I will NEVER take its POINTLESS, also I would like the wage payed to the manager to actually vary from team to team, but most of all please EA bring back being able to choose ANY team after a season instead of the constant one or two crap teams who will take you on. all in all a welcome improvement.
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10 of 11 people found the following review helpful
5.0 out of 5 stars Usual ups and downs with a glossy finish! 23 Oct. 2014
Platform for Display:Xbox 360| Edition:Standard Edition|Verified Purchase
Each year I buy Fifa for the updated teams, player statistics and new 'physics' they implement and while things have't taken a huge step forward for a long time now, the old generation version still has a full premiership license with all 20 stadiums and improved presentation to boot.

While ultimate team applies to most, I am exclusively a career mode player and always have been. Improvements in this game mode are clear from the start with the improved graphical team setup as opposed to the typical, bland list of player names. This allows custom formations to be created much easier and teams to be changed much faster, allowing a much more streamlined route from game to game.

The second generation of the scouting network has also had a significant improvement with a full scout of a player giving a definitive overall and stats instead of just estimates. This means that a players statistical value is visible before enquiring so there is far less chance of overpaying for players this year too.

Asking the board for extra money has also been changed so that it can only be requested twice per season in the two transfer windows as opposed to getting a few extra million whenever you want to negotiate contracts.

A nice change in Fifa this year (in my opinion), is the injury system. I find top players getting injured far more often and while injuries can be turned off completely, I find myself always leaving them on for that injury crisis scenario that managers will always have to face.

While I find myself enjoying this years game much more, there is one major problem. Referees. While EA and the Fifa development team say the same thing every year about the refs apparently 'improving', they actually seem to be getting worse!
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4 of 4 people found the following review helpful
Platform for Display:Xbox 360| Edition:Standard Edition|Verified Purchase
Disappointing as I am an avid fifa fan but it seems as though ea have given up on PS3 and 360 because they have not made the improvements they said they would. However on my friends' Xbox ones and ps4s all the promise features are excellent
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15 of 17 people found the following review helpful
Platform for Display:Xbox 360| Edition:Standard Edition|Verified Purchase
FIFA has always been a love/hate thing. At times, playing the game has been pure bliss and I've found myself getting lost in it for hours on end. At other times, the game's obvious scripting, momentum system and ridiculous 'ping-pong' feel leave me wanting to smash my TV.

This year, more than any other, FIFA 15 on the XBOX 360 leaves a lot to be desired. Yes, they've finessed and polished a lot of stuff, but they've also spoiled a lot of things, not to mention a huge number of out-and-out bugs.

Here's a run-down...

The good:
- Better player faces
- Improved commentary
- More stadiums
- Better crowds
- Quicker, easier access to tactics
- A slicker-looking menu system
- The terribly, arcadey 'Assisted' control mode forced me to use (and come to enjoy) manual controls

The bad:
- Ridiculously overpowered sprinting/dribbling for certain players
- Laughable (i.e. near impossible) defending against certain players
- Ridiculously random shooting mechanics, particularly on 'Assisted'
- Way-too-precise 'Assisted' passing
- All of the above amounting to a comic-book, arcadey, unrealistic game, where players can sprint from the kick-off, dribble past every defender and score. And everyone has already learned that you

The ugly:
- An at-times-unusable, buggy 'Team Management' screen (all players gather off the top-left of the screen. Names shown as 'Undefined')
- The game getting stuck with the players and referee just standing around doing default animations at some set pieces
- Terribly slow/glitchy online mode, resulting in unplayable, laggy games
- No more 'Mutual Quit', so if you get stuck in a laggy game, tough luck.
- Online Seasons basically unusable because 99.
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1 of 1 people found the following review helpful
3.0 out of 5 stars Frustrating, buggy, unable to put down. 4 Jan. 2015
Platform for Display:Xbox 360|Edition:Standard Edition
Bought wih a voucher for the Xbox One.

I've owned every FIFA game released from FIFA International Soccer (1994) until this, the latest installment.

Looks nice. Got the licences that I enjoy, the stadiums look fantastic, the crowd is even half decent. I'm not a big fan of the online play. Years of rage quitters and terrible, laggy connections have put me off that. I'm strictly a career mode and offline multi player kind of guy.

The interface is fine, a lot of the options are hidden away ie accessible using the right thumstick to chage the option tile. eg. 'My Career' and 'Season objectives' occupy the same space.

Buying players has changed. No longer can you search by players over a certain rating. Instead, you tell your scouts to look for certain types of player and they see what they can find. You can then decide whether you want to scout them further and that will give you an idea of the players ratings. This is much more realistic to just searching for players rated over 75 overall, which was my previous tactic. Scouting for youth players remains unchanged and is as random as ever.


I've thought long and hard about this... It ranges from sublime to ridiculous. A lot of people seem to think gameplay is too quick, but I find it much slower to respond to input than previous incarnations in the series. I've lost count of the amount of times players refuse to move until it's too late. Defender AI is shocking. You often find your defenders going AWOL from their positions, regardless of the tactics you're using. Heading the ball is still random to say the least. Free kicks and penalties seem pointless at times.
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Platform: Xbox 360 | Edition: Standard Edition