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Thief: The Dark Project
 
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Thief: The Dark Project

by Eidos
Windows 98 / 95  Ages 16 and Over
4.9 out of 5 stars  See all reviews (7 customer reviews)

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Game Information

  • Platform:   Windows 98 / 95
  • PEGI Rating: Ages 16 and Over
  • Media: Video Game
 See more system requirements

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Product Features

  • First title to use the revolutionary Dark Engine.
  • Advanced environmental simulation.
  • Advanced graphics engine with multiple texture resolutions & dynamic lighting.
  • 3D sound with audio propagation & creatures with 'hearing' capabilities.
  • Supports all popular 3D audio and accelerator cards.

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00004UA3D
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: 22,703 in PC & Video Games (See Top 100 in PC & Video Games)

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Customer Reviews

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Most Helpful Customer Reviews
10 of 10 people found the following review helpful
This is truly a unique, intelligent and atmospheric game. Other reviewers have cited that while this game is a first person game, it is not mindless violence and requires patience and skill. Indeed, at the higher difficulty levels, you lose automatically if you kill a human being, even in self-defense. Comparing anything in the Doom, Quake, et c. genre to Thief is like comparing checkers to chess. Beautiful fully animated movie sequences, amazing graphics, realistic human voices and accents (it sounds to me like Middle English, but I'm from the U.S. so I have only heard a little), and haunting sound effects all combine to form 15 intricate missions that will keep you occupied for a long time. The history for the character and the world he lives in (imagine a gothic Europe, only more... surreal) is at least as well detailed as the best RPGs. Additionally, this game has more plot twists than the best suspense films. In terms of game play, there is none better. Thief is thanfully non-linear most of the time and allows you to use many of Garrett's items as you see fit, there is no one way. There's so much to praise about this game but I'll just mention the realistic environment. Fallen foes don't disappear, and if their unconscious or dead bodies are found, the AI will get help and sound alarms. The AI is still not even remotely humanly intelligent but it is better than most games. Almost anything can be picked up and moved around, you make more noise on hardwood floors or gravel than on carpet when moving, bored guards sometimes chat with one another, healing is very slow and limited (as opposed sprinting over a medkit at full speed and being back to perfect health), et c. The only slightly bad thing I can say is that some portions of the game can be tedious, but just save your game frequently and you'll be fine. Lastly, this game is very creepy and tense at points. I highly recommend playing it at night in a quiet room with no light other than maybe a few candles. It shouldn't take long for you to be glad you aren't on acid. :)
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4 of 4 people found the following review helpful
Thief series 8 Aug 2000
By A Customer
These games are a revolution in approach and execution, and requires imagination and skill to succeed. A big plus is the ability to download FAN missions from the Thief website. These have been designed by Thief addicts, with the aid of Dromed, the official 'engine'. These greatly enlarge the variety of missions, and some are VERY good. I heartily endorse all version of the Thief series, it must be the best of the best.
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3 of 3 people found the following review helpful
Ssssh, this is a game of no shooting, hiding in dark corners and creeping about nickin' stuff. Another new gaming genre and this one got me hooked, actually, what got me hooked was the medieval look about it yet it has that Victorian Cyberpunk feel too - you know, like the Diamond Age....no? Anyway, the game blew me away. It was exciting to crouch in a dark corner and watch a soldier walk past, moaning about his empty stomach - then suddenly you make a noise and he doubles back and creeps towards you - "I know you are around here somehwere" - you close your eyes and before he treads on your toes he says "Hmmm, must have been a rat" - fantastic!!
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