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Rogue Trooper (PC DVD)

by Eidos
Platform : Windows
13 customer reviews

Price: £9.99 FREE UK delivery.
Only 15 left in stock.
Dispatched from and sold by Satsumo.
  • Intense split-screen and online multiplayer action
  • Experience intense 3rd-person action on the battlefields of Nu Earth
  • Rogue's friends brought to life in his equipment
  • create ammunition as needed
  • Use upgradeable abilities of bio-chipped equipment to strategically outwit foes
  • Dynamically use the environment to your advantage
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Game Information

  • Platform:   Windows
  • PEGI Rating: Ages 16 and Over Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
  • Media: Computer Game
  • Item Quantity: 1
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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000EJH7EY
  • Release Date: 21 April 2006
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Bestsellers Rank: 26,278 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Manufacturer's Description

Nu Earth: a poisoned planet where a seemingly endless war rages between the Norts and the Southers. A futile struggle on a hostile planet with no clear end in sight. But there are tales of a lone warrior. A man who can appear out of thin air and take out whole platoons, then disappear back into the shadows to which he belongs. A man who knows no allegiance but to his own mission and is hell-bent on revenge. He is the ultimate soldier, the last survivor of the massacred Genetic Infantrymen... the Rogue Trooper!


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Customer Reviews

4.2 out of 5 stars
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Most Helpful Customer Reviews

10 of 10 people found the following review helpful By Martin Little on 24 April 2006
Feeling a bit flush, I rushed out and bought this title on it's day of release. I'll admit I'm a 2000AD reader, so I'm more than familiar with the character, and I reckon that gives me the right to be even more critical in my opinion of the game.

The good news is that I think Rebellion have done a bang up job of bringing Rogue and his bio-chipped buddies to the

computer screen.

For anyone not familiar with the title, you take on the role of Rogue - a vat grown super soldier, bred for combat in

the warzone of Nu Earth. Immune to all the toxins in the air, with heightened strength, senses and highly skilled in all

methods of combat, Rogue (and all his pals) are the (bright blue) weapon of choice for the Souther forces battling the

evil Norts for control of the planet. Just point your G.I (Genetic Infantry) soldier in the direction of the bad guys

and he'll wipe the floor with them. That is until the Quartz Zone massacre - which is where the game begins.

Betrayed by a General on their own side relaying their strike information to the Norts, the G.I's are all shot down, with

only Rogue escaping. Fortunately Rogue manages to be on scene for the deaths of three of his colleagues - Helm, Bagman

and Gunnar. Cutting out their bio-chips (storing all their memories and personalities), he installs them in his gun,

backpack and helmet, giving them a second chance of life and being able to assist you with their talents as you

progress through the game, hunting down the traitor General.

But enough of the back story, what's the game like? It's a third person shooter, which you can play stealthily, all-out

guns blazing, or however you want.
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9 of 9 people found the following review helpful By Halo572 on 6 May 2006
It still could have been so much better. Cut scenes, graphics and the thought that has gone into the game are excellent and clearly evident, but it is far too short, too console and definitely not hard enough. Dredd vs Death suffered from all three of these and whilst if you play that again it isn't as bad as everyone said, RT is a vast improvement.

The biggest change is the FPS perspective has been dropped in favour of a Tomb Raider third person view and this works very well, the addition of a climb ability allows you to move around the landscape much more freely than in a FPS game.

The difficulty levels are very disappointing, I gave up on normal early on and went to hard, completed that with no trouble and then massacre seems the same as hard but with half the life bar available. I want a challenge, not a one man army walk over. Having Bagman manufacture all of your ammo from salvage is also a great game mechanic but you never really have a supply problem because of this, adding further to the ease of the game.

Innovations like Gunnar on autofire and a hologram decoy from Helm just don't seem to work, if you do use them it just slows the flow of the game down. The extra weapons of a shotgun, mortar and beam weapon just seem to have been added to pad out the weapons available, but I managed quite well enough with just the standard rifle, grenades and sammies, not even considering using anything else. The beam waepon is in all truth embarrassing and doesn't belong at all.

The multiplay will go the way of DvsD, 'withdrawn at request of vendor' on Gamespy, as Rebellion have gone for the same repetitive and short lived niche mission type play again instead of all out war as with BF2, FarCry, etc.
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28 of 29 people found the following review helpful By A Customer on 11 April 2006
With a story developed by Rogue Trooper's current writer and long-time 2000ad contributor Gordon Rennie, and vehicles, costumes, uniforms and weaponry taken directly from the strip itself, this game's visual and storytelling pedigree are beyond reproach. Utilising a third-person view, the play mechanics are more akin to Tomb Raider: Legend than the first-person Dredd vs Death (which was universally decried as decidedly average by the gaming press, and required too much concentration for casual gamers more used to Dead or Alive: Beach Volleyball, or Halo). More of an arcade experience than DvsD, but if you've played the game based on Marvel's The Punisher, you'll have a good idea what to expect.
A shame more games based on comics weren't given the same development and care as applied here, as the likes of Daredevil or Hulk could learn a thing or two.
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25 of 26 people found the following review helpful By Davywavy2 VINE VOICE on 21 May 2006
Verified Purchase
I read the first issue of 2000ad when my brother bought it when I was 5. I started buying it for myself in 1981 and immediately my favourite characters were DR & Quinch, Judge Dredd, Strontium Dog and Rogue Trooper. I remember the enticipation every Saturday morning when my copy would be delivered with the papers.
When the Judge Dredd game came out a couple of years ago I played the demo and made the wise decision not to buy the game, but with the release of Rogue Trooper I couldn't help myself and splashed out twenty five sovs.
And...?
It's okay.
It's not the stinker Judge Dredd was, but it's not going to win game of the year.
The graphics are somewhat dated - it looks like the Quake 3 engine and, in the wake of Quake 4, Half Life 2 and Far Cry, it just looks a bit old. If the gameplay was good enough (like Jedi Academy) this can be overlooked but sadly that's not the case. There are some great little tweaks and innovations - your backpack (Bagman) can make you ammo, you can use your rifle (gunnar) as a senty gun and so forth, but there aren't any moments when the game grabs you and drags you in like in the aforementioned classics. As it is, you just run through the levels shooting the bad guys and nicking their stuff, much like many other games.
There's a huge backstory and history around the character, but the depth which the established comic character has is lacking, and at no point does the player really feel that they're actually involved in an all-or-nothing future war. If anything, it feels more like an episode of Splinter Cell with more gunplay and slightly worse animation. There are neither the hordes of troops you'd expect, nor the insanity of war so well drawn in the comic.
I might be sounding negative, but it's really not all bad.
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