Before I begin, I feel that I must say that this isn't a game for everyone. It demands a certain amount of effort to play and if you enjoy mindless violence then it certainly isn't for you. However, put in the time to complete the training levels and you will be rewarded with a huge amount of satisfaction.
The graphics are brilliant and really show what the 360 can really do. Your eyes are gently massaged by various calming blues and the ocean looks so cool and deep that if you play this on a hot day, you will have to constantly fight the urge to dive through your television screen. It's not all like this though; you'll be exposed to beautifull sunsets, fog and other elements. This experience changes with each unit you use, for example cruising 5,000 feet above the sea in a flying fortress weaving in and out of the clouds and occasionally glimpsing the lazy white slithers left by distant ships on a perfect blue ocean. At the other end of the extreme you'll find youself in a small patrol boat racing at full speed, dodging the pillars of spray that remind you that there's a war on and someone is trying to kill you. This is part of the genius of the game; the constant shift between the peacefull and the manic and it really is exhillerating.
The attention to detail is excellent. While in control of ships you can see the crew walking around on the deck and it really gives you a sense of power. Playing as the various units gives the game a huge amount of diversity, especially the submarines. I mean, how many other games give you the oppertunity to pilot a sub, which is so much fun. At times you feel like a predator, hunting unsuspecting ships; then you hear the pings of the enemy sonar and the thud of depth charges detonating all around you and you can't help but feel scared and vulnerable.
The controls are well thought out and you can really feel the weight when piloting the larger ships and planes.
Once you've completed the useful training course, the campaign is good fun and gradually builds in difficulty level. During this time you will have been given the oppertunity to sample most of the units, aswell as the various stratagies that can be used. After the campaigns comes the challenges. These really are a challenge and are very satisfying to complete, as you really feel like you've achieved something. If, after finishing these, you still haven't had enough, then Midway pulls out another ace from up it's well stockpiled sleve: the online play. Fighting with or against other human players provides another completely different gaming experience which adds months onto the game's lifespan. All in all, a brilliant gaming experience, not quite perfect, but pretty close.