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Mass Effect 3 Official Game Guide (Prima Official Game Guides) Paperback – 9 Mar 2012


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Product details

  • Paperback: 432 pages
  • Publisher: Prima Publishing (9 Mar 2012)
  • Language: English
  • ISBN-10: 0307891488
  • ISBN-13: 978-0307891488
  • Product Dimensions: 20.3 x 2.6 x 27.5 cm
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Bestsellers Rank: 182,415 in Books (See Top 100 in Books)

Customer Reviews

3.9 out of 5 stars
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Most Helpful Customer Reviews

4 of 4 people found the following review helpful By M. E. S. Downing on 15 Mar 2012
Format: Paperback Verified Purchase
Whilst the walkthroughs of the missions are detailed, and even supply different methods to completion, the whole point of a guide for me is finding the goodies - and this book is pants squared. The locations are shoddily referenced in little boxes, with very poor detail in words and a pointless picture which gives no context to the overall location. The lack of maps for each level, even though they are linear(ish), is a horrible oversight and makes things more complicated than necessary.
Despite the size of the thing there are no system maps showing the locations of war assets, the fuel pick-ups might be random in the systems - but I bet the plant based ones aren't, consequently you have to apply a time consuming exit - save - load strategy.
Overall this guide reminds me of the Alan Wake guide - a whole lotta reading - for not much joy...
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3 of 3 people found the following review helpful By kinjoking on 9 Mar 2012
Format: Paperback
ok, so its not as detailed and amazing as bioware and EA will have you believe. the missions and levels are fairly straight forward in the game so using a guide for these isnt neccesssary, but PLAYING the missions out and getting the endings and rewards you want and how u want to develop your character is important and thats where the guide will come in handy.
at some point your gonna go and do an INSANE level run, so knowing in advance the types of enemy strengths and weaknesses is essential aswell as figuring out the best loadouts for the upcoming situations is again where the guide will help you out. the MP and co-op is all straight forward again. if your not bothered about chievos or serious gameplay then u wont need a guide, this is for completionists only.
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2 of 2 people found the following review helpful By Mr. P. J. Morton on 17 Mar 2012
Format: Paperback Verified Purchase
I got this thinking it would be like the only other game guide i've ever bought which was for a final fantasy game - it was full of maps with item locations, clear instructions, boss tips - the works.

This item is not like that. It does contain full class breakdowns and tips on what attributes to boost to produce a Shepard that suits your play style, which I'll admit are kind've handy, but it's level guides are pretty pointless since where you can and cannot go a pretty clear and any items are usually in pretty clear view anyway. It lets you know if any conversations will yeild paragon/renegade points (which is, coincidentally, most of them) but realisticly doesn't really tell you anything that playing the game won't. The multiplayer section also, whislt showing you the maps, does not show likely spawn points or objectives, and nor is there any kind of clear weapons guide.

Personally, i've used it about three times, by which I mean, it has been open on my sofa and ignored whilst I just got on and played.
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2 of 2 people found the following review helpful By CJ TOP 1000 REVIEWERVINE VOICE on 12 Mar 2012
Format: Paperback Verified Purchase
I've purchased every Mass Effect game guide so far. The first I found invaluable, the second lacked the same level of detail so wasn't as essential. And this effort is somewhere in between.

For a game that is reasonably straightforward (especially in campaign mode) this guide is HUGE. It's like telephone directory thick. And this is due to the amount of filler. Descriptions of classes, weapons, items, abilities and so on take up vast chunks of the book and although there are useful tidbits of information in there, a lot of it is superfluous.

The same could be said of the campaign walkthrough, to a certain extent. It's not entirely necessary for getting through the game as the missions aren't always that complex. There are loads of unnecessary screenshots. But it is good for finding all of the items and it breaks down combat situations into different approaches based on player style and class. The latter can be helpful if you are playing on Insane.

Maps are included but are just reprints of what you get in-game in the pause screen. They do, however, include references to items and missions that can be useful. Much better are the multiplayer maps, which go hand in hand with reasonably detailed descriptions of each multiplayer level to give you a bit of a head start when playing online.

So I think overall it's a useful guide and at under £10 is worth purchasing if you like to complete the game as fully as possible - it will help you with that. It's a shame the book has been bound the way it has. Its thickness and stiff spine make it very hard to leave open next to you whilst playing unless you bend the book back so much that you crack/break the spine, which seems a shame to do. Softer paper may have helped. But this quibble aside, the guide is worth considering if you are attempting to get as much out of Mass Effect 3 as possible.
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By Tel on 21 Feb 2014
Format: Paperback Verified Purchase
If your a fan or just someone starting out in the Maas Effect universe, then this is a must. Really great guide to all the info and items in the game.
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The Mass Effect 3 guide is really good for suggesting how to maximise your squadmates' skills and powers. Lists of weapons are valuable and can save you blowing your credits on something you might regret. It also saves a lot of planet-hunting for the missions and assignments you pick on the Citadel and elsewhere.

Very useful if you are stuck, or can't make your mind up which squadmates you will choose for a mission - in the walkthroughs you can often see which were selected but of course you are free to make your own decisions. At least you get some idea of what lies in store on each mission, and there are lists of resources you ought to pick up on each one.

The best advice for me was how not to get walloped by the Reaper. Even with the advice, I got fried a couple of times but I honestly think I would still be stuck at that point in the game had I not read the ducking and diving required for survival.

As far as maps go, I think detailed layouts would destroy what the Mass Effect series is all about. You have to get out there and find out for yourself, but that doesn't mean you can't take a sneak peak as well...Mass Effect 3 Official Game Guide (Prima Official Game Guides)
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