47.47 + 4.90 UK delivery
In stock. Sold by Toys 4 you

or
Sign in to turn on 1-Click ordering.
More Buying Choices
Boardgames4... Add to Cart
58.07  & FREE Delivery in the UK. Details
Have one to sell? Sell yours here
Sorry, this item is not available in
Image not available for
Colour:
Image not available

 

Eclipse Rise of The Ancients Expansion

by Eclipse: Rise of the Ancients Expansion
5.0 out of 5 stars  See all reviews (4 customer reviews)
Price: 47.47
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
Only 1 left in stock.
Dispatched from and sold by Toys 4 you.
  • You can use all of these additions or just some of them in any game of Eclipse, according to your preferences and play style
  • This is an expansion and required the base game to play
  • Playing Time: 140 mins
  • Ages 14 +
  • 2-9 players
See more product details
Shopping for Games?
You can see our full range in the Games Store including board games, classic family fun, educational games and more. Or why not visit our Toys Store to explore everything we have to offer.

Frequently Bought Together

Eclipse Rise of The Ancients Expansion + Eclipse Board Game
Price For Both: 90.14

These items are dispatched from and sold by different sellers.

Buy the selected items together


Product Information

Technical Details
Item Weight1.5 Kg
Product Dimensions20.3 x 8.9 x 27.9 cm
Item model numberECL02
Number of Game Players2-9
Batteries Required?No
Batteries Included?No
  
Additional Information
ASINB0091GNIE4
Best Sellers Rank 60,301 in Toys & Games (See top 100)
Shipping Weight1.7 Kg
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available4 Nov 2012
  
Feedback
 

Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months

Product Description

Product Description

While the galactic conflict escalates and several new factions are trying to get a foothold on the galaxy, the adversaries suddenly need to find allies among themselves to face the rising threat. The systems previously thought to be empty are suddenly swarming with Ancients , whole worlds of them, with ship capabilities way beyond anything seen before. They are not willing to negotiate. The expansion introduces several new additions to the base game, such as Rare Technologies, Developments, Alliances, Ancient Homeworlds and Warp Portals. There are also three new player boards with four new different alien species to choose from. New components allow up to nine players in one session.

Product Description

While the galactic conflict escalates and several new factions are trying to get a foothold on the galaxy, the adversaries suddenly need to find allies among themselves to face the rising threat. The systems previously thought to be empty are suddenly swarming with Ancients - whole worlds of them, with ship capabilities way beyond anything seen before. They are not willing to negotiate. Eclipse: Rise of the Ancients, the first full-size expansion for Eclipse, introduces several new additions to the base game, such as Rare Technologies, Developments, Alliances, Ancient Homeworlds and Warp Portals. There are also three new player boards with four new different alien species to choose from. New components allow up to nine players in one session. Due to the modular design, you can use all of these additions or just some of them in any game of Eclipse, according to your preferences and play style. The Ancients are rising. Will your civilization rise to the occasion and emerge victorious?


Customer Questions & Answers

Customer Reviews

4 star
0
3 star
0
2 star
0
1 star
0
5.0 out of 5 stars
5.0 out of 5 stars
Most Helpful Customer Reviews
2 of 2 people found the following review helpful
5.0 out of 5 stars Excellent Expansion 2 Feb 2013
By Scott
Verified Purchase
Durability: 5.0 out of 5 stars    Educational: 1.0 out of 5 stars    Fun: 5.0 out of 5 stars   
This expansion jeopardises the isolationist strategy in standard Eclipse by adding a lot of randomness and risk-and-reward tiles. Ancient Hives - Ancient home systems containing 3 Ancient Ships - can be discovered by exploring and can be a massive headache for their discoverer. In two games I've played, one player has discovered an Ancient Hive in the early stages of the game; the 3 Ancient Ships proceeded to threaten the player's very existence and basically put him out of the competition for the rest of the game. For this reason I am sceptical about the Ancient Hives but as this expansion is fully modular, it is easy to remove them without affecting anything else.

Rare technologies also force players to re-think their strategies. One unique technology which cancels out Neutron Bombs basically caused me to lose because my opponent researched it just after I had tried to zip around her systems with my Neutron Bombs. The rare technologies are extremely desirable!

This expansion also includes a few cool new races, each with their own quirks, as well as warp portals, alliances and more. I definitely think it is a great improvement to the original Eclipse game!
Comment | 
Was this review helpful to you?
1 of 1 people found the following review helpful
5.0 out of 5 stars Improvement 25 Dec 2013
By RayB
Verified Purchase
This expansion doesn't just add roaming ancient warships and new tech and aliens it helps streamline the game with the extra turn markers. But also adds wormholes to connect opposite players who would never normally meet.

I would suggest dumping some of the new and old tech such as everything to do with missiles and possibly the quad damage weaponry. It speeds the game up and gives a 'fairer' tech supply.

This expansion has modular rules meaning you can add what you like and take away what you don't leaving you with a still playable tailored rule set.
Comment | 
Was this review helpful to you?
5.0 out of 5 stars Great new races, techs and discoverys. 6 Feb 2014
Verified Purchase
Eclipse is a great game, and this expansion brings more variety and replayability in the form of a lot of mix-and-match additions.

The new races are all interesting to play, and work well with the existing ones; some require a lot of planning (Lyra) whilst others are perfect for more aggressive, tactical players (Rho Indi). The rare technologies are really fun, and add a great incentive to be the first to pass.

This expansion also adds several things I think are missing from the base game: counters to (slightly overpowered) plasma missiles, proper alliances and improved mobility through warp portals. When we first played, we were specifically disappointed by the lack of alliances, and here they are!

One thing that I am really looking forwards to is playing a full 9 player game; we will have to set aside a day and find a huge table, but when we do it's going to be epic!
Comment | 
Was this review helpful to you?
5.0 out of 5 stars Superb! 14 Oct 2013
By Michal
Verified Purchase
Very nice game for both 1vs1 and more players. It has mediocre fast gameplay but very easy to get into, with simple rules and a little bit of random hazard :)

Also seller was fast, and product was well packed!
Comment | 
Was this review helpful to you?
Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.8 out of 5 stars  18 reviews
28 of 29 people found the following review helpful
5.0 out of 5 stars A Must-Have Expansion 31 Jan 2013
By Ben - Published on Amazon.com
I did not purchase this on Amazon, preferring to support my local game shop, but I do want to review it. This expansion has several components that are entirely optional and can be mixed and matched. There are some my group absolutely love and others that we have no interest in adding. We always include the components from #1-7 below. Here's a rundown:

1. There are 3 more player boards, making the total number you can play with increase to 9. All aliens on both sides, but on one side, they are all the same. The other aliens are really interesting and come with perks and cons you'll really have to consider before choosing. We've taken to randomly drawing who we play. After everyone is assigned, if there is something left someone wants, they can change.

2. Rare technologies. Get placed alongside the board if drawn. Can go on any track. Things like Antimatter Canon Splitter, Neutron Bomb Absorber, and Cloaking Device, etc... There was some kind of printing error in the first edition so they threw in a bonus Tractor Beam technology as well.

3. Developments. Like Research except you pay money and material for them. They give bonuses that are similar to discovery tiles. So things like +12 resources, victory points, etc...

4. Ancient homeworlds. The gaps between starting hexes (when there are <6 players) can be filled in with new ancient starting hexes with powerful ancient cruisers. Also you can replace the galactic center with an ancient dreadnaught. It's pretty BAMF. Probably the most exciting aspect of the expansion. These new ancient ships aren't to be toyed with.

5. Ancient hives. Can mix these in with the hexes. They get 3 ancients and at the end of each round a die is rolled. The ancient ships move to bordering hexes (if there is one) per the number rolled. We include these in the shuffle of tiles every time now. This can get interesting really quick, especially if they move into a tile that already has ancients that you are trying to conquer.

6. Warp portals. Placed by either a hex that has it or a development tile, your ships can jump across the board between these points with a move action. This helps with the situation of only getting the chance to do diplomatic relations with the person you sit beside, but can also make you vulnerable.

7. Alliances. Goes beyond diplomatic relations. Now you can join forces with your friend's ships and moving into their hex does not constitute an attack. If someone attacks you, they attack your allied friend too. 2v1. At the end of the game, you *average* their points and they share the win if it's the most. If you don't want to share victory though, you can break the alliance through Round 8 but at the cost of VPs. My experience so far as been a bit lopsided. A team of two can really wipe out everyone else half way into the game, in the right situation.

8. Miscellaneous. We don't play any of these. A) You can draw the technologies for each round at the beginning so you can always see what will be coming up. B) The 2nd person to pass may choose to reverse direction of play in the next round, indicated by a card. C) Simultaneous play: one player and the other across from him can take their turn at the same time, which is kept up by huge markers.

There's a smaller master game mat for limited space, but I don't get the point because you still have to lay out the upgrade tiles somewhere. There's a few typos in the rulebook and a couple of circumstances that happened we had to interpret the rules in the "spirit of the game", so to speak. But this is easily something we'll include every game from now on. After playing with the new, tough Ancients, there's no going back. It's that thrilling.
11 of 12 people found the following review helpful
5.0 out of 5 stars An excellent expansion to a top tier game! 6 Jan 2013
By N. Sydes - Published on Amazon.com
Verified Purchase
The expansion isn't necessary in the sense that it "fixes" any broken game mechanics. On the contrary it only adds to and expands upon the already (in my opinion) flawless game design. This expansion allows you play as 4 NEW races vying for galactic conquest as well as new technologies to research amongst other various additions. If you are a FIRST TIME PLAYER of Eclipse I recommend you get the expansion while it's cheap and readily available but DO NOT whip it out there immediately. Instead play a few games with your buddies, get a good feel of the game and it's play style and THEN-once you've mastered the core game-open this bad boy up. As I said it merely adds to an already excellent game and is not required to start off. Leave yourself something to look forward to once you've gone through a few games and have a good sense of how it works. You'll thank me (and yourself) for holding off on deploying this set right off the bat.
1 of 1 people found the following review helpful
5.0 out of 5 stars If you enjoy Eclipse, proceed to clicking BUY. 6 Feb 2014
By Lee Nicholas - Published on Amazon.com
Verified Purchase
Eclipse is one of my favorite games of all time. I love the way it meshes an economic game with a war/area of control game. I've played many times and even in sessions where I've lossed I've come away grinning. Absolutely terrific game and well deserving of its top 10 spot on boardgamegeek.com.

If you enjoy the game of Eclipse as well then you should asbolutely pick this expansion up.

It comes with a whole lot of stuff that you can mix and match into your game, which I think is the perfect type of expansion as you can mold your game experience to suit your needs.

The expansion comes with four new races (on three player boards) allowing up to three new additional players. It subsequently comes with rules for as many as 9 players and even more rules for allowing those games to speed up (specifically for having two people taking actions at the same time).

There 'rare technologies' that are unique and can be mixed into the tech draw. There are additional 'developments' that are essentially technologies drawn at the start of the game (again, just one of each).

There are new types of ancient ships to use - dreadnaughts as a replacement for the galactic center and cruisers that defend ancient homeworlds (another addition).

There are also additional hexes that contain new planets and some warp tyles that act as wormholes do non adjacent spaces.

All of these things can be mixed and matched to suit what your group wants to play. The components are absolutely consistent with the original so no issues there.

Overall, a superb expansion. I look forward to the next one!
3 of 4 people found the following review helpful
5.0 out of 5 stars One of the best expansions for a board game I've ever seen 21 Jan 2013
By Tahsin Shamma - Published on Amazon.com
Verified Purchase
This is not a limited expansion that only affects one aspect of the game. This is a beast of new options and additions to the game. The best part is that you don't need to play with everything. Many people (myself included) have no intention of ever playing a 7-9 player game, but the addition of the new races is still awesome.
5.0 out of 5 stars Great game! We love it! 14 April 2014
By bbbkaye - Published on Amazon.com
Verified Purchase
My husband and I along with several friends have played this game multiple times since we got ita few weeks ago. It is not too complex to learn but still is a challenge to win. The parts are well made and the rule books are good. I would definitely recommend it to other tabletop gamers.
Were these reviews helpful?   Let us know
Search Customer Reviews
Only search this product's reviews
ARRAY(0xac9996d8)

Look for similar items by category