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  • Dynasty Warriors 7 (Xbox 360)
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Dynasty Warriors 7 (Xbox 360)

by Koei
Platform : Xbox 360
24 customer reviews

Price: £10.70
In stock.
Dispatched from and sold by zoverstocks.
10 new from £10.70 11 used from £4.80

Frequently Bought Together

Dynasty Warriors 7 (Xbox 360) + Dynasty Warriors 8 (Xbox 360) + Dynasty Warriors 6 (Xbox 360)
Price For All Three: £61.25

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Game Information

  • Platform:   Xbox 360
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B004A912TK
  • Item Weight: 100 g
  • Release Date: 8 April 2011
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (24 customer reviews)
  • Amazon Bestsellers Rank: 7,064 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Dynasty Warriors 7 marks a milestone for both the franchise and the genre of tactical action games. Highlighting the 10th year of existence for the Dynasty Warriors franchise,

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Customer Questions & Answers

Customer Reviews

4.0 out of 5 stars

Most Helpful Customer Reviews

16 of 17 people found the following review helpful By shot_2_bitz on 9 April 2011
i bought this yesterday and to be honest after playing dynasty 6 was not expecting too much from it. i was pleasently surprised.

what the developers have done is take a step backward so to speak with some of the characters by reverting them to their original weapons that were in dynasty 5 (in my opinion the best in the series by far). Gone are the likes of Lu Bu's ''improved'' windmill thing that was in the last installment back is his spear that decimates hordes of troops in one move yay!!!

many of the features have been kept the same very easy to play and very addictive and the new kingdom of Jin could be interesting but i've not done too much of that yet. there are two main modes to the game story (which is sadly one player only) and the conquest mode which looks huge. each caracter can carry two weapons and swich mid battle freely which adds even more depth and even a little stratergy quick weaponsa such as swords for the masses of peons and then maybee an axe or mace for the tougher boss (it is quite funny having Guan Yu wander round with a war fan although he is not at all any good with it)

the conquest mode is very similar to the empires expansion packs that have been released for the previous incarnations of the game and adds more depth and freedom to the gameplay. this mode i have found is the only two player mode on the game. the addition of a few new characters is always a good touch but have yet to try them all out to see how effective they all.

if you are a fan of the series i would recomend this as it has features from strikeforce (you wander around villages and can buy new weapons or upgrade existing ones from blacksmiths between levels) and empires.

in short a very worthy addition to the series and i only wish that dynasty 6 had been this good.
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7 of 8 people found the following review helpful By Daniel P. Seiles on 9 May 2011
As any avid Dynasty Warriors fan knows, there is not a huge amount of change from game-to-game, however for some reason they are still packed with hours of light hearted fun, whether it be felling foes by the thousands or doing a runner from Lu Bu. In this installment of Dynasty warriors however, there were a couple of big changes. First of which is the change to campaign mode, at first I was very skeptical of it, however it turned out to be very fun. What's changes is that isntead of going thorugh 5-6 chapters of repetitive battles with each character, the story mode now goes by faction, of which a new one was added named "Jin". So, you can complete the Shu, Wu, Wei & Jin campaigns, each of which takes hours to complete. The main thing that may put some players off with the campaign mode however, is that you cannot choose your character, however I found it to be rather effectve, as it lets you play the characters that are important in each particular level, E.g. Haung Gai at the battle of Chi bi, allowing the characters to all seem more... Essential to the army, rather than your character dwarfing everyone else. Secondly, the "Insta battle" mode has been removed, which I miss to be truthful but it's understandable as Koei added a "Conquest" mode into the game. Within this game mode the country is split into tiles, each tile represents a battle or a city etc, and by completing these battles you can gain territory, form alliances, gain gold & respect and even unlock new characters to play as - Not to mention, this is available on online co-op via xbox live and such.

Don't mean to drag on so much, so I'll just point a few things out quick
>Weapons are different.
Read more ›
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1 of 1 people found the following review helpful By Jackko on 15 Aug. 2012
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When I bought this game I was a bit skeptical as I had never played any of the Dynasty warriors series or spin-offs. I was heartily impressed. The combat while at first seemed a bit mundane, the arsenal of weapons at your disposal which you quickly add to while playing through the story, and the large choice of rotating officers to play, make each battle unique. The story line is very good, and while you wouldn't think it at first, you become attached to the game-world's shapers and movers of the kingdoms, and learning all about the plots and provinces is also very interesting.

Delivery time was also good, arriving just under the estimated delivery time.

All I can say is that from an outsiders point of view to the game series, while it at first doesn't appear to have a great deal to offer; play through one of the campaigns for an hour or two and you'll quickly become engrossed.
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I don't really know why anyone moans at Dynasty Warriors for being 'samey'. It's a game based off of Romance of the Three Kingdoms, if you want the game to change, go 600 years back in time and write the book yourself, or better yet go back 1850 years and tell us what actually happened?

The game itself goes slightly back to the roots of Dynasty Warriors 5, featuring more familiar faces than DW6, but that's about as far as it goes, the story has been completely revamped, going through the history of the kingdoms and choosing your character for you. This sounds like a bad thing but it only really alters the base stats, certain moves and musou attacks, if you really hate a character it gives you the option to change weapon at any time.

The skill system is great but it throws you in to the deep end. Having played DW 2-7 I decided to skip the tutorial, so that may be why, however I didn't like how the skills worked in legendary battles, as some characters had none (Liu Bei, who I'd unlocked a few with in the story but for Sima Yi I started off with some), but in the generic conquest fights they seemed to work fine.

The fact that there is no Xtreme Legends for Xbox doesn't really make a difference to me, as the conquest mode has 'Legendary Battles' which pretty much serve the same purpose and show a fraction of the character's development or an ironic look on the true events. This is also the case for the lack of Free Mode, as although the generic levels don't quite compare to the freedom you've had in previous instalments, but they pretty much serve the same purpose, with a range of difficulties and you can choose any character, it's a pretty decent substitute.

Encyclopedia - Always interesting, a nice little educational addition to the game.

Gallery - Just have fun with costumes, check out Xu Zhu's 2nd costume, it's worth a laugh!
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