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Dragon Bones (Hurog Duology) [Mass Market Paperback]

Patricia Briggs
4.7 out of 5 stars  See all reviews (6 customer reviews)
Price: £5.05 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
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Product details

  • Mass Market Paperback: 304 pages
  • Publisher: Ace Books; Reprint edition (Mar 2002)
  • Language English
  • ISBN-10: 0441009166
  • ISBN-13: 978-0441009169
  • Product Dimensions: 17.1 x 10.6 x 2.2 cm
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Bestsellers Rank: 249,815 in Books (See Top 100 in Books)

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Patricia Briggs
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Product Description

Dragon Bones

Playing The Fool

Most everyone thinks Ward of Hurog is a simple minded fool - and that's just fine by him. But few people know that his foolishness is (very convincingly) feigned. And that it's all that's saved him from death at the hands of his abusive father, who's always seen Ward as a bitter rival for power.

When his father dies, Ward becomes the new lord of Hurog...until a nobleman declares that he si too dim-witted to rule. Ward knows he cannot play the fool any longer. To regain his kingdom, he must prove himself worthy - and quickly.

Riding into a war that's heating up on the border, Ward is sure he's on the fast track to glory. But soon his mission takes a deadly serious turn, for he has seen a pile of magical dragon bones hidden deep beneath Hurog Keep. The bones can be dangerous in the wrong hands, and Ward is certain his enemies will stop at nothing to possess them...


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Customer Reviews

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Most Helpful Customer Reviews
73 of 76 people found the following review helpful
Format:Mass Market Paperback
'Dragon Bones' is a tale of power, politics, devotion, loss, duty, betrayal, protection and love of both humanity and family. Although the perspective shifts as the action demands, for the most part the focus is on Wardwick, whose father thankfully dies at the opening of the book. Wardwick is the heir to the lands of Hurog, but his father had nearly beat him to death some seven years before. Afraid for his life (at twelve!) he had recovered over time with a slowness of speech that was then taken for stupidity. Ward had immersed himself in that role, and now it was largely thought of as incompetent. Unfortunately, as events unfold, this is used against him and his heritage is taken away - he is destined for the Kings Asylum. Ward escapes, taking a small band with him with the idea of proving himself to his enemies and to his people.

And this is just how the book gets going! There's a lot in here, and yet it is not one of the doorstoppers - the story is concisely written, but for all that we really get to know Ward, his motivations, his troubles, his reasoning behind his actions. As the perspective shifts, usually to show the reader what is happening at a location where Ward is not present, we also get to see how others perceive him. Ward undergoes a great deal of growth, as he views his own character as pieces of the roles he tries on. His own personal development is brought on well as the story unfolds, without being the centerpiece of the tale it is never neglected.

Ward is only 19 here, and seems very mature for his age, which I attribute to the façade he has successfully presented to the world at large for seven years. He has long protected his brother and sister, and certainly wants to protect his people, from the band that travel with him to those in Hurog itself, to the people he meets on his journey. He takes any failures very personally, and is altogether someone I'd love to know in real life - a solid gold character. The others in his band we get to know well too, and his cousins and some of the people at court. Briggs is not afraid of dramatic action - the betrayal is not just by one person, is political and personal, and is core to the development of the story.

Briggs has successfully woven a tale of many elements together and has come up with a sterling tale, skilfully told. I'm looking forward to the sequel.

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52 of 59 people found the following review helpful
By Simon Brooke VINE™ VOICE
Format:Mass Market Paperback
This ought to be an awful book. Any literary agent worth their salt
would have taken one glance at the synopsis and urged - begged - the
author to write something different. Why so? Well, within the genre
called 'fantasy' there is a sub genre which is based around the
dungeons and dragon games played obsessively by pale-faced nerds in
darkened rooms. Such books are generally the worst tripe imaginable.

When the hero's party camps for the night in the ancient ruins of the
temple and oracle of an ambiguous god, you suddenly realise that it's
composed of stock characters out of such a game. There are not one but
two warrior princelings, one of them son of the Dwarven King; not one
but two mages, one of them (although we don't yet know it) a
part-human shape-shifter; a priestess of another ambiguous god; a
beautiful temptress; a bard; an escaped slave; a virgin princess; a
grizzled veteran; a mute, and an old retainer. Oh, and, I should have
said, there's only seven of them. The hero is, of course (aren't they
all) rightful heir to an ancient but impoverished lordship, driven out
by the political machinations of evil forces. So far, so cod.

And yet, despite all that, this is very far from an awful book. Why
not? Character, back story, but most important of all, story telling.

Let's start with the hero, who is also for most of the text the first
person narrator. He's the eldest of three psychologically damaged
children of a tyranous, jealous and sadistic father. To survive, he's
learned to pretend to be someone he's not, and having played an act
for so long he's now unsure of his own identity, and continues to play
roles; yet through his narration we can see underneath someone
entirely likeable: generous, kind, usually gentle, trusting, utterly
conscientious, engaging. Ward is the kind of aristocrat who could
almost give aristocracy a good name:

"I was born and bred to prevent things like this. Being
Hurogmeten was more than owning land - it was taking care of
the people who lived there. Responsibility was bred into my
bones..."

Ward's title, Hurogmeten, means 'Guardian of
Dragons', but he lives in a world where dragons are no longer seen,
driven to apparent extinction by mages seeking to exploit the magic
inherent in their bodies. Driven to extinction by, among others, one
of Ward's own ancestors.

Fantasies are usually, also, in part, love stories. This one
isn't. The core relationship of the plot is not that between Ward and
a love interest (there is one, but she's a bit part), nor even that
between Ward and the villains, but that between Ward and his magically
bonded slave, a tortured and tormented creature who has endured
thousands of years of (mostly) mistreatment. The relationship between
Ward and Oreg is beautifully and subtly drawn, and makes the plot's
eventual denouement all the more poignant.

Ward's quest is not a sub-Tolkien battle between good and incarnate
evil. The villains are bad, but they're bad in entirely human ways:
greed, cruelty and lust for power. The hero and his allies are good,
too, in human ways: generosity, honesty, responsibility. But none of
them is a paragon, each of them has faults.

And so does the plot. Firstly and most glaringly, the story contains
chapters where the first person narrator is not present. How to cope
with this? If you're going to have a first person narrator, the best
solution is to avoid such passages. But if you can't avoid such
passages the next best solution, it seems to me, is to switch to an
alternate first person narrator: another witness who can experience
that part of the tale. Or if you can do neither of these things, have
the first person narrator narrate how that part of the story had been
relayed to him.

But Briggs, instead, shifts mode to omniscient narrator for these
sections. When she's not writing as Ward, she writes as Nineteenth
Century Novelist, able to see the innermost thoughts of each
character, even a character about to die, who could never have passed
on their experience to anyone. There's nothing wrong with writing as
the omniscient narrator, of course; it's probably the most common
viewpoint in English fiction. It's just that it sits very oddly with
the first person narration of the rest of the story. There is a
disjunction, a dissonance, and it jars.

The other problem with the plot, to my eyes, is a slight tendency to
lower a god out of the machine. This is always a risk in stories which
contain magic; indeed unlimited use of magic can blow holes in any
plot. At one point in the story Briggs needs to transfer a group of
characters from one point on the map to another, quickly. There are
lots of ways she could have done it, but what she chooses to do is to
introduce a new magical mechanism, not previously shown and not
apparently conforming to the same magical physics as the other magic
in the book.

A final niggle for me is climate. Ward's own home in the north is cold
temperate and fairly dry. The land he travels to in the south is
warmer; fair enough, they're in the northern hemisphere of some
world. But it's also very wet. Very, very wet, and there's no
explanation of why this should be so. It's on the eastern seaboard of
a continent, protected from coriolis winds by mountains to the West,
so it should also be dry...

However, these faults are slight. Overall this is an excellent and
engaging book, a coming of age story of a thoroughly likeable and
entirely believable character set against a background of deep history
and credible politics, with (mostly) internally consistent magical
physics. Not a great book, but one I greatly like.

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17 of 19 people found the following review helpful
By Helen Hancox TOP 500 REVIEWER
Format:Mass Market Paperback|Amazon Verified Purchase
I was introduced to Patricia Briggs through her bestseller `Moon Called' about a shapeshifter who works with werewolves and vampires. `Dragon Bones' is a completely different type of book - it's a fantasy set in a semi-mediaeval world of magic, wizards and dragons. Or not dragons - there are no dragons left alive, they are just something out of history.

Wardwick is the son of the Hurogmeten (ruler of Hurog), a rather impoverished castle and estate. The Hurogmeten is a violent, repulsive man who has already almost killed Ward, who, to protect himself, has pretended to be stupid for many years. His brother Tosten is possibly dead and his sister Ciarra is mute.

Ward's story starts with the death of his father and the resultant struggle for power in Hurog. Although casting off his apparent stupidity, this is not enough to save him from political intrigues from the King Jakoven. Ward has to escape with a small band of followers to try to gain some political influence by fighting a war in a distant region.

Ward's followers include his mute sister, his brother, a slave girl mage that he rescued, his old horse master and the Hurog Castle's ghost, Oreg. Their travels are well described as they fight various battles and try to work out the best way to regain control over Hurog. At the same time as this story we hear a parallel story of two brothers (cousins of Ward) who are at Court amongst the plots and difficulties of life around the King.

I found this story pretty complicated to follow although I enjoyed the fact that it was very varied. It's not always easy to know who to trust and that even goes for Ward's followers who often doubt whether his desire to become master of Hurog again could lead him into dishonourable behaviour. There are people who aren't what they seem and Ward himself struggles very much with the fear that he is, underneath it all, a bully like his father.

Although readable and complete in its own right, there is a sequel to this book, `Dragon Blood'. I did enjoy this and will now read the sequel but I think this is the sort of book that may be more enjoyable on a second read when you're more able to follow the twists and turns of the plot.
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