I have two goals in life. The first is to publish at least 1000 reviews here on Amazon before the big man up in the sky decides it's my time to leave this crazy world; and the second is to knock the top reviewer off of his/her/its perch...Nah, I'm just joking. I just enjoy writing reviews, and guess what? I've got one more for you. Double Dragon on the Game Boy.
Quick rundown of the story. Billy Lee and Jimmy are twins on a mission to rescue their girlfriend, Marian, who has been kidnapped by a group of thugs. The game consists of four missions: streets, factory, woods/cliff edge, and the enemy hideout. You have to beat up anyone who gets in your way in order to save Marian.
The fights are more bearable compared to the SEGA Master System version I reviewed a while back. Due to the Game Boy's limited graphical capabilities there are never anymore than two enemies on screen at any one time. The fights can still be tough, but this setup makes them more manageable. There are also more platform elements, with a couple of jumps here and some wall climbing there.
One problem I did have with this game was with the respawning of your character. Every time you lose a life you're sent all the way back to the beginning of the level, rather than just respawn at the same point you actually popped your clogs like in other versions of DD. This can be rather unfair, especially in the last two missions when the going gets tougher than a frozen pizza.
Despite this issue I found this version of Double Dragon to be more playable than the Master System version. It's challenging but still possible to complete through skill rather than luck, and it provides more fun than an Epic Rap Battle of History. It's a good game, and one you should consider taking a look at if you still have an old Game Boy lying around somewhere.