The Super Nintendo cult classic.. While a graphical breakthrough at the time, its still crystal clear, with simple graphics that made it so successful. Its not just the graphics that made the game though, the music made a massive contribution too with a soundtrack of over 20 different themes for the menus, minigames and levels. The songs fit in seamlessly due to the many jungle like noises, exotic melodies and effects (anyone who's played this game remembers the underwater levels and the hypnotic music that made it so unforgettable). People who havent played it in its prime, won't necessarily be as swept away or impressed, considering it is a source of nostalgia for many, but they would still find addictive amusement in the games engrossingly difficult levels, blurry minigames and rich environments. Speaking of which, the landscapes in game are lush, vibrant areas that make use of all colours, a deep marine blue for lakes, rusty red for dusty caverns and mines, yellow for sunny temple ruins, green for thick forrest/jungles/polluted ponds.. its pure eye candy.
The gist of the game is to get through each level going from left to right, as your trusty ape companions Donkey or Diddy Kong. Collecting bannas (collecting 100 adds 1 Life), letters (that spell out K.O.N.G) and halfway checkpoints. The main goal is to get to the very end of the level, avoiding holes and enemies (lizards, rats, snakes, crocodiles, beavers) and onto the next by any means - you can find rhinos, ostriches, swordfish or a frog (all available in minigames to give you more lives by collecting gold within levels). You can sprint, fly, swim and jump your way to completion with these friendly critters and even use them to find otherwise inaccessible areas. You often face bosses towards the end of zones, that offer different types of gameplay. The main plot however is paper thin as many older games were - you just have to get through the levels (and survive) and eventually find enough bananas to satisfy Donkey Kong. Press A to jump, B to roll or hold to sprint, use the directional pad to move about, the triggers to swap characters (Donkey Kong can knock out stronger enemies, whilst Diddy Kong can sprint faster and is much more agile). The game has a standard save option when far enough into certain zones.
Gamers can even team up with a 2nd player, swapping characters when you need agility or strength. Its not necessary but it was one of the first times a game, that was strictly campaign based, allows for co op. its rated +3 by PEGI so everyone can enjoy it. One of the best Nintendo games available, in 1994 and at present - as it is now available on the gameboy advance.