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Doctor Who Adventures in Time and Space: The Roleplaying Game [With Dice and Player's Guide, Gamemaster's Guide, Tokens]

1 customer review

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4 new from £308.65 5 used from £89.29
  • Doctor Who: Adventures in Time and Space has been written to appeal to both the experienced and first time gamer.
  • Published in a boxed format
  • Eleventh edition
  • All-new art and graphic design
  • 1 Player
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Product Information

Technical Details
Item Weight1.8 Kg
Product Dimensions24.5 x 3.8 x 29.2 cm
Item model numberCB71109
Main Language(s)English published, English original, English
Number of Game Players1
Assembly RequiredNo
Batteries Required?No
Batteries Included?No
Additional Information
Best Sellers Rank 249,978 in Toys & Games (See top 100)
Shipping Weight1.8 Kg
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available18 July 2011

Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months

Product Description

Product Description

With Doctor Who: Adventures in Time and Space, the power is in your hands! You can go anywhere or anywhen in the universe. It's not going to be easy. It'll probably be dangerous. The universe is a hostile place, full of Daleks, Slitheen, Krillitane, Sontarans, Plasmavores, Cybermen, Sycorax, Judoon and worse. There will be fear, heartbreak and excitement, but above all, it'll be the trip of a lifetime.

Box Contains

Player's Guide<BR> Gamemaster's Guide<BR>Adventure Book<BR> Quick Start Guide<BR>Character sheets, including pre-generated characters for the series cast<BR>Tokens

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Most Helpful Customer Reviews

By Garry Milton on 3 July 2013
Format: Hardcover Verified Purchase
This is a fun game that really captures the feeling of the show. Unlike many RPGs that encourage fighting enemies to gather loot, this actually treats fighting as a last resort.

It is produced with very high production values, and jam-packed with photos from the show.

The only downside is that it ignores most of the Tennant Era, and in fact entirely replaces the previous Tennant version of this RPG. I'm not sure why this was done, perhaps the intent was to get fans of Matt Smith to buy the whole core game, rather than simply producing an Eleventh Doctor add-on pack. With Smith's impending departure, I'm unsure if purchasers of the game will be willing to pay out for yet another whole core system in a year or so just to get information on the Twelfth Doctor!
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Most Helpful Customer Reviews on (beta) 10 reviews
8 of 8 people found the following review helpful
Awesome 17 Nov. 2012
By James Hauser - Published on
Format: Hardcover Verified Purchase
This is the highest quality boxed set I have ever seen. Wonderful system, well written rules. Very, very user friendly.
7 of 7 people found the following review helpful
One heck of a game 4 Mar. 2013
By Wil - Published on
Format: Hardcover Verified Purchase
For what you pay, this game is well worth it. This boxed set gives you all the gitty goodness of the new Dr. Who series in a fun and playable game. The rules are a little thick for new gamers, but once you'd played it, it's easy to pick up. The box comes with a player's book, a GM book, character sheets, counters, and NPC sheets. A beautiful piece of work.
4 of 4 people found the following review helpful
wildest adventure you will ever have 6 Oct. 2013
By Aging Ophelia - Published on
Format: Hardcover Verified Purchase
This, like all of cubicle 7 products is a labor of love, a perfect game representing the source materual. It plays like a doctor who episode, not just using the setting in a roleplaying medium. Vdry simple rules. Traits that best represent thd characters we know and love and a pacifist mentality to combat that would make the doctor proud. Also great rules fof chases. I have played many systems with chase mechanics and this is the best. Two full adventures including one of the best written for any system. Beautiful artwork and tons of full colir character shedts including pregens, archetypes and bkank. Oh yeah, there are plenty of included dice and story points. Only thing I wish was included would be a gm screen. Three books: adventures, what the players need to know to start their adventures and a gm book with the same info plus more layers to help run the game. Nice so there already is gm copy and table copy in the box.
4 of 4 people found the following review helpful
Great Production Quality 23 April 2013
By TaoChi - Published on
Format: Hardcover Verified Purchase
This is probably the best production quality I have ever witnessed in a RPG (and I have been a gamer since Chain Mail). Fans will find tons of interesting tidbits in the rule books. The game mechanics are easy to understand and offer infinite possibilities.
4 of 5 people found the following review helpful
Geronimo! ! 5 July 2013
By John A. Edwards - Published on
Format: Hardcover Verified Purchase
Let's knock out the "bad" first. The game feels like it had been rushed to the end user. As a general rule, the fewer number of pieces/tokens, the better the RPG. A couple of 'work-arounds' after the initial play-throughs revealed a couple of examples. If the gadget cards can be removed and a specific scenario is set up with the gadgets already assigned to the most likely PC or NPC, then the "points" tokens can be set aside and the story can be kept on track by NPC action. That aside, dice are a staple in most RPGs and will be required for actions that require a particular skill or attribute.
To wane on the short comings, the material for the 'gadget cards' feels too thin and vulnerable. Card sleeves are a must for almost every TT game anyway, IMO. The character sheets are extremely colorful and five are unique. A double sided copy of the character sheets, for personal use did not come up as forbidden, although I will admit to not reading every single word from the AITAS GM book.
For the positive aspects, AITIS exceeds expectation. For those that have not seen an episode of the longest running series on BBC, no better source of plot devices or storylines can be found anywhere. For those that have seen both new and old, I was able to create a PC/NPC list that included Adric (★) and Craig battling a Cyber-infested, sub-London moored spaceship. Each expansion will hopefully bring more chances for continuity and interactions between earlier companions and the current cast.
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